Null rules work in RNGLR now, but there seems to be a bug where somehow some states/rules get no lookahead.
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@@ -73,10 +73,6 @@ int ParseRule::getIndex() {
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return pointerIndex;
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}
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std::vector<NodeTree<Symbol*>*>* ParseRule::nullReductions() {
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//Return a vector of null reduction trees
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}
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bool ParseRule::advancePointer() {
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if (pointerIndex < rightSide.size()) {
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pointerIndex++;
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