Swapped pointers to the other side for types to prevent ambiguity, i.e. *int instead of int*

This commit is contained in:
Nathan Braswell
2015-07-04 17:02:51 -04:00
parent d2b12fea35
commit 2c29846570
41 changed files with 149 additions and 166 deletions

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@@ -2,7 +2,7 @@ Goal = translation_unit ;
translation_unit = WS unorderd_list_part WS ;
unorderd_list_part = import WS unorderd_list_part | function WS unorderd_list_part | type_def line_end WS unorderd_list_part | if_comp WS unorderd_list_part | simple_passthrough WS unorderd_list_part | declaration_statement line_end WS unorderd_list_part | import | function | type_def line_end | if_comp | simple_passthrough | declaration_statement line_end ;
type = type WS "\*" | "void" | "int" | "float" | "double" | "char" | scoped_identifier | scoped_identifier WS template_inst | function_type ;
type = "\*" WS type | "void" | "int" | "float" | "double" | "char" | scoped_identifier | scoped_identifier WS template_inst | function_type ;
function_type = "fun" WS "\(" WS opt_type_list WS "\)" WS ":" WS type ;
dec_type = ":" WS type ;

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@@ -1137,11 +1137,11 @@ void ASTTransformation::unifyType(NodeTree<Symbol> *syntaxType, Type type, std::
// doing a template member function of a templated object
} else {
// go down one in our pointer
if (children.back()->getDataRef()->getValue() == "*") {
if (children.front()->getDataRef()->getValue() == "*") {
// gotta be a better way to do this
Type* clonedType = type.clone();
clonedType->decreaseIndirection();
unifyType(children.front(), *clonedType, templateTypeMap, typeMap);
unifyType(children.back(), *clonedType, templateTypeMap, typeMap);
delete clonedType;
return;
}
@@ -1449,11 +1449,13 @@ Type* ASTTransformation::typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<A
NodeTree<ASTData>* typeDefinition = NULL;
std::set<std::string> traits;
// To counter this, for every indirection we step down a level
while (typeIn[typeIn.size() - indirection - 1] == '*') {
//while (typeIn[indirection] == '*') {
//since fun(*T):int gets transformed to *T:int, the text based way doesn't work anymore
while (typeNode->getChildren().size() && typeNode->getChildren().front()->getDataRef()->getValue() == "*") {
indirection++;
typeNode = typeNode->getChildren()[0];
typeNode = typeNode->getChildren().back();
};
std::string edited = strSlice(typeIn, 0, -(indirection + 1));
std::string edited = strSlice(typeIn, indirection, -1);
if (edited == "void")
baseType = void_type;
else if (edited == "bool")

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@@ -52,11 +52,11 @@ obj grammer (Object) {
var rules: vector::vector<rule>
var regexs: set::set<regex::regex>
fun construct(): grammer* {
fun construct(): *grammer {
rules.construct()
regexs.construct()
}
fun copy_construct(old: grammer*) {
fun copy_construct(old: *grammer) {
rules.copy_construct(&old->rules)
regexs.copy_construct(&old->regexs)
}
@@ -91,13 +91,13 @@ obj rule (Object) {
var position: int
var lookahead: set::set<symbol::symbol>
fun construct(): rule* {
fun construct(): *rule {
lhs.construct()
rhs.construct()
position = 0
lookahead.construct()
}
fun copy_construct(other: rule*) {
fun copy_construct(other: *rule) {
lhs.copy_construct(&other->lhs)
rhs.copy_construct(&other->rhs)
position = other->position

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@@ -14,7 +14,7 @@ fun println<T>(toPrint: T) : void {
print("\n")
}
fun print(toPrint: char*) : void {
fun print(toPrint: *char) : void {
__if_comp__ __C__ {
simple_passthrough(toPrint = toPrint::) """
printf("%s", toPrint);
@@ -77,7 +77,7 @@ fun print(toPrint: double) : void{
fun read_file(path: string::string): string::string {
var char_path = path.toCharArray()
defer delete(char_path)
var data: char*
var data: *char
__if_comp__ __C__ {
simple_passthrough(char_path = char_path:data = data:) """
FILE *fp = fopen(char_path, "r");

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@@ -8,7 +8,7 @@ obj lexer (Object) {
var regs: vector::vector<regex::regex>
var input: string::string
var position: int
fun construct(): lexer* {
fun construct(): *lexer {
regs.construct()
input.construct()
position = 0
@@ -18,7 +18,7 @@ obj lexer (Object) {
regs.destruct()
input.destruct()
}
fun copy_construct(old: lexer*) {
fun copy_construct(old: *lexer) {
regs.copy_construct(&old->regs)
input.copy_construct(&old->input)
position = old->position
@@ -30,7 +30,7 @@ obj lexer (Object) {
fun add_regex(newOne: regex::regex) {
regs.add(newOne)
}
fun add_regex(newOne: char*) {
fun add_regex(newOne: *char) {
regs.add(regex::regex(newOne))
}
fun set_input(in: string::string) {

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@@ -19,7 +19,7 @@ obj map<T,U> (Object) {
keys.construct()
values.construct()
}
fun copy_construct(old: map<T,U>*) {
fun copy_construct(old: *map<T,U>) {
keys.copy_construct(&old->keys)
values.copy_construct(&old->values)
}

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@@ -1,7 +1,7 @@
import vector:*;
import io:*;
typedef matrix (Object) {
obj matrix (Object) {
var data: vector<double>;
var rows: int;
var cols: int;
@@ -12,7 +12,7 @@ typedef matrix (Object) {
//Constructor with no arguments
//No matrix is made
fun construct(): matrix* {
fun construct(): *matrix {
rows = 0;
cols = 0;
data.construct();
@@ -21,7 +21,7 @@ typedef matrix (Object) {
//Constructor with single argument
//Creates an N x N matrix
fun construct(size: int): matrix* {
fun construct(size: int): *matrix {
rows = size;
cols = size;
data.construct(rows*cols);
@@ -30,7 +30,7 @@ typedef matrix (Object) {
//Constructor with two arguments
//Creates an N x M matrix
fun construct(r: int, c: int): matrix* {
fun construct(r: int, c: int): *matrix {
rows = r;
cols = c;
data.construct(rows*cols);
@@ -144,23 +144,3 @@ typedef matrix (Object) {
};//end Matrix class

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@@ -6,8 +6,8 @@ __if_comp__ __C__ simple_passthrough """
/* we have a template versions so we don't have to cast (because we don't have that yet) */
fun malloc<T>(size: int): T* {
var memPtr: T*;
fun malloc<T>(size: int): *T {
var memPtr: *T;
__if_comp__ __C__ {
simple_passthrough( size = size, memPtr = memPtr : memPtr = memPtr :) """
memPtr = malloc(size);
@@ -16,7 +16,7 @@ fun malloc<T>(size: int): T* {
return memPtr;
}
fun free<T>(memPtr: T*): void {
fun free<T>(memPtr: *T): void {
__if_comp__ __C__ {
simple_passthrough(memPtr = memPtr ::) """
free(memPtr);
@@ -25,7 +25,7 @@ fun free<T>(memPtr: T*): void {
}
fun sizeof<T>(): int {
var testObj: T*;
var testObj: *T;
var result: int;
__if_comp__ __C__ {
simple_passthrough(testObj = testObj : result = result:) """
@@ -35,21 +35,21 @@ fun sizeof<T>(): int {
return result;
}
fun new<T>(count: int): T* {
fun new<T>(count: int): *T {
return malloc<T>( sizeof<T>() * count );
}
fun new<T>(): T* {
fun new<T>(): *T {
return new<T>(1);
}
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: T*, itemCount: int): void {
fun delete<T>(toDelete: *T, itemCount: int): void {
delete<T>(toDelete);
}
/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
fun delete<T(Object)>(toDelete: T*, itemCount: int): void {
fun delete<T(Object)>(toDelete: *T, itemCount: int): void {
// start at one because the actual delete will call the destructor of the first one as it
// finishes the pointer
for (var i: int = 0; i < itemCount; i++;)
@@ -59,50 +59,50 @@ fun delete<T(Object)>(toDelete: T*, itemCount: int): void {
}
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: T*): void {
fun delete<T>(toDelete: *T): void {
free<T>(toDelete);
}
fun delete<T(Object)>(toDelete: T*): void {
fun delete<T(Object)>(toDelete: *T): void {
toDelete->destruct();
free<T>(toDelete);
}
// a wrapper for construct if it has the Object trait
fun maybe_construct<T>(it:T*):T* {
fun maybe_construct<T>(it:*T):*T {
return it
}
fun maybe_construct<T(Object)>(it:T*):T* {
fun maybe_construct<T(Object)>(it:*T):*T {
return it->construct()
}
// a wrapper for copy constructing if it has the Object trait
fun maybe_copy_construct<T>(to:T*, from:T*):void {
fun maybe_copy_construct<T>(to:*T, from:*T):void {
*to = *from
}
fun maybe_copy_construct<T(Object)>(to:T*, from:T*):void {
fun maybe_copy_construct<T(Object)>(to:*T, from:*T):void {
to->copy_construct(from)
}
// a wrapper for destruct if it has the Object trait
fun maybe_destruct<T>(it:T*):void {}
fun maybe_destruct<T>(it:*T):void {}
fun maybe_destruct<T(Object)>(it:T*):void {
fun maybe_destruct<T(Object)>(it:*T):void {
it->destruct()
}
// a function that allows the safe deletion of recursive and complicated data structures
fun safe_recursive_delete<T>(first: T*, addingFunc: fun(T*): set::set<T*>) {
var toDelete = set::set<T*>()
fun safe_recursive_delete<T>(first: *T, addingFunc: fun(*T): set::set<*T>) {
var toDelete = set::set<*T>()
var next = set::set(first)
while (toDelete != next) {
toDelete = next
toDelete.for_each( fun(it: T*) next.add(addingFunc(it)); )
toDelete.for_each( fun(it: *T) next.add(addingFunc(it)); )
}
toDelete.for_each( fun(it: T*) delete(it); )
toDelete.for_each( fun(it: *T) delete(it); )
}

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@@ -6,7 +6,7 @@ import set
import util
import conversions
fun regex(in: char*):regex {
fun regex(in: *char):regex {
return regex(string::string(in))
}
fun regex(in: string::string):regex {
@@ -16,46 +16,46 @@ fun regex(in: string::string):regex {
obj regexState (Object) {
var character: char
var next_states: vector::vector<regexState*>
fun construct(charIn:char): regexState* {
var next_states: vector::vector<*regexState>
fun construct(charIn:char): *regexState {
character = charIn
next_states.construct()
return this
}
fun construct(): regexState* {
fun construct(): *regexState {
return construct(conversions::to_char(0))
}
fun copy_construct(old:regexState*): void {
fun copy_construct(old:*regexState): void {
character = old->character
next_states.copy_construct(&old->next_states)
}
fun destruct():void {
next_states.destruct()
}
fun match(input: char): vector::vector<regexState*> {
return next_states.filter(fun(it:regexState*):bool { return it->character == input; })
fun match(input: char): vector::vector<*regexState> {
return next_states.filter(fun(it:*regexState):bool { return it->character == input; })
}
fun is_end():bool {
return next_states.any_true(fun(state: regexState*):bool { return state->character == 1; })
return next_states.any_true(fun(state: *regexState):bool { return state->character == 1; })
}
}
obj regex (Object) {
var regexString: string::string
var begin: regexState*
var begin: *regexState
fun construct(regexStringIn: string::string): regex* {
fun construct(regexStringIn: string::string): *regex {
regexString.copy_construct(&regexStringIn)
var beginningAndEnd = compile(regexStringIn)
// init our begin, and the end state as the next state of each end
begin = beginningAndEnd.first
var end = mem::new<regexState>()->construct(conversions::to_char(1))
beginningAndEnd.second.for_each(fun(it: regexState*): void { it->next_states.add(end); })
beginningAndEnd.second.for_each(fun(it: *regexState): void { it->next_states.add(end); })
return this
}
fun copy_construct(old:regex*):void {
fun copy_construct(old:*regex):void {
//begin = old->begin
//regexString.copy_construct(&old->regexString)
construct(old->regexString)
@@ -63,7 +63,7 @@ obj regex (Object) {
fun destruct():void {
regexString.destruct()
mem::safe_recursive_delete(begin, fun(it: regexState*): set::set<regexState*> { return set::from_vector(it->next_states); } )
mem::safe_recursive_delete(begin, fun(it: *regexState): set::set<*regexState> { return set::from_vector(it->next_states); } )
}
fun operator==(other: regex):bool {
@@ -75,10 +75,10 @@ obj regex (Object) {
construct(other.regexString)
}
fun compile(regex_string: string::string): util::pair<regexState*, vector::vector<regexState*>> {
fun compile(regex_string: string::string): util::pair<*regexState, vector::vector<*regexState>> {
var first = mem::new<regexState>()->construct()
var previous_begin = vector::vector<regexState*>()
var previous_end = vector::vector<regexState*>()
var previous_begin = vector::vector<*regexState>()
var previous_end = vector::vector<*regexState>()
var current_begin = vector::vector(first)
var current_end = vector::vector(first)
var alternating = false
@@ -115,11 +115,11 @@ obj regex (Object) {
i = perenEnd-1
if (alternating) {
previous_end.for_each(fun(it: regexState*):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
previous_end.for_each(fun(it: *regexState):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
current_begin.add_all(innerBeginEnd.first->next_states)
current_end.add_all(innerBeginEnd.second)
} else {
current_end.for_each(fun(it: regexState*):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
current_end.for_each(fun(it: *regexState):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
previous_begin = current_begin
previous_end = current_end
current_begin = innerBeginEnd.first->next_states
@@ -133,11 +133,11 @@ obj regex (Object) {
} else {
var next = mem::new<regexState>()->construct(regex_string[i])
if (alternating) {
previous_end.for_each(fun(it: regexState*):void { it->next_states.add(next); })
previous_end.for_each(fun(it: *regexState):void { it->next_states.add(next); })
current_begin.add(next)
current_end.add(next)
} else {
current_end.for_each(fun(it: regexState*):void { it->next_states.add(next); })
current_end.for_each(fun(it: *regexState):void { it->next_states.add(next); })
previous_begin = current_begin
previous_end = current_end
current_begin = vector::vector(next)
@@ -151,19 +151,19 @@ obj regex (Object) {
return beginAndEnd
}
fun long_match(to_match: char*): int { return long_match(string::string(to_match)); }
fun long_match(to_match: *char): int { return long_match(string::string(to_match)); }
fun long_match(to_match: string::string): int {
var next = vector::vector(begin)
var longest = -1
for (var i = 0; i < to_match.length(); i++;) {
if (next.size == 0)
return longest
if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
if (next.any_true(fun(state: *regexState):bool { return state->is_end(); }))
longest = i
//next = next.flatten_map<regexState*>(fun(state: regexState*): vector::vector<regexState*> { return state->match(to_match[i]); })
next = next.flatten_map(fun(state: regexState*): vector::vector<regexState*> { return state->match(to_match[i]); })
//next = next.flatten_map<*regexState>(fun(state: *regexState): vector::vector<*regexState> { return state->match(to_match[i]); })
next = next.flatten_map(fun(state: *regexState): vector::vector<*regexState> { return state->match(to_match[i]); })
}
if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
if (next.any_true(fun(state: *regexState):bool { return state->is_end(); }))
return to_match.length()
return longest
}

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@@ -23,7 +23,7 @@ obj set<T> (Object) {
fun construct() {
data.construct()
}
fun copy_construct(old: set<T>*) {
fun copy_construct(old: *set<T>) {
data.copy_construct(&old->data)
}
fun operator=(rhs: set<T>) {

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@@ -2,18 +2,18 @@ import vector
import util
import mem
fun string(in:char*):string {
fun string(in:*char):string {
var out:string = in
return out
}
obj string (Object) {
var data: vector::vector<char>;
fun construct(): string* {
fun construct(): *string {
data.construct();
return this;
}
fun construct(str: char*): string* {
fun construct(str: *char): *string {
data.construct();
while(*str) {
data.addEnd(*str);
@@ -22,23 +22,23 @@ obj string (Object) {
// no null terminator
return this;
}
fun construct(vec: vector::vector<char>): string* {
fun construct(vec: vector::vector<char>): *string {
data.copy_construct(&vec);
return this;
}
fun construct(str: string): string* {
fun construct(str: string): *string {
return construct(str.data);
}
fun copy_construct(old: string*): void {
fun copy_construct(old: *string): void {
data.copy_construct(&old->data)
}
fun copy_construct(old: char**): void {
fun copy_construct(old: **char): void {
construct(*old)
}
fun operator=(str: char*): void {
fun operator=(str: *char): void {
destruct();
construct(str)
}
@@ -69,7 +69,7 @@ obj string (Object) {
return length() == other.length() && !util::range(length()).any_true(fun(i: int):bool { return data[i] != other[i]; } )
}
fun operator+(str: char*): string {
fun operator+(str: *char): string {
var newStr.construct(str):string
var ret.construct(data + newStr.data):string
return ret
@@ -85,7 +85,7 @@ obj string (Object) {
data += character
}
fun operator+=(str: char*): void {
fun operator+=(str: *char): void {
var newStr.construct(str):string
data += newStr.data
}
@@ -95,8 +95,8 @@ obj string (Object) {
data += newStr.data
}
fun toCharArray(): char* {
var out: char* = mem::new<char>(data.size+1);
fun toCharArray(): *char {
var out: *char = mem::new<char>(data.size+1);
for (var i: int = 0; i < data.size; i++;)
out[i] = data.get(i);
// null terminator

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@@ -1,6 +1,6 @@
import string
fun symbol(nameIn: char*, terminalIn: bool): symbol {
fun symbol(nameIn: *char, terminalIn: bool): symbol {
var toRet.construct(string::string(nameIn), terminalIn, string::string("no_value")): symbol
return toRet
}
@@ -10,7 +10,7 @@ fun symbol(nameIn: string::string, terminalIn: bool): symbol {
return toRet
}
fun symbol(nameIn: char*, terminalIn: bool, dataIn: char*): symbol {
fun symbol(nameIn: *char, terminalIn: bool, dataIn: *char): symbol {
var toRet.construct(string::string(nameIn), terminalIn, string::string(dataIn)): symbol
return toRet
}
@@ -25,12 +25,12 @@ obj symbol (Object) {
var name: string::string
var terminal: bool
fun construct(): symbol* {
fun construct(): *symbol {
data.construct()
name.construct()
return this
}
fun construct(nameIn: string::string, terminalIn: bool, dataIn: string::string): symbol* {
fun construct(nameIn: string::string, terminalIn: bool, dataIn: string::string): *symbol {
name.construct(nameIn)
terminal = terminalIn
data.construct(dataIn)
@@ -40,7 +40,7 @@ obj symbol (Object) {
data.destruct()
name.destruct()
}
fun copy_construct(old: symbol*) {
fun copy_construct(old: *symbol) {
data.copy_construct(&old->data)
name.copy_construct(&old->name)
terminal = old->terminal
@@ -53,7 +53,7 @@ obj symbol (Object) {
return data == other.data && name == other.name && terminal == other.terminal;
}
fun to_string(): string::string {
var terminalString: char*
var terminalString: *char
if (terminal)
terminalString = "true"
else

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@@ -21,19 +21,19 @@ obj pair<T,U> (Object) {
var first: T
var second: U
fun construct(firstIn: T, secondIn: U): pair<T,U>* {
fun construct(firstIn: T, secondIn: U): *pair<T,U> {
mem::maybe_copy_construct(&first, &firstIn)
mem::maybe_copy_construct(&second, &secondIn)
return this
}
fun construct(): pair<T,U>* {
fun construct(): *pair<T,U> {
mem::maybe_construct(&first)
mem::maybe_construct(&second)
return this
}
fun copy_construct(old: pair<T,U>*):void {
fun copy_construct(old: *pair<T,U>):void {
mem::maybe_copy_construct(&first, &old->first)
mem::maybe_copy_construct(&second, &old->second)
}
@@ -62,7 +62,7 @@ obj range {
var begin: int
var end: int
var step: int
fun construct(beginIn: int, endIn: int, stepIn: int) : range* {
fun construct(beginIn: int, endIn: int, stepIn: int) : *range {
begin = beginIn
end = endIn
step = stepIn

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@@ -14,18 +14,18 @@ fun vector<T>(in:T):vector<T> {
}
obj vector<T> (Object) {
var data: T*;
var data: *T;
var size: int;
var available: int;
fun construct(): vector<T>* {
fun construct(): *vector<T> {
size = 0;
available = 8;
data = new<T>(8);
return this;
}
fun construct(newSize: int): vector<T>*{
fun construct(newSize: int): *vector<T>{
size = newSize;
available = newSize;
@@ -33,7 +33,7 @@ obj vector<T> (Object) {
return this;
}
fun copy_construct(old: vector<T>*): void {
fun copy_construct(old: *vector<T>): void {
construct()
for (var i = 0; i < old->size; i++;)
addEnd(old->get(i))
@@ -77,7 +77,7 @@ obj vector<T> (Object) {
}
fun resize(newSize: int): bool {
var newData: T* = new<T>(newSize);
var newData: *T = new<T>(newSize);
if (!newData)
return false;
for (var i: int = 0; i < lesser<int>(size, newSize); i++;)
@@ -114,7 +114,7 @@ obj vector<T> (Object) {
return data[index];
}
fun getBackingMemory(): T* { return data; }
fun getBackingMemory(): *T { return data; }
// This is a template for the interesting reason that structs
// can not be compared for equality in C, and maybe we haven't defined equality

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@@ -101,4 +101,3 @@ fun vector<T>(first:T, second:T, third:T, fourth:T, fifth:T, sixth:T, seventh:T,
return out
}

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@@ -3,7 +3,7 @@ fun qualified_func(): int { return 9; }
obj qualified_class {
var number: int;
fun construct(num: int): qualified_class* {
fun construct(num: int): *qualified_class {
number = num;
return this;
}
@@ -14,7 +14,7 @@ obj qualified_class {
obj qualified_container<T> {
var data: T;
fun construct(dataIn: T): qualified_container<T>* {
fun construct(dataIn: T): *qualified_container<T> {
data = dataIn;
}
fun get(): T {

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@@ -3,7 +3,7 @@ fun unqualified_func(): int { return 10; }
obj unqualified_class {
var number: int;
fun construct(num: int): unqualified_class* {
fun construct(num: int): *unqualified_class {
number = num;
return this;
}
@@ -14,7 +14,7 @@ obj unqualified_class {
obj unqualified_container<T> {
var data: T;
fun construct(dataIn: T): unqualified_container<T>* {
fun construct(dataIn: T): *unqualified_container<T> {
data = dataIn;
}
fun get(): T {

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@@ -4,7 +4,7 @@ fun retVoid() {
println("Woooo")
}
fun withParams(a:int, b:char*) {
fun withParams(a:int, b:*char) {
println(a)
println(b)
}

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@@ -21,12 +21,12 @@ obj ToClose {
}
obj One (Object) {
fun construct(): One* {
fun construct(): *One {
return this
}
fun destruct() {
var a:One
mem::safe_recursive_delete(&a, fun(it: One*): set::set<One*> { return set::set(it); } )
mem::safe_recursive_delete(&a, fun(it: *One): set::set<*One> { return set::set(it); } )
}
}

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@@ -7,7 +7,7 @@ fun main():int {
var a = 1337
var b = &a
var c = cast_ptr<int*, char*>(b)
var c = cast_ptr<*int, *char>(b)
//var d = c + 1
//var e = 1 + c
println(to_int(*(c+0)))

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@@ -3,7 +3,7 @@ import mem:*;
obj ClassWithConstructor {
var data: int;
fun construct(inData: int): ClassWithConstructor* {
fun construct(inData: int): *ClassWithConstructor {
data = inData;
return this;
}
@@ -19,7 +19,7 @@ fun main(): int {
object.printData();
var a: int = 8;
println(a);
var objPtr: ClassWithConstructor* = new<ClassWithConstructor>()->construct(11);
var objPtr: *ClassWithConstructor = new<ClassWithConstructor>()->construct(11);
objPtr->printData();
delete<ClassWithConstructor>(objPtr);
return 0;

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@@ -1,14 +1,14 @@
import io:*
obj wDestructor {
var data: char*
var data: *char
var count: int
fun construct(dat:char*):wDestructor* {
fun construct(dat:*char):*wDestructor {
data = dat
count = 0
return this
}
fun copy_construct(other: wDestructor*):void {
fun copy_construct(other: *wDestructor):void {
data = other->data
count = other->count + 1
print("copy_construct ")
@@ -17,7 +17,7 @@ obj wDestructor {
print(count)
println("!")
}
fun operator=(other: wDestructor*):void {
fun operator=(other: *wDestructor):void {
data = other->data
count = other->count + 1
print("copy assign ")

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@@ -1,7 +1,7 @@
import io:*
obj FuncObj {
fun operator()(a:int, b:char*): void {
fun operator()(a:int, b:*char): void {
println(a)
println(b)
}

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@@ -18,15 +18,15 @@ fun printInt(it:int):void {
}
fun ptrFn<T>(ptr: T*):void {
fun ptrFn<T>(ptr: *T):void {
println(*ptr)
}
fun traitAware<T>(it:T*):void {
fun traitAware<T>(it:*T):void {
println("Does not have Traits")
}
fun traitAware<T(Traits)>(it:T*):void {
fun traitAware<T(Traits)>(it:*T):void {
println("Does have Traits")
}

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@@ -1,6 +1,8 @@
import io:*
fun main():int {
var wr: fun():int*
var wa: fun():*int
var wb: *fun():int
var wc: *fun():*int
return 0
}

View File

@@ -22,6 +22,6 @@ fun main():int {
println(mapEx[7])
println(mapEx[20])
mapEx.remove(20)
mapEx.for_each(fun(key:int, value:char*) { print("key: "); print(key); print(", value: "); println(value); })
mapEx.for_each(fun(key:int, value:*char) { print("key: "); print(key); print(", value: "); println(value); })
return 0
}

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@@ -4,7 +4,7 @@ import io:*;
obj AnObject {
var a: int;
var b: int;
var c: char*;
var c: *char;
fun print(): void {
print(a+b);
@@ -16,7 +16,7 @@ obj AnObject {
fun main(): int {
var ptr: AnObject* = new<AnObject>();
var ptr: *AnObject = new<AnObject>();
ptr->a = 4;
ptr->b = 7;
ptr->c = "Hello decent memory! Quite a nice feeling\n";

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@@ -19,7 +19,7 @@ fun main(): int {
var wooObject: firstObject;
wooObject.objectNum = 7;
print(wooObject.objectNum);
var objPtr: firstObject* = &wooObject;
var objPtr: *firstObject = &wooObject;
objPtr->objectNum = 42;
print(objPtr->objectNum);
print("\n");

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@@ -3,12 +3,12 @@ import trivial_container:*;
obj RegularObject {
var num: int;
var innerContainer: trivialContainer<char*>;
fun set(message: char*, number: int): void {
var innerContainer: trivialContainer<*char>;
fun set(message: *char, number: int): void {
innerContainer.data = message;
num = number;
}
fun get(): char* {
fun get(): *char {
return innerContainer.data;
}
fun print(): void {
@@ -21,7 +21,7 @@ def MyIntContainer trivialContainer<int>;
var roundabout: MyIntContainer;
var outsideDec: RegularObject;
fun print(toPrint: trivialContainer<char*>): void {
fun print(toPrint: trivialContainer<*char>): void {
print(toPrint.data);
}

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@@ -11,9 +11,9 @@ fun main(): int {
var qClass.construct(11): scopeQualified::qualified_class;
io::println(qClass.get());
var sayQualified.construct("Qualified Container!"): scopeQualified::qualified_container<char*>;
var sayQualified.construct("Qualified Container!"): scopeQualified::qualified_container<*char>;
io::println(sayQualified.get());
io::println(scopeQualified::qualified_id<char*>("Even template functions qualified!"));
io::println(scopeQualified::qualified_id<*char>("Even template functions qualified!"));
io::println();
@@ -24,9 +24,9 @@ fun main(): int {
var uqClass.construct(12): unqualified_class;
io::println(uqClass.get());
var sayUnqualified.construct("Unqualified Container!"): unqualified_container<char*>;
var sayUnqualified.construct("Unqualified Container!"): unqualified_container<*char>;
io::println(sayUnqualified.get());
io::println(unqualified_id<char*>("Even template functions unqualified!"));
io::println(unqualified_id<*char>("Even template functions unqualified!"));
return 0;
}

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@@ -1,7 +1,7 @@
obj Swapper<T> {
fun doit(a: T*, b: T*) : void {
fun doit(a: *T, b: *T) : void {
var temp: T = *a;
*a = *b;
*b = temp;
@@ -9,7 +9,7 @@ obj Swapper<T> {
}
fun swap<T>(a: T*, b: T*) : void {
fun swap<T>(a: *T, b: *T) : void {
var temp: T = *a
*a = *b
*b = temp;

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@@ -16,8 +16,8 @@ obj TemplateTest<T,J> {
fun main(): int {
var test: TemplateTest<int, char*>;
var test2: TemplateTest<char*, char*>;
var test: TemplateTest<int, *char>;
var test2: TemplateTest<*char, *char>;
test.a = 24;
test.b = "Hello World";
test2.a = "Pi incoming";

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@@ -17,7 +17,7 @@ obj TemplateTest<T> {
fun main(): int {
var test: TemplateTest<int>;
var test2: TemplateTest<char*>;
var test2: TemplateTest<*char>;
test.a = 5;
test.b = 7;
test2.a = 9;

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@@ -23,7 +23,7 @@ fun main():int {
aVec.addEnd(12)
println(fromTemplateFun)
println(idVec(aVec))
var testPair: pair2<char*, int>
var testPair: pair2<*char, int>
testPair.first = "test string"
testPair.second = 9
var someFloat = 13.88

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@@ -29,7 +29,7 @@ fun addAndPrint<T>(a: T, b: T): T {
fun main(): int {
var test: TemplateTest<int>;
var test2: TemplateTest<char*>;
var test2: TemplateTest<*char>;
test.a = 5;
test.b = 7;
test.c.data = 1337;
@@ -40,7 +40,7 @@ fun main(): int {
test.print();
test2.print();
var testImport: trivialContainer<char*>;
var testImport: trivialContainer<*char>;
testImport.data = "From another file! Whoh!";
testImport.print();
print("\n");

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@@ -3,7 +3,7 @@ import mem:*;
fun main(): int {
var b: int;
var a: int* = &b;
var a: *int = &b;
a [ 0 ] = 7;
print(a [ 0 ] );
print(*a);

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@@ -48,14 +48,14 @@ fun main(): int {
var c: Trait2;
var d: TwoTrait;
var e: AlreadySpecilized;
var f: TwoTrait*;
var f: *TwoTrait;
OneTwoFunc<NoTraits>(a);
OneTwoFunc<Trait1>(b);
OneTwoFunc<Trait2>(c);
OneTwoFunc<TwoTrait>(d);
// OneTwoFunc<AlreadySpecilized>(e);
OneTwoFunc<TwoTrait*>(f);
OneTwoFunc<*TwoTrait>(f);
println();
OneTwoFunc(a);
@@ -71,13 +71,13 @@ fun main(): int {
var gamma: OneTwoObj<Trait2>;
var delta: OneTwoObj<TwoTrait>;
// |OneTwoObj<AlreadySpecilized>| epsilon;
var zeta: OneTwoObj<TwoTrait*>;
var zeta: OneTwoObj<*TwoTrait>;
OneTwoFunc<OneTwoObj<NoTraits>>(alpha);
OneTwoFunc<OneTwoObj<Trait1>>(beta);
OneTwoFunc<OneTwoObj<Trait2>>(gamma);
OneTwoFunc<OneTwoObj<TwoTrait>>(delta);
OneTwoFunc<OneTwoObj<TwoTrait*>>(zeta);
OneTwoFunc<OneTwoObj<*TwoTrait>>(zeta);
println()
OneTwoFunc(alpha);

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@@ -2,7 +2,7 @@ import io;
obj ClassWithConstructor {
var data: int;
fun construct(inData: int): ClassWithConstructor* {
fun construct(inData: int): *ClassWithConstructor {
data = inData;
return this;
}

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@@ -2,7 +2,7 @@ import io:*
import mem:*
import vector:*
fun retMessage(): char* {
fun retMessage(): *char {
return "I do like type inference"
}
fun id<T>(in: T): T { return in; }

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@@ -3,19 +3,19 @@ import io:*
obj test(Object) {
var counter:int
fun construct(): test* {
fun construct(): *test {
counter = 0
println("construct with 0")
return this
}
fun construct(it:int): test* {
fun construct(it:int): *test {
counter = it
print("construct with "); println(it)
return this
}
fun copy_construct(old: test*):void {
fun copy_construct(old: *test):void {
counter = old->counter+1
print("copy construct from "); print(old->counter); print(" to "); println(counter)
}

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@@ -10,7 +10,7 @@ obj AbleToBeDestroyed (Object) {
print("Constructed: ")
println(data)
}
fun copy_construct(other:AbleToBeDestroyed*):void {
fun copy_construct(other:*AbleToBeDestroyed):void {
data = other->data+1
print("Copied: ")
print(other->data)
@@ -69,7 +69,7 @@ fun main(): int {
vector(1,2,3,4,5,6,7,8,9,10,11,12).for_each(fun(i:int) { print(i); })
println()
var desVec: vector<AbleToBeDestroyed>* = new<vector<AbleToBeDestroyed>>()->construct();
var desVec: *vector<AbleToBeDestroyed> = new<vector<AbleToBeDestroyed>>()->construct();
var testDestruct.construct(0): AbleToBeDestroyed;
desVec->addEnd(testDestruct);
println("delete vector")