Added Type class, bettered types a bit, made address of and dereference operators work.
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@@ -4,12 +4,12 @@ ASTData::ASTData() {
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this->type = undef;
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}
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ASTData::ASTData(ASTType type, ValueType valueType) {
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ASTData::ASTData(ASTType type, Type valueType) {
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this->type = type;
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this->valueType = valueType;
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}
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ASTData::ASTData(ASTType type, Symbol symbol, ValueType valueType) {
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ASTData::ASTData(ASTType type, Symbol symbol, Type valueType) {
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this->type = type;
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this->valueType = valueType;
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this->symbol = symbol;
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@@ -20,44 +20,7 @@ ASTData::~ASTData() {
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}
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std::string ASTData::toString() {
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return ASTTypeToString(type) + (symbol.isTerminal() ? " " + symbol.toString() : "") + (valueType ? " " + ValueTypeToString(valueType) : "");
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}
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ValueType ASTData::strToType(std::string type) {
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if (type == "void")
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return void_type;
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else if (type == "bool")
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return boolean;
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else if (type == "int")
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return integer;
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else if (type == "float")
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return floating;
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else if (type == "double")
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return double_percision;
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else if (type == "string")
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return char_string;
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else return none;
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}
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std::string ASTData::ValueTypeToString(ValueType type) {
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switch (type) {
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case none:
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return "none";
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case void_type:
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return "void";
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case boolean:
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return "bool";
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case integer:
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return "int";
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case floating:
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return "float";
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case double_percision:
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return "double";
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case char_string:
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return "string";
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default:
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return "unknown_ValueType";
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}
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return ASTTypeToString(type) + (symbol.isTerminal() ? " " + symbol.toString() : "") + " " + valueType.toString();
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}
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std::string ASTData::ASTTypeToString(ASTType type) {
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@@ -25,14 +25,14 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
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} else if (name == "identifier") {
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newNode = new NodeTree<ASTData>(name, ASTData(identifier, Symbol(concatSymbolTree(children[0]), true)));
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} else if (name == "function") {
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newNode = new NodeTree<ASTData>(name, ASTData(function, Symbol(concatSymbolTree(children[1]), true), ASTData::strToType(concatSymbolTree(children[0]))));
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newNode = new NodeTree<ASTData>(name, ASTData(function, Symbol(concatSymbolTree(children[1]), true), Type(concatSymbolTree(children[0]))));
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skipChildren.insert(0);
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skipChildren.insert(1);
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} else if (name == "code_block") {
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newNode = new NodeTree<ASTData>(name, ASTData(code_block));
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} else if (name == "typed_parameter") {
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newNode = transform(children[1]); //Transform to get the identifier
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newNode->getDataRef()->valueType = ASTData::strToType(concatSymbolTree(children[0])); //Get the type (left child) and set our new identifer to be that type
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newNode->getDataRef()->valueType = Type(concatSymbolTree(children[0])); //Get the type (left child) and set our new identifer to be that type
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return newNode;
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} else if (name == "boolean_expression") {
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//If this is an actual part of an expression, not just a premoted term
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@@ -62,16 +62,31 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
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return transform(children[0]); //Just a promoted bool_exp, so do child
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}
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//Here's the order of ops stuff
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} else if (name == "expression" || name == "shiftand" || name == "term" || name == "factor" || name == "unarad") {
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} else if (name == "expression" || name == "shiftand" || name == "term" || name == "unarad") { //unarad can ride through, it should always just be a promoted child
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//If this is an actual part of an expression, not just a premoted child
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if (children.size() > 1) {
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if (children.size() > 2) {
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std::string functionCallName = concatSymbolTree(children[1]);
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std::cout << functionCallName << std::endl;
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newNode = new NodeTree<ASTData>(functionCallName, ASTData(function_call, Symbol(functionCallName, true)));
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skipChildren.insert(1);
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} else {
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return transform(children[0]); //Just a promoted child, so do it instead
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}
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} else if (name == "factor") { //Do factor here, as it has all the weird unary operators
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//If this is an actual part of an expression, not just a premoted child
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//NO SUPPORT FOR CASTING YET
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if (children.size() == 2) {
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std::string funcName = concatSymbolTree(children[0]);
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int funcNum;
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if (funcName == "*" || funcName == "&" || funcName == "++" || funcName == "--" || funcName == "-" || funcName == "!" || funcName == "~")
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funcNum = 0;
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else
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funcName = concatSymbolTree(children[1]), funcNum = 1;
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newNode = new NodeTree<ASTData>(funcName, ASTData(function_call, Symbol(funcName, true)));
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skipChildren.insert(funcNum);
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} else {
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return transform(children[0]); //Just a promoted child, so do it instead
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}
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} else if (name == "statement") {
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newNode = new NodeTree<ASTData>(name, ASTData(statement));
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} else if (name == "if_statement") {
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@@ -101,7 +116,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
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} else if (name == "declaration_statement") {
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newNode = new NodeTree<ASTData>(name, ASTData(declaration_statement));
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NodeTree<ASTData>* newIdentifier = transform(children[1]); //Transform the identifier
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newIdentifier->getDataRef()->valueType = ASTData::strToType(concatSymbolTree(children[0]));//set the type of the identifier
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newIdentifier->getDataRef()->valueType = Type(concatSymbolTree(children[0]));//set the type of the identifier
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newNode->addChild(newIdentifier);
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skipChildren.insert(0); //These, the type and the identifier, have been taken care of.
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skipChildren.insert(1);
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@@ -116,18 +131,23 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
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skipChildren.insert(1);
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} else if (name == "parameter") {
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return transform(children[0]); //Don't need a parameter node, just the value
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} else if (name == "bool") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), boolean));
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} else if (name == "parameter") {
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return transform(children[0]); //Don't need a parameter node, just the value
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} else if (name == "type") {
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std::string theConcat = concatSymbolTree(from); //We have no symbol, so this will concat our children
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(theConcat, true), Type(theConcat)));
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} else if (name == "number") {
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return transform(children[0]);
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} else if (name == "integer") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), integer));
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), Type(integer)));
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} else if (name == "float") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), floating));
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), Type(floating)));
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} else if (name == "double") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), double_percision));
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), Type(double_percision)));
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} else if (name == "char") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), Type(character))); //Indirection of 1 for array
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} else if (name == "string" || name == "triple_quoted_string") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), char_string));
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), Type(character, 1))); //Indirection of 1 for array
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} else {
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return new NodeTree<ASTData>();
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}
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@@ -153,7 +173,7 @@ std::string ASTTransformation::concatSymbolTree(NodeTree<Symbol>* root) {
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concatString += ourValue;
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std::vector<NodeTree<Symbol>*> children = root->getChildren();
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for (int i = 0; i < children.size(); i++) {
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concatString = concatSymbolTree(children[i]);
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concatString += concatSymbolTree(children[i]);
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}
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return concatString;
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}
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@@ -73,7 +73,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from) {
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case assignment_statement:
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return generate(children[0]) + " = " + generate(children[1]);
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case declaration_statement:
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return ASTData::ValueTypeToString(children[0]->getData().valueType) + " " + generate(children[0]) + " = " + generate(children[1]);
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return ValueTypeToCType(children[0]->getData().valueType) + " " + generate(children[0]) + " = " + generate(children[1]);
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case if_comp:
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if (generate(children[0]) == generatorString)
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return generate(children[1]);
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@@ -87,6 +87,8 @@ std::string CGenerator::generate(NodeTree<ASTData>* from) {
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std::string name = data.symbol.getName();
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if (name == "++" || name == "--")
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return generate(children[0]) + name;
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if (name == "*" && children.size() == 1) //Is dereference, not multiplication
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return "*(" + generate(children[0]) + ")";
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if (name == "+" || name == "-" || name == "*" || name == "/" || name == "==" || name == ">=" || name == "<=" || name == "!=" || name == "<" || name == ">" || name == "%" || name == "+=" || name == "-=" || name == "*=" || name == "/=") {
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return "((" + generate(children[0]) + ")" + name + "(" + generate(children[1]) + "))";
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}
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@@ -110,25 +112,35 @@ std::string CGenerator::generate(NodeTree<ASTData>* from) {
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return output;
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}
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std::string CGenerator::ValueTypeToCType(ValueType type) {
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switch (type) {
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std::string CGenerator::ValueTypeToCType(Type type) {
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std::string return_type;
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switch (type.baseType) {
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case none:
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return "none";
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return_type = "none";
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break;
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case void_type:
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return "void";
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return_type = "void";
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break;
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case boolean:
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return "bool";
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return_type = "bool";
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break;
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case integer:
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return "int";
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return_type = "int";
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break;
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case floating:
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return "float";
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case double_percision:
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return "double";
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return_type = "float";
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break;
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case double_percision:
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return_type = "double";
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break;
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case character:
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return_type = "char";
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break;
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case char_string:
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return "char*";
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default:
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return "unknown_ValueType";
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return_type = "unknown_ValueType";
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break;
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}
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for (int i = 0; i < type.indirection; i++)
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return_type += "*";
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return return_type;
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}
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73
src/Type.cpp
Normal file
73
src/Type.cpp
Normal file
@@ -0,0 +1,73 @@
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#include "Type.h"
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Type::Type() {
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indirection = 0;
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baseType = none;
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}
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Type::Type(ValueType typeIn) {
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indirection = 0;
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baseType = typeIn;
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}
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Type::Type(ValueType typeIn, int indirectionIn) {
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indirection = indirectionIn;
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baseType = typeIn;
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}
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Type::Type(std::string typeIn) {
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indirection = 0;
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while (typeIn[typeIn.size() - indirection - 1] == '*') indirection++;
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std::string edited = strSlice(typeIn, 0, -(indirection + 1));
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if (edited == "void")
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baseType = void_type;
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else if (edited == "bool")
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baseType = boolean;
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else if (edited == "int")
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baseType = integer;
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else if (edited == "float")
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baseType = floating;
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else if (edited == "double")
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baseType = double_percision;
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else if (edited == "char")
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baseType = character;
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else
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baseType = none;
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std::cout << ":ALKJF:LSKDJF:SDJF:LKSJDF\t\t\t" << typeIn << "\t" << edited << std::endl;
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}
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Type::~Type() {
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}
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std::string Type::toString() {
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std::string typeString;
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switch (baseType) {
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case none:
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typeString = "none";
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break;
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case void_type:
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typeString = "void";
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break;
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case boolean:
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typeString = "bool";
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break;
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case integer:
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typeString = "int";
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break;
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case floating:
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typeString = "float";
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break;
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case double_percision:
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typeString = "double";
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break;
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case character:
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typeString = "char";
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break;
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default:
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typeString = "unknown_type";
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}
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for (int i = 0; i < indirection; i++)
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typeString += "*";
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return typeString;
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}
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