Fix/refactor value handling: value strings are now parsed in ast_transformation and re-escaped in c_generator, and used raw in bytecode_generator
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@@ -504,9 +504,33 @@ obj ast_transformation (Object) {
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fun transform_value(node: *tree<symbol>, scope: *ast_node): *ast_node {
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var value_str = concat_symbol_tree(node)
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var value_type = null<type>()
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if (value_str[0] == '"') // " // Comment hack for emacs now
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if (value_str[0] == '"') { // " // Comment hack for emacs now
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value_type = type_ptr(base_type::character(), 1)
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else if (value_str[0] == '\'') //'// lol, comment hack for vim syntax highlighting (my fault, of course)
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var start = 1
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var end = value_str.length() -1
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if (value_str.length() > 3 && value_str[1] == '"' && value_str[2] == '"') {
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value_str = value_str.slice(3,-4)
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} else {
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var new_str.construct(end-start): string
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var escaped = false
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for (var i = 1; i < value_str.length()-1; i++;) {
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if (escaped) {
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escaped = false
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if (value_str[i] == 'n')
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new_str += '\n'
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else if (value_str[i] == 't')
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new_str += '\t'
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else
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new_str += value_str[i]
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} else if (value_str[i] == '\\') {
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escaped = true
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} else {
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new_str += value_str[i]
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}
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}
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value_str = new_str
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}
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} else if (value_str[0] == '\'') //'// lol, comment hack for vim syntax highlighting (my fault, of course)
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value_type = type_ptr(base_type::character())
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else if (value_str == "true" || value_str == "false")
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value_type = type_ptr(base_type::boolean())
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