Finished writing first code for turning the RNGLR recognizer into a parser. Doesn't compile yet, needs lots of bugfixing, but I'm calling it a night.
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@@ -14,15 +14,20 @@ class GraphStructuredStack {
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NodeTree<int>* newNode(int stateNum);
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void addToFrontier(int frontier, NodeTree<int>* node);
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NodeTree<int>* inFrontier(int frontier, int state);
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int getContainingFrontier(NodeTree<int>* node);
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bool frontierIsEmpty(int frontier);
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bool frontierHasAccState(int frontier);
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NodeTree<int>* frontierGetAccState(int frontier);
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std::vector<NodeTree<int>*>* getReachable(NodeTree<int>* start, int lenght);
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std::vector<std::vector<NodeTree<int>*> >* getReachablePaths(NodeTree<int>* start, int lenght);
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void recursivePathFind(NodeTree<int>* start, int length, std::vector<NodeTree<int>*> currentPath, std::vector<std::vector<NodeTree<int>*> >* paths);
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bool hasEdge(NodeTree<int>* start, NodeTree<int>* end);
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void addEdge(NodeTree<int>* start, NodeTree<int>* end);
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NodeTree<Symbol*>* getEdge(NodeTree<int>* start, NodeTree<int>* end);
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void addEdge(NodeTree<int>* start, NodeTree<int>* end, NodeTree<Symbol*>* edge);
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std::string toString();
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private:
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std::vector<std::vector<NodeTree<int>*>*> gss;
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std::map<std::pair<NodeTree<int>*, NodeTree<int>*>, NodeTree<Symbol*> edges;
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};
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#endif
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