Added short/long and unsigned types for all int based types

This commit is contained in:
Nathan Braswell
2016-04-29 16:19:23 -04:00
parent ecbbcb4eda
commit d126cbf24b
7 changed files with 73 additions and 69 deletions

View File

@@ -1,47 +1,20 @@
__if_comp__ __C__ simple_passthrough """
#include <stdlib.h>
"""
/* we have a template versions so we don't have to cast (because we don't have that yet) */
fun null<T>(): *T {
__if_comp__ __C__ {
simple_passthrough(::) """
return (void*)0;
"""
}
return (0) cast *T
}
fun malloc<T>(size: int): *T {
var memPtr: *T;
__if_comp__ __C__ {
simple_passthrough( size = size, memPtr = memPtr : memPtr = memPtr :) """
memPtr = malloc(size);
"""
}
return memPtr;
}
ext fun malloc(size: int): *void
ext fun free(size: *void)
fun free<T>(memPtr: *T): void {
__if_comp__ __C__ {
simple_passthrough(memPtr = memPtr ::) """
free(memPtr);
"""
}
}
fun new<T>(count: int): *T
return (malloc( #sizeof<T> * count )) cast *T
fun new<T>(count: int): *T {
return malloc<T>( #sizeof<T> * count );
}
fun new<T>(): *T {
return new<T>(1);
}
fun new<T>(): *T
return new<T>(1)
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: *T, itemCount: int): void {
delete<T>(toDelete);
}
fun delete<T>(toDelete: *T, itemCount: int)
delete<T>(toDelete)
/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
fun delete<T(Object)>(toDelete: *T, itemCount: int): void {
@@ -49,45 +22,38 @@ fun delete<T(Object)>(toDelete: *T, itemCount: int): void {
// finishes the pointer
for (var i: int = 0; i < itemCount; i++;)
toDelete[i].destruct();
free<T>(toDelete);
//delete<T>(toDelete);
free((toDelete) cast *void);
}
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: *T): void {
free<T>(toDelete);
}
fun delete<T>(toDelete: *T)
free((toDelete) cast *void)
fun delete<T(Object)>(toDelete: *T): void {
toDelete->destruct();
free<T>(toDelete);
free((toDelete) cast *void);
}
// a wrapper for construct if it has the Object trait
fun maybe_construct<T>(it:*T):*T {
fun maybe_construct<T>(it:*T):*T
return it
}
fun maybe_construct<T(Object)>(it:*T):*T {
fun maybe_construct<T(Object)>(it:*T):*T
return it->construct()
}
// a wrapper for copy constructing if it has the Object trait
fun maybe_copy_construct<T>(to:*T, from:*T):void {
fun maybe_copy_construct<T>(to:*T, from:*T)
*to = *from
}
fun maybe_copy_construct<T(Object)>(to:*T, from:*T):void {
fun maybe_copy_construct<T(Object)>(to:*T, from:*T)
to->copy_construct(from)
}
// a wrapper for destruct if it has the Object trait
fun maybe_destruct<T>(it:*T):void {}
fun maybe_destruct<T>(it:*T) {}
fun maybe_destruct<T(Object)>(it:*T):void {
fun maybe_destruct<T(Object)>(it:*T)
it->destruct()
}
obj shared_ptr<T> (Object){
var data: *T;
@@ -151,4 +117,3 @@ obj shared_ptr<T> (Object){
}; //end shared_ptr class