Changed Table to store vectors of actions, changed Parser appropriately.

This commit is contained in:
Nathan Braswell
2013-07-28 23:48:10 -04:00
parent 6d7b38a03b
commit 733fe1c08d
8 changed files with 142 additions and 72 deletions

View File

@@ -8,34 +8,66 @@ GraphStructuredStack::~GraphStructuredStack() {
//
}
GSSNode* GraphStructuredStack::newNode(int stateNum) {
//
NodeTree<int>* GraphStructuredStack::newNode(int stateNum) {
return new NodeTree<int>("gssNode", stateNum);
}
void GraphStructuredStack::addToFrontier(int frontier, GSSNode* node) {
//
void GraphStructuredStack::addToFrontier(int frontier, NodeTree<int>* node) {
//First, make sure our vector has this and lesser frontiers. If not, add it and up to it
while (frontier >= gss.size()) {
gss.push_back(new std::vector<NodeTree<int>*>());
}
gss[frontier]->push_back(node);
}
bool GraphStructuredStack::inFrontier(int frontier, int state) {
//
NodeTree<int>* GraphStructuredStack::inFrontier(int frontier, int state) {
if (frontierIsEmpty())
return NULL;
for (std::vector<NodeTree<int>*>::size_type i = 0; i < gss[frontier]->size(); i++) {
if ((*(gss[frontier]))[i]->getData() == state)
return (*(gss[frontier]))[i];
}
return NULL;
}
bool GraphStructuredStack::frontierIsEmpty(int frontier) {
//
return frontier >= gss.size() || gss[frontier]->size() == 0;
}
bool GraphStructuredStack::frontierHasAccState(int frontier) {
//
//The acc state is always state 1, for now
return inFrontier(frontier, 1);
}
std::vector<GSSNode*>* GraphStructuredStack::getReachable(GSSNode* start, int lenght) {
//
std::vector<NodeTree<int>*>* GraphStructuredStack::getReachable(NodeTree<int>* start, int lenght) {
std::vector<NodeTree<int>*>* reachableList = new std::vector<NodeTree<int>*>();
std::queue<NodeTree<int>*> currentNodes;
std::queue<NodeTree<int>*> nextNodes;
currentNodes.push_back(start);
for (int i = 0; i < lenght; i++) {
while (!currentNodes.empty()) {
NodeTree<int>* currentNode = currentNodes.front();
currentNodes.pop();
std::vector<NodeTree<T>*> children = currentNode->getChildren();
for (std::vector<NodeTree<T>*>::size_type j = 0; j < children.size(); j++)
nextNodes.push_back(children[j]);
}
currentNodes = nextNodes;
nextNodes.clear();
}
while (!currentNodes.empty()) {
reachableList->push_back(currentNodes.front());
currentNodes.pop();
}
return reachableList;
}
bool GraphStructuredStack::hasEdge(GSSNode* start, GSSNode* end) {
//
bool GraphStructuredStack::hasEdge(NodeTree<int>* start, NodeTree<int>* end) {
//Really, either testing for parent or child should work.
return start->findChild(end) != -1;
}
void GraphStructuredStack::addEdge(GSSNode* start, GSSNode* end) {
//
void GraphStructuredStack::addEdge(NodeTree<int>* start, NodeTree<int>* end) {
start->addChild(end);
end->addChild(start);
}