Traits for function templates working! Need to finish for objects and specilizations, and I think also else statements.
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@@ -4,6 +4,9 @@
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#include <set>
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#include <map>
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#include <iterator>
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#include <algorithm>
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#include "Type.h"
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#include "ASTData.h"
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#include "NodeTransformation.h"
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@@ -18,6 +21,7 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
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//First pass defines all type_defs (objects and ailises)
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NodeTree<ASTData>* firstPass(std::string fileName, NodeTree<Symbol>* parseTree);
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std::set<std::string> parseTraits(NodeTree<Symbol>* traitsNode);
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//Second pass defines data inside objects, outside declaration statements, and function prototpyes (since we have type_defs now)
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void secondPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* parseTree);
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@@ -39,10 +43,15 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
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std::vector<Type> mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes);
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std::string concatSymbolTree(NodeTree<Symbol>* root);
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NodeTree<ASTData>* doFunction(NodeTree<ASTData>* scope, std::string lookup, std::vector<NodeTree<ASTData>*> nodes, std::map<std::string, Type*> templateTypeReplacements);
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NodeTree<ASTData>* scopeLookup(NodeTree<ASTData>* scope, std::string lookup, std::vector<Type> types = std::vector<Type>());
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NodeTree<ASTData>* functionLookup(NodeTree<ASTData>* scope, std::string lookup, std::vector<Type> types);
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NodeTree<ASTData>* templateFunctionLookup(NodeTree<ASTData>* scope, std::string lookup, std::vector<Type*> templateInstantiationTypes, std::vector<Type> types);
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std::vector<NodeTree<ASTData>*> scopeLookup(NodeTree<ASTData>* scope, std::string lookup);
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Type* typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<ASTData>* scope, std::map<std::string, Type*> templateTypeReplacements, bool instantiateTemplates);
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NodeTree<ASTData>* findOrInstantiateFunctionTemplate(std::vector<NodeTree<Symbol>*> children, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements);
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std::map<std::string, Type*> makeTemplateFunctionTypeMap(NodeTree<Symbol>* templateNode, std::vector<Type*> types);
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std::vector<std::pair<std::string, std::set<std::string>>> makeTemplateFunctionNameTraitPairs(NodeTree<Symbol>* templateNode);
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private:
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Importer * importer;
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std::map<std::string, std::vector<NodeTree<ASTData>*>> languageLevelReservedWords;
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@@ -5,12 +5,9 @@
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#define NULL ((void*)0)
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#endif
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#ifndef SEGFAULT
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#define SEGFAULT (*((char*)0)), std::cout << "\t\t\t\tNEGATIVE*************************************************************************" << std::endl;
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#endif
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#include <string>
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#include <iostream>
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#include <set>
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//Circular dependency
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class ASTData;
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@@ -23,12 +20,12 @@ enum ValueType {none, template_type, template_type_type, void_type, boolean, int
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class Type {
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public:
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Type();
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Type(ValueType typeIn, int indirectionIn);
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Type(ValueType typeIn);
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Type(NodeTree<ASTData>* typeDefinitionIn);
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Type(NodeTree<ASTData>* typeDefinitionIn, int indirectionIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn);
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Type(ValueType typeIn, NodeTree<Symbol>* templateDefinitionIn);
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Type(ValueType typeIn, int indirectionIn = 0);
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Type(ValueType typeIn, std::set<std::string> traitsIn); //Mostly for template type type's
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Type(NodeTree<ASTData>* typeDefinitionIn, int indirectionIn = 0);
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Type(NodeTree<ASTData>* typeDefinitionIn, std::set<std::string> traitsIn);
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Type(ValueType typeIn, NodeTree<ASTData>* typeDefinitionIn, int indirectionIn, std::set<std::string> traitsIn);
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Type(ValueType typeIn, NodeTree<Symbol>* templateDefinitionIn, std::set<std::string> traitsIn = std::set<std::string>());
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~Type();
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bool const operator==(const Type &other)const;
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bool const operator!=(const Type &other)const;
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@@ -39,13 +36,13 @@ class Type {
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void increaseIndirection();
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void decreaseIndirection();
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void modifyIndirection(int mod);
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void check();
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ValueType baseType;
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NodeTree<ASTData>* typeDefinition;
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NodeTree<Symbol>* templateDefinition;
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std::map<std::string, Type*> templateTypeReplacement;
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private:
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std::set<std::string> traits;
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private:
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int indirection;
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};
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