Fixed a ton of stuff with function templates. Works well now. Next up: multiple template types and fixing object definition ordering (both where templates should go and objects with other pointers)
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@@ -5,6 +5,10 @@
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#define NULL ((void*)0)
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#endif
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#ifndef SEGFAULT
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#define SEGFAULT (*((char*)0)), std::cout << "\t\t\t\tNEGATIVE*************************************************************************" << std::endl;
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#endif
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#include <string>
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#include <iostream>
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@@ -13,7 +17,7 @@ class ASTData;
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#include "ASTData.h"
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#include "util.h"
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enum ValueType {none, template_type, void_type, boolean, integer, floating, double_percision, character };
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enum ValueType {none, template_type, template_type_type, void_type, boolean, integer, floating, double_percision, character };
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class Type {
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@@ -30,11 +34,17 @@ class Type {
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bool const operator!=(const Type &other)const;
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Type* clone();
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std::string toString();
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int getIndirection();
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void setIndirection(int indirectionIn);
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void increaseIndirection();
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void decreaseIndirection();
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void modifyIndirection(int mod);
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void check();
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ValueType baseType;
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NodeTree<ASTData>* typeDefinition;
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int indirection;
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NodeTree<Symbol>* templateDefinition;
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private:
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int indirection;
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};
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#endif
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