Lot's of work on a CGenerator, AST and language improvements
This commit is contained in:
125
src/CGenerator.cpp
Normal file
125
src/CGenerator.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
#include "CGenerator.h"
|
||||
|
||||
CGenerator::CGenerator() {
|
||||
tabLevel = 0;
|
||||
}
|
||||
CGenerator::~CGenerator() {
|
||||
|
||||
}
|
||||
|
||||
std::string CGenerator::tabs() {
|
||||
std::string returnTabs;
|
||||
for (int i = 0; i < tabLevel; i++)
|
||||
returnTabs += "\t";
|
||||
return returnTabs;
|
||||
}
|
||||
|
||||
std::string CGenerator::generate(NodeTree<ASTData>* from) {
|
||||
ASTData data = from->getData();
|
||||
std::vector<NodeTree<ASTData>*> children = from->getChildren();
|
||||
std::string output = "";
|
||||
switch (data.type) {
|
||||
case translation_unit:
|
||||
//Do nothing
|
||||
break;
|
||||
case interpreter_directive:
|
||||
//Do nothing
|
||||
break;
|
||||
case import:
|
||||
return "#include \"" + data.symbol.getName() + "\"\n";
|
||||
break;
|
||||
case identifier:
|
||||
return data.symbol.getName();
|
||||
break;
|
||||
case function:
|
||||
output += "\n" + ValueTypeToCType(data.valueType) + " " + data.symbol.getName() + "(";
|
||||
for (int i = 0; i < children.size()-1; i++) {
|
||||
if (i > 0)
|
||||
output += ", ";
|
||||
output += ASTData::ValueTypeToString(children[i]->getData().valueType) + " " + generate(children[i]);
|
||||
}
|
||||
output+= ")\n" + generate(children[children.size()-1]);
|
||||
return output;
|
||||
break;
|
||||
case code_block:
|
||||
output += tabs() + "{\n";
|
||||
tabLevel++;
|
||||
for (int i = 0; i < children.size(); i++)
|
||||
output += generate(children[i]);
|
||||
tabLevel--;
|
||||
output += tabs() + "}";
|
||||
return output;
|
||||
break;
|
||||
case expression:
|
||||
output += " " + data.symbol.getName() + ", ";
|
||||
break;
|
||||
case boolean_expression:
|
||||
output += " " + data.symbol.getName() + " ";
|
||||
break;
|
||||
case statement:
|
||||
return tabs() + generate(children[0]) + ";\n";
|
||||
break;
|
||||
case if_statement:
|
||||
output += "if (" + generate(children[0]) + ") \n" + generate(children[1]);
|
||||
if (children.size() > 2)
|
||||
output += " else " + generate(children[2]);
|
||||
return output;
|
||||
break;
|
||||
case return_statement:
|
||||
return "return " + generate(children[0]);
|
||||
case assignment_statement:
|
||||
return generate(children[0]) + " = " + generate(children[1]);
|
||||
case declaration_statement:
|
||||
return ASTData::ValueTypeToString(children[0]->getData().valueType) + " " + generate(children[0]) + " = " + generate(children[1]);
|
||||
case function_call:
|
||||
{
|
||||
//Handle operators specially for now. Will later replace with
|
||||
//Inlined functions in the standard library
|
||||
std::string name = data.symbol.getName();
|
||||
if (name == "+" || name == "-" || name == "*" || name == "/") {
|
||||
return "((" + generate(children[0]) + ")" + name + "(" + generate(children[1]) + "))";
|
||||
}
|
||||
output += data.symbol.getName() + "(";
|
||||
for (int i = 0; i < children.size(); i++)
|
||||
if (i < children.size()-1)
|
||||
output += generate(children[i]) + ", ";
|
||||
else output += generate(children[i]);
|
||||
output += ") ";
|
||||
return output;
|
||||
}
|
||||
case value:
|
||||
return data.symbol.getName();
|
||||
|
||||
default:
|
||||
std::cout << "Nothing!" << std::endl;
|
||||
}
|
||||
for (int i = 0; i < children.size(); i++)
|
||||
output += generate(children[i]);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::string CGenerator::ValueTypeToCType(ValueType type) {
|
||||
switch (type) {
|
||||
case none:
|
||||
return "none";
|
||||
break;
|
||||
case boolean:
|
||||
return "bool";
|
||||
break;
|
||||
case integer:
|
||||
return "int";
|
||||
break;
|
||||
case floating:
|
||||
return "float";
|
||||
break;
|
||||
case double_percision:
|
||||
return "double";
|
||||
break;
|
||||
case char_string:
|
||||
return "char*";
|
||||
break;
|
||||
default:
|
||||
return "unknown_ValueType";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user