Added structure for Regular Expressions, saving work as a backup because of software upgrade.
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@@ -3,6 +3,7 @@
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#include "util.h"
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#include "StringReader.h"
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#include "RegEx.h"
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#include "Symbol.h"
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#include <string>
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@@ -12,9 +13,12 @@ class Lexer {
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Lexer();
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Lexer(std::string inputString);
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~Lexer();
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void addRegexString(std::string regExString);
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void setInput(std::string inputString);
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Symbol* next();
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private:
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StringReader reader;
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std::vector<RegEx*> regExs;
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std::string input;
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int currentPosition;
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};
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#endif
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23
include/RegEx.h
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23
include/RegEx.h
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@@ -0,0 +1,23 @@
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#ifndef REGEX_H
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#define REGEX_H
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#include "util.h"
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#include "RegExState.h"
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#include "Symbol.h"
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#include <string>
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class RegEx {
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public:
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RegEx();
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RegEx(std::string inPattern);
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~RegEx();
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int longMatch(std::string stringToMatch);
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std::string getPattern();
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private:
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std::string pattern;
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RegExState* begin;
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std::vector<RegExState*> currentStates;
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};
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#endif
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27
include/RegExState.h
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27
include/RegExState.h
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@@ -0,0 +1,27 @@
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#ifndef REGEXSTATE_H
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#define REGEXSTATE_H
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#include "util.h"
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#include "Symbol.h"
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#include <string>
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#include <vector>
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class RegExState {
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public:
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RegExState(RegExState* inInnerState);
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RegExState(char inCharacter);
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~RegExState();
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void addNext(RegExState* nextState);
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bool characterIs(char inCharacter);
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std::vector<RegExState*>* advance(char advanceCharacter);
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bool isGoal();
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private:
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std::vector<RegExState*> nextStates;
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RegExState* inner;
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char character;
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};
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#endif
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@@ -16,6 +16,7 @@ class NodeTree;
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class Symbol {
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public:
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Symbol(std::string name, bool isTerminal);
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Symbol(std::string name, bool isTerminal, std::string value);
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Symbol(std::string name, bool isTerminal, NodeTree* tree);
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~Symbol();
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bool const operator==(const Symbol &other);
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@@ -30,8 +31,6 @@ class Symbol {
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std::string value;
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bool terminal;
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NodeTree* subTree;
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};
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#endif
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