reference type added and very basic pass by reference works in CGenerator. Much more work to go to make sure complicated cases work and return by reference
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@@ -24,11 +24,12 @@ class Type {
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Type(ValueType typeIn, std::set<std::string> traitsIn); //Mostly for template type type's
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Type(NodeTree<ASTData>* typeDefinitionIn, int indirectionIn = 0);
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Type(NodeTree<ASTData>* typeDefinitionIn, std::set<std::string> traitsIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn, std::set<std::string> traitsIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn, std::set<std::string> traitsIn, std::vector<Type*> parameterTypesIn, Type* returnTypeIn);
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Type(std::vector<Type*> parameterTypesIn, Type* returnTypeIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn, bool referenceIn, std::set<std::string> traitsIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn, bool referenceIn, std::set<std::string> traitsIn, std::vector<Type*> parameterTypesIn, Type* returnTypeIn);
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Type(std::vector<Type*> parameterTypesIn, Type* returnTypeIn, bool referenceIn = false);
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Type(ValueType typeIn, NodeTree<Symbol>* templateDefinitionIn, std::set<std::string> traitsIn = std::set<std::string>());
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~Type();
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const bool test_equality(const Type &other, bool care_about_references) const;
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bool const operator==(const Type &other)const;
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bool const operator!=(const Type &other)const;
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bool const operator<(const Type &other)const;
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@@ -50,6 +51,7 @@ class Type {
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std::set<std::string> traits;
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std::vector<Type*> parameterTypes;
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Type *returnType;
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bool is_reference;;
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private:
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int indirection;
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};
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