Objects work now! We have methods!

This commit is contained in:
Nathan Braswell
2014-02-18 21:55:00 -05:00
parent 1791738cd9
commit 37cffac9cd
5 changed files with 70 additions and 45 deletions

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@@ -23,4 +23,5 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
private: private:
Importer * importer; Importer * importer;
}; };
#endif #endif

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@@ -138,7 +138,7 @@ int main(int argc, char* argv[]) {
/*NodeTree<ASTData>* AST =*/ /*NodeTree<ASTData>* AST =*/
importer.import(programName); importer.import(programName);
std::map<std::string, NodeTree<ASTData>*> ASTs =importer.getASTMap(); std::map<std::string, NodeTree<ASTData>*> ASTs = importer.getASTMap();
//Do optomization, etc. here. //Do optomization, etc. here.
//None at this time, instead going straight to C in this first (more naive) version //None at this time, instead going straight to C in this first (more naive) version

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@@ -21,7 +21,9 @@ ASTData::~ASTData() {
} }
std::string ASTData::toString() { std::string ASTData::toString() {
return ASTTypeToString(type) + (symbol.isTerminal() ? " " + symbol.toString() : "") + " " + (valueType ? valueType->toString() : "no_type"); return ASTTypeToString(type) + " " +
(symbol.isTerminal() ? " " + symbol.toString() : "") + " " +
(valueType ? valueType->toString() : "no_type");
} }
std::string ASTData::ASTTypeToString(ASTType type) { std::string ASTData::ASTTypeToString(ASTType type) {

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@@ -24,27 +24,26 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
if (name == "translation_unit") { if (name == "translation_unit") {
newNode = new NodeTree<ASTData>(name, ASTData(translation_unit)); newNode = new NodeTree<ASTData>(name, ASTData(translation_unit));
scope = newNode; scope = newNode;
//Temporary scope fix //Temporary scope fix, use placeholder type
Type placeholderType; scope->getDataRef()->scope["+"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("+", true), NULL));
scope->getDataRef()->scope["+"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("+", true), &placeholderType)); scope->getDataRef()->scope["-"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("-", true), NULL));
scope->getDataRef()->scope["-"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("-", true), &placeholderType)); scope->getDataRef()->scope["*"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("*", true), NULL));
scope->getDataRef()->scope["*"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("*", true), &placeholderType)); scope->getDataRef()->scope["&"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("&", true), NULL));
scope->getDataRef()->scope["&"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("&", true), &placeholderType)); scope->getDataRef()->scope["--"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("--", true), NULL));
scope->getDataRef()->scope["--"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("--", true), &placeholderType)); scope->getDataRef()->scope["++"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("++", true), NULL));
scope->getDataRef()->scope["++"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("++", true), &placeholderType)); scope->getDataRef()->scope["=="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), NULL));
scope->getDataRef()->scope["=="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), &placeholderType)); scope->getDataRef()->scope["<="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), NULL));
scope->getDataRef()->scope["<="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), &placeholderType)); scope->getDataRef()->scope[">="] = new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), NULL));
scope->getDataRef()->scope[">="] = new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), &placeholderType)); scope->getDataRef()->scope["<"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), NULL));
scope->getDataRef()->scope["<"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), &placeholderType)); scope->getDataRef()->scope[">"] = new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), NULL));
scope->getDataRef()->scope[">"] = new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), &placeholderType)); scope->getDataRef()->scope["&&"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), NULL));
scope->getDataRef()->scope["&&"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), &placeholderType)); scope->getDataRef()->scope["||"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), NULL));
scope->getDataRef()->scope["||"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), &placeholderType)); scope->getDataRef()->scope["!"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), NULL));
scope->getDataRef()->scope["!"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), &placeholderType)); scope->getDataRef()->scope["*="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("*=", true), NULL));
scope->getDataRef()->scope["*="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("*=", true), &placeholderType)); scope->getDataRef()->scope["+="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("+=", true), NULL));
scope->getDataRef()->scope["+="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("+=", true), &placeholderType)); scope->getDataRef()->scope["-="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("-=", true), NULL));
scope->getDataRef()->scope["-="] = new NodeTree<ASTData>("function", ASTData(function, Symbol("-=", true), &placeholderType)); scope->getDataRef()->scope["."] = new NodeTree<ASTData>("function", ASTData(function, Symbol(".", true), NULL));
scope->getDataRef()->scope["."] = new NodeTree<ASTData>("function", ASTData(function, Symbol(".", true), &placeholderType)); scope->getDataRef()->scope["->"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("->", true), NULL));
scope->getDataRef()->scope["->"] = new NodeTree<ASTData>("function", ASTData(function, Symbol("->", true), &placeholderType));
} else if (name == "interpreter_directive") { } else if (name == "interpreter_directive") {
newNode = new NodeTree<ASTData>(name, ASTData(interpreter_directive)); newNode = new NodeTree<ASTData>(name, ASTData(interpreter_directive));
@@ -116,7 +115,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
std::cout << "scope lookup error! Could not find " << functionCallString << " in boolean stuff " << std::endl; std::cout << "scope lookup error! Could not find " << functionCallString << " in boolean stuff " << std::endl;
throw "LOOKUP ERROR: " + functionCallString; throw "LOOKUP ERROR: " + functionCallString;
} }
newNode = new NodeTree<ASTData>(functionCallString, ASTData(function_call)); newNode = new NodeTree<ASTData>(functionCallString, ASTData(function_call, function->getDataRef()->valueType));
newNode->addChild(function); // First child of function call is a link to the function newNode->addChild(function); // First child of function call is a link to the function
skipChildren.insert(1); skipChildren.insert(1);
} else { } else {
@@ -150,6 +149,14 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
newNode->addChild(lhs); newNode->addChild(lhs);
newNode->addChild(rhs); newNode->addChild(rhs);
std::cout << functionCallName << " - " << function->getName() << " has value type " << function->getDataRef()->valueType << " and rhs " << rhs->getDataRef()->valueType << std::endl;
if (function->getDataRef()->valueType)
newNode->getDataRef()->valueType = function->getDataRef()->valueType;
else if (rhs->getDataRef()->valueType)
newNode->getDataRef()->valueType = rhs->getDataRef()->valueType;
else
newNode->getDataRef()->valueType = NULL;
std::cout << "function call to " << functionCallName << " - " << function->getName() << " is now " << newNode->getDataRef()->valueType << std::endl;
return newNode; return newNode;
//skipChildren.insert(1); //skipChildren.insert(1);
} else { } else {
@@ -160,11 +167,11 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
//NO SUPPORT FOR CASTING YET //NO SUPPORT FOR CASTING YET
if (children.size() == 2) { if (children.size() == 2) {
std::string funcName = concatSymbolTree(children[0]); std::string funcName = concatSymbolTree(children[0]);
int funcNum; NodeTree<ASTData>* param;
if (funcName == "*" || funcName == "&" || funcName == "++" || funcName == "--" || funcName == "-" || funcName == "!" || funcName == "~") if (funcName == "*" || funcName == "&" || funcName == "++" || funcName == "--" || funcName == "-" || funcName == "!" || funcName == "~")
funcNum = 0; param = transform(children[1], scope);
else else
funcName = concatSymbolTree(children[1]), funcNum = 1; funcName = concatSymbolTree(children[1]), param = transform(children[0], scope);
//std::cout << "scope lookup from factor" << std::endl; //std::cout << "scope lookup from factor" << std::endl;
NodeTree<ASTData>* function = scopeLookup(scope, funcName); NodeTree<ASTData>* function = scopeLookup(scope, funcName);
@@ -174,7 +181,13 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
} }
newNode = new NodeTree<ASTData>(funcName, ASTData(function_call, Symbol(funcName, true))); newNode = new NodeTree<ASTData>(funcName, ASTData(function_call, Symbol(funcName, true)));
newNode->addChild(function); newNode->addChild(function);
skipChildren.insert(funcNum); newNode->addChild(param);
if (function->getDataRef()->valueType)
newNode->getDataRef()->valueType = function->getDataRef()->valueType;
else
newNode->getDataRef()->valueType = param->getDataRef()->valueType;
return newNode;
} else { } else {
return transform(children[0], scope); //Just a promoted child, so do it instead return transform(children[0], scope); //Just a promoted child, so do it instead
} }
@@ -258,11 +271,10 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
// throw "LOOKUP ERROR: " + functionCallName; // throw "LOOKUP ERROR: " + functionCallName;
// } // }
newNode->addChild(function); newNode->addChild(function);
newNode->getDataRef()->valueType = function->getDataRef()->valueType;
skipChildren.insert(0); skipChildren.insert(0);
} else if (name == "parameter") { } else if (name == "parameter") {
return transform(children[0], scope); //Don't need a parameter node, just the value return transform(children[0], scope); //Don't need a parameter node, just the value
} else if (name == "parameter") {
return transform(children[0], scope); //Don't need a parameter node, just the value
} else if (name == "type") { } else if (name == "type") {
std::string theConcat = concatSymbolTree(from); //We have no symbol, so this will concat our children std::string theConcat = concatSymbolTree(from); //We have no symbol, so this will concat our children
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(theConcat, true), typeFromString(theConcat, scope))); newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(theConcat, true), typeFromString(theConcat, scope)));

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@@ -194,22 +194,32 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
else if (name == "." || name == "->") { else if (name == "." || name == "->") {
if (children.size() == 1) if (children.size() == 1)
return "/*dot operation with one child*/" + generate(children[0], enclosingObject) + "/*end one child*/"; return "/*dot operation with one child*/" + generate(children[0], enclosingObject) + "/*end one child*/";
//If this is accessing an actual function, just output the name. No actual function definition should be in an access operation //If this is accessing an actual function, find the function in scope and take the appropriate action. Probabally an object method
if (children[2]->getDataRef()->type == function) if (children[2]->getDataRef()->type == function) {
return "((" + generate(children[1], enclosingObject) + ")" + name + children[2]->getDataRef()->symbol.getName() + ")"; std::string functionName = children[2]->getDataRef()->symbol.getName();
return "((" + generate(children[1], enclosingObject) + ")" + name + generate(children[2], enclosingObject) + ")"; NodeTree<ASTData>* possibleObjectType = children[1]->getDataRef()->valueType->typeDefinition;
} //If is an object method, generate it like one. Needs extension/modification for inheritence
} if (possibleObjectType && possibleObjectType->getDataRef()->scope.find(functionName) != possibleObjectType->getDataRef()->scope.end()) {
//output += data.symbol.getName() + "("; return possibleObjectType->getDataRef()->symbol.getName() +"__" + functionName + "(" + (name == "." ? "&" : "") + generate(children[1], enclosingObject) + ",";
if (funcType == function) { //The comma lets the upper function call know we already started the param list
output += name + "("; //Note that we got here from a function call. We just pass up this special case and let them finish with the perentheses
std::cout << "Is a function, outputting name!" << std::cout; std::cout << "Is in scope or not type!" << std::endl;
if (enclosingObject && enclosingObject->getDataRef()->scope.find(name) != enclosingObject->getDataRef()->scope.end()) { } else {
//So, it is part of the enclosing object's namespace, so it's (for now) a member function and we need to pass in an implicit self reference std::cout << "Is not in scope or not type" << std::endl;
output += ValueTypeToCType(enclosingObject->getDataRef()->valueType) + "* self, "; return "((" + generate(children[1], enclosingObject) + ")" + name + functionName + ")";
}
} else {
return "((" + generate(children[1], enclosingObject) + ")" + name + generate(children[2], enclosingObject) + ")";
}
} else {
output += name + "(";
} }
} else { } else {
output += generate(children[0], enclosingObject) + "("; std::string functionCallSource = generate(children[0], enclosingObject);
if (functionCallSource[functionCallSource.size()-1] == ',') //If it's a member method, it's already started the parameter list.
output += children.size() > 1 ? functionCallSource : functionCallSource.substr(0, functionCallSource.size()-1);
else
output += functionCallSource + "(";
} }
for (int i = 1; i < children.size(); i++) //children[0] is the declaration for (int i = 1; i < children.size(); i++) //children[0] is the declaration
if (i < children.size()-1) if (i < children.size()-1)
@@ -233,7 +243,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from) { std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from) {
std::string output; std::string output;
ASTData data = from->getData(); ASTData data = from->getData();
Type enclosingObjectType = *(enclosingObject->getDataRef()->valueType); //Copy a new type so we can turn it into a pointer Type enclosingObjectType = *(enclosingObject->getDataRef()->valueType); //Copy a new type so we can turn it into a pointer if we need to
enclosingObjectType.indirection++; enclosingObjectType.indirection++;
std::vector<NodeTree<ASTData>*> children = from->getChildren(); std::vector<NodeTree<ASTData>*> children = from->getChildren();
output += "\n" + ValueTypeToCType(data.valueType) + " " + enclosingObject->getDataRef()->symbol.getName() +"__" + data.symbol.getName() + "(" + ValueTypeToCType(&enclosingObjectType) + " self"; output += "\n" + ValueTypeToCType(data.valueType) + " " + enclosingObject->getDataRef()->symbol.getName() +"__" + data.symbol.getName() + "(" + ValueTypeToCType(&enclosingObjectType) + " self";