More work on ADTs
This commit is contained in:
@@ -41,6 +41,7 @@ class Type {
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void decreaseIndirection();
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void modifyIndirection(int mod);
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Type withIncreasedIndirection();
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Type *withIncreasedIndirectionPtr();
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Type withDecreasedIndirection();
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Type* withoutReference();
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@@ -197,6 +197,15 @@ void ASTTransformation::secondPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* par
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std::cout << "there are " << getNodes("adt_option", i).size() << " adt_options" << std::endl;
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std::string name = concatSymbolTree(getNode("identifier", i));
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NodeTree<ASTData>* adtDef = ast->getDataRef()->scope[name][0]; //No overloaded types (besides uninstantiated templates, which can have multiple versions based on types or specilizations)
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// Let's make an equality function prototype
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Type *thisADTType = adtDef->getDataRef()->valueType;
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NodeTree<ASTData>* equalityFunc = new NodeTree<ASTData>("function", ASTData(function, Symbol("operator==", true), new Type(std::vector<Type*>{thisADTType}, new Type(boolean))));
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//NodeTree<ASTData>* equalityFunc = new NodeTree<ASTData>("function", ASTData(function, Symbol("operator==", true), new Type(std::vector<Type*>{thisADTType, thisADTType}, new Type(boolean))));
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adtDef->addChild(equalityFunc);
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addToScope("operator==", equalityFunc, adtDef);
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addToScope("~enclosing_scope", adtDef, equalityFunc);
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for (NodeTree<Symbol>* j : getNodes("adt_option", i)) {
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std::string ident_name = concatSymbolTree(getNode("identifier", j));
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std::cout << "add ing " << ident_name << " to " << name << " for ADT" << std::endl;
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@@ -209,11 +218,11 @@ void ASTTransformation::secondPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* par
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// also make a function prototype for a function that returns an instance of this type. If we don't contain a type, it's just the literal
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//enum_variant_function = new NodeTree<ASTData>("function", ASTData(function, Symbol("fun_"+ident_name, true), new Type(std::vector<Type*>{actual_type}, adtDef->getDataRef()->valueType)));
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enum_variant_function = new NodeTree<ASTData>("function", ASTData(function, Symbol(ident_name, true), new Type(std::vector<Type*>{actual_type}, adtDef->getDataRef()->valueType)));
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enum_variant_function = new NodeTree<ASTData>("function", ASTData(function, Symbol(ident_name, true), new Type(std::vector<Type*>{actual_type}, thisADTType)));
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} else {
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enum_variant_identifier = new NodeTree<ASTData>("identifier", ASTData(identifier, Symbol(ident_name, true), adtDef->getDataRef()->valueType));
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// now a function in both cases...
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enum_variant_function = new NodeTree<ASTData>("function", ASTData(function, Symbol(ident_name, true), new Type(std::vector<Type*>(), adtDef->getDataRef()->valueType)));
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enum_variant_function = new NodeTree<ASTData>("function", ASTData(function, Symbol(ident_name, true), new Type(std::vector<Type*>(), thisADTType)));
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}
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adtDef->addChild(enum_variant_identifier);
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addToScope(ident_name, enum_variant_identifier, adtDef);
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@@ -81,7 +81,15 @@ std::string CGenerator::generateTypeStruct(NodeTree<ASTData>* from) {
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enumString += tabs() + generate(child, nullptr).oneString() + (data.type == adt_def ? ",\n" : "\n");
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} else {
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if (data.type == adt_def) {
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functionString += "\n" + ValueTypeToCType(child->getDataRef()->valueType->returnType, "fun_" + child->getDataRef()->symbol.getName()) + "(" +
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std::string fun_name = child->getDataRef()->symbol.getName();
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std::string first_param;
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if (fun_name == "operator==") {
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fun_name = "fun_" + data.symbol.getName() + "__" + CifyName(fun_name);
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first_param = ValueTypeToCType(child->getDataRef()->valueType->parameterTypes[0]->withIncreasedIndirectionPtr(), "this") + ", ";
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} else {
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fun_name = "fun_" + fun_name;
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}
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functionString += "\n" + ValueTypeToCType(child->getDataRef()->valueType->returnType, fun_name) + "(" + first_param +
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(child->getDataRef()->valueType->parameterTypes.size() ? ValueTypeToCType(child->getDataRef()->valueType->parameterTypes[0], "in") : "") + "); /*adt func*/\n";
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}
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}
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@@ -101,8 +109,8 @@ std::string CGenerator::generateTypeStruct(NodeTree<ASTData>* from) {
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// This method recurseivly generates all aliases of some definition
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std::string CGenerator::generateAliasChains(std::map<std::string, NodeTree<ASTData>*> ASTs, NodeTree<ASTData>* definition) {
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std::string output;
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for (auto trans : ASTs) {
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std::string output;
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for (auto trans : ASTs) {
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for (auto i = trans.second->getDataRef()->scope.begin(); i != trans.second->getDataRef()->scope.end(); i++) {
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for (auto declaration : i->second) {
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auto declarationData = declaration->getDataRef();
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@@ -117,75 +125,75 @@ for (auto trans : ASTs) {
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}
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}
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}
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}
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return output;
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}
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return output;
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}
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bool CGenerator::isUnderNodeWithType(NodeTree<ASTData>* from, ASTType type) {
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auto scope = from->getDataRef()->scope;
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auto upper = scope.find("~enclosing_scope");
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if (upper != scope.end()) {
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auto scope = from->getDataRef()->scope;
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auto upper = scope.find("~enclosing_scope");
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if (upper != scope.end()) {
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if (upper->second[0]->getDataRef()->type == type)
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return true;
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return isUnderNodeWithType(upper->second[0], type);
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}
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return false;
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}
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return false;
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}
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bool CGenerator::isUnderTranslationUnit(NodeTree<ASTData>* from, NodeTree<ASTData>* node) {
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auto scope = from->getDataRef()->scope;
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for (auto i : scope)
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auto scope = from->getDataRef()->scope;
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for (auto i : scope)
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for (auto j : i.second)
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if (j == node)
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return true;
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auto upper = scope.find("~enclosing_scope");
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if (upper != scope.end())
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auto upper = scope.find("~enclosing_scope");
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if (upper != scope.end())
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return isUnderTranslationUnit(upper->second[0], node);
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return false;
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return false;
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}
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NodeTree<ASTData>* CGenerator::highestScope(NodeTree<ASTData>* node) {
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auto it = node->getDataRef()->scope.find("~enclosing_scope");
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while (it != node->getDataRef()->scope.end()) {
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auto it = node->getDataRef()->scope.find("~enclosing_scope");
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while (it != node->getDataRef()->scope.end()) {
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node = it->second[0];
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it = node->getDataRef()->scope.find("~enclosing_scope");
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}
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return node;
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}
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return node;
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}
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// We do translation units in their own function so they can do the pariwise h/c stuff and regualr in function body generation does not
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std::pair<std::string, std::string> CGenerator::generateTranslationUnit(std::string name, std::map<std::string, NodeTree<ASTData>*> ASTs) {
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// We now pass in the entire map of ASTs and loop through them so that we generate out into a single file
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std::string cOutput, hOutput;
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// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
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//
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// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
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// Also, other typedefs follow after their naming.
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// Second Pass: All top level variable declarations
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// Third Pass: Define all actual structs of a class, in correct order (done with posets)
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// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
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// (this includes object methods)
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// Fifth Pass: Define all functions (including object methods).
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// We now pass in the entire map of ASTs and loop through them so that we generate out into a single file
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std::string cOutput, hOutput;
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// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
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//
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// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
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// Also, other typedefs follow after their naming.
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// Second Pass: All top level variable declarations
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// Third Pass: Define all actual structs of a class, in correct order (done with posets)
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// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
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// (this includes object methods)
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// Fifth Pass: Define all functions (including object methods).
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// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
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// are done simultanously, but append to different strings that are then concatinated properly, in order.
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// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
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// are done simultanously, but append to different strings that are then concatinated properly, in order.
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std::string importIncludes = "/**\n * Import Includes\n */\n\n";
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std::string topLevelCPassthrough = "/**\n * Top Level C Passthrough\n */\n\n";
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std::string variableExternDeclarations = "/**\n * Extern Variable Declarations \n */\n\n";
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std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
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std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
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std::string classStructs = "/**\n * Class Structs\n */\n\n";
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std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
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std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
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// There also exists functionTypedefString which is a member variable that keeps
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// track of utility typedefs that allow our C type generation to be more sane
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// it is emitted in the h file right before functionPrototypes
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std::string importIncludes = "/**\n * Import Includes\n */\n\n";
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std::string topLevelCPassthrough = "/**\n * Top Level C Passthrough\n */\n\n";
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std::string variableExternDeclarations = "/**\n * Extern Variable Declarations \n */\n\n";
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std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
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std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
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std::string classStructs = "/**\n * Class Structs\n */\n\n";
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std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
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std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
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// There also exists functionTypedefString which is a member variable that keeps
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// track of utility typedefs that allow our C type generation to be more sane
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// it is emitted in the h file right before functionPrototypes
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Poset<NodeTree<ASTData>*> typedefPoset;
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for (auto trans : ASTs) {
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Poset<NodeTree<ASTData>*> typedefPoset;
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for (auto trans : ASTs) {
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auto children = trans.second->getChildren();
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for (int i = 0; i < children.size(); i++) {
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if (children[i]->getDataRef()->type == type_def) {
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@@ -210,15 +218,15 @@ for (auto trans : ASTs) {
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typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
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}
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}
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}
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//Now generate the typedef's in the correct, topological order
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for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
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}
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//Now generate the typedef's in the correct, topological order
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for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
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classStructs += generateTypeStruct(i) + "\n";
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// Declare everything in translation unit scope here (now for ALL translation units). (allows stuff from other files, automatic forward declarations)
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// Also, everything in all of the import's scopes
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// Also c passthrough
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for (auto trans : ASTs) {
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// Declare everything in translation unit scope here (now for ALL translation units). (allows stuff from other files, automatic forward declarations)
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// Also, everything in all of the import's scopes
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// Also c passthrough
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for (auto trans : ASTs) {
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// First go through and emit all the passthroughs, etc
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for (auto i : trans.second->getChildren()) {
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if (i->getDataRef()->type == if_comp)
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@@ -753,7 +761,7 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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for (int i = 0; i < (functionDefChildren.size() > 0 ? functionDefChildren.size()-1 : 0); i++)
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nameDecoration += "_" + ValueTypeToCTypeDecoration(functionDefChildren[i]->getData().valueType);
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// Note that we only add scoping to the object, as this specifies our member function too
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/*HERE*/ return function_header + prefixIfNeeded(scopePrefix(unaliasedTypeDef), CifyName(unaliasedTypeDef->getDataRef()->symbol.getName())) +"__" +
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/*HERE*/ return function_header + prefixIfNeeded(scopePrefix(unaliasedTypeDef), CifyName(unaliasedTypeDef->getDataRef()->symbol.getName())) +"__" +
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CifyName(functionName + nameDecoration) + "(" + (name == "." ? "&" : "") + generate(children[1], enclosingObject, true, enclosingFunction) + ",";
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//The comma lets the upper function call know we already started the param list
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//Note that we got here from a function call. We just pass up this special case and let them finish with the perentheses
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@@ -199,7 +199,7 @@ std::string Type::toString(bool showTraits) {
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if (is_reference)
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typeString = "ref " + typeString;
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for (int i = 0; i < indirection; i++)
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typeString = "*" + typeString;
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typeString += "*";
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if (indirection < 0)
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typeString += "negative indirection: " + intToString(indirection);
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if (traits.size() && showTraits) {
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@@ -240,6 +240,11 @@ Type Type::withIncreasedIndirection() {
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newOne->increaseIndirection();
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return *newOne;
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}
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Type *Type::withIncreasedIndirectionPtr() {
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Type *newOne = clone();
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newOne->increaseIndirection();
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return newOne;
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}
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Type Type::withDecreasedIndirection() {
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Type *newOne = clone();
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newOne->decreaseIndirection();
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@@ -1,4 +1,4 @@
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import io:*
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/*import io:**/
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adt options {
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option0,
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@@ -11,12 +11,13 @@ adt maybe_int {
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}
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fun handle_possibility(it: maybe_int) {
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if (it == maybe_int::no_int())
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println("no int")
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if (it == maybe_int::no_int()) {
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/*println("no int")*/
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}
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/*if (it == maybe_int::an_int) {*/
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else {
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print("an int: ")
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println(it.an_int)
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/*print("an int: ")*/
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/*println(it.an_int)*/
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}
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}
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@@ -32,10 +33,12 @@ fun can_pass(it: options): options {
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fun main():int {
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var it: options = can_pass(options::option0())
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if (it == options::option0())
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println("nope")
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if (it == options::option1())
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println("option1")
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if (it == options::option0()) {
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/*println("nope")*/
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}
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if (it == options::option1()) {
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/*println("option1")*/
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}
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var possibility = give_maybe(false)
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handle_possibility(possibility)
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