shortening of str and vec

This commit is contained in:
Nathan Braswell
2018-05-22 19:43:54 -04:00
parent bc2c7b3b3e
commit eefa752d55
39 changed files with 1122 additions and 1122 deletions

View File

@@ -1,5 +1,5 @@
import string
import vector
import str
import vec
import set
import stack
import map
@@ -9,9 +9,9 @@ import io
import util
import serialize
fun split_into_words(gram_str: string::string): vector::vector<string::string> {
// var out.construct(): vector::vector<string>
var out.construct(): vector::vector<string::string>
fun split_into_words(gram_str: str::str): vec::vec<str::str> {
// var out.construct(): vec::vec<str>
var out.construct(): vec::vec<str::str>
var begin = 0
for (var i = 0; i < gram_str.length(); i++;) {
if (gram_str[i] == '#') {
@@ -26,7 +26,7 @@ fun split_into_words(gram_str: string::string): vector::vector<string::string> {
i++
// if we hit a " we check to see if an odd number of backslashes preceed it
// (meaning that the " is escaped), and if so, we move on. Otherwise, we found
// the end of the quoted string
// the end of the quoted str
if (gram_str[i] == '"') {
var escaped = 0
while (gram_str[i-(1+escaped)] == '\\') escaped++
@@ -51,25 +51,25 @@ fun split_into_words(gram_str: string::string): vector::vector<string::string> {
return out
}
fun load_grammer(gram_str: string::string): grammer {
fun load_grammer(gram_str: str::str): grammer {
var gram.construct(): grammer
var leftSide = symbol::symbol("", false)
var doLeftSide = true
var rightSide = vector::vector<symbol::symbol>()
/*split_into_words(io::read_file(path)).for_each(fun(word: string::string) {*/
var rightSide = vec::vec<symbol::symbol>()
/*split_into_words(io::read_file(path)).for_each(fun(word: str::str) {*/
/*io::print("word: "); io::println(word);*/
/*})*/
/*return gram*/
split_into_words(gram_str).for_each(fun(word: string::string) {
split_into_words(gram_str).for_each(fun(word: str::str) {
/*io::print("word: "); io::println(word)*/
if (word == "=") {
// do nothing
} else if (word == "|") {
gram.rules.add(rule(leftSide, rightSide))
rightSide = vector::vector<symbol::symbol>()
rightSide = vec::vec<symbol::symbol>()
} else if (word == ";") {
gram.rules.add(rule(leftSide, rightSide))
rightSide = vector::vector<symbol::symbol>()
rightSide = vec::vec<symbol::symbol>()
doLeftSide = true
} else {
if (doLeftSide) {
@@ -80,7 +80,7 @@ fun load_grammer(gram_str: string::string): grammer {
// ok, we support both plain terminals "hia*"
// and decorated terminals "hia*":hi_with_as
// so first check to find the ending " and see if it's
// the end of the string
// the end of the str
var last_quote = word.length()-1
while(word[last_quote] != '"') last_quote--
if (last_quote != word.length()-1) {
@@ -103,9 +103,9 @@ fun load_grammer(gram_str: string::string): grammer {
}
obj grammer (Object, Serializable) {
var rules: vector::vector<rule>
var rules: vec::vec<rule>
var non_terminals: set::set<symbol::symbol>
var terminals: vector::vector<util::pair<symbol::symbol, regex::regex>>
var terminals: vec::vec<util::pair<symbol::symbol, regex::regex>>
var first_set_map: map::map<symbol::symbol, set::set<symbol::symbol>>
var parse_table: table
@@ -135,15 +135,15 @@ obj grammer (Object, Serializable) {
parse_table.destruct()
}
fun serialize(): vector::vector<char> {
fun serialize(): vec::vec<char> {
return serialize::serialize(rules) + serialize::serialize(non_terminals) + serialize::serialize(terminals) + serialize::serialize(first_set_map) + serialize::serialize(parse_table)
}
fun unserialize(it: ref vector::vector<char>, pos: int): int {
fun unserialize(it: ref vec::vec<char>, pos: int): int {
// get everything constructed before the assignment
/*construct()*/
/*util::unpack(rules, pos) = serialize::unserialize<vector::vector<rule>>(it, pos)*/
/*util::unpack(rules, pos) = serialize::unserialize<vec::vec<rule>>(it, pos)*/
/*util::unpack(non_terminals, pos) = serialize::unserialize<set::set<symbol::symbol>>(it, pos)*/
/*util::unpack(terminals, pos) = serialize::unserialize<vector::vector<util::pair<symbol::symbol, regex::regex>>>(it, pos)*/
/*util::unpack(terminals, pos) = serialize::unserialize<vec::vec<util::pair<symbol::symbol, regex::regex>>>(it, pos)*/
/*util::unpack(first_set_map, pos) = serialize::unserialize<map::map<symbol::symbol, set::set<symbol::symbol>>>(it, pos)*/
/*util::unpack(parse_table, pos) = serialize::unserialize<table>(it, pos)*/
@@ -177,7 +177,7 @@ obj grammer (Object, Serializable) {
})
}
}
fun first_vector(rhs: ref vector::vector<symbol::symbol>): set::set<symbol::symbol> {
fun first_vector(rhs: ref vec::vec<symbol::symbol>): set::set<symbol::symbol> {
var toRet = set::set<symbol::symbol>()
if (rhs.size) {
for (var i = 0; i < rhs.size; i++;) {
@@ -199,8 +199,8 @@ obj grammer (Object, Serializable) {
}
fun calculate_state_automaton() {
var first_state = closure(state(vector::vector(rules[0].with_lookahead(set::set(symbol::eof_symbol())))))
var states = vector::vector(first_state) // vector instead of set because we need to iterate by index
var first_state = closure(state(vec::vec(rules[0].with_lookahead(set::set(symbol::eof_symbol())))))
var states = vec::vec(first_state) // vec instead of set because we need to iterate by index
var newItems = stack::stack(0) // 0 is the index of the first and only item in states
var count = 0
while (newItems.size()) {
@@ -240,7 +240,7 @@ obj grammer (Object, Serializable) {
/*states.for_each(fun(i: ref state) {*/
/*io::println("STATE:\n")*/
/*i.items.for_each(fun(r: ref rule) {*/
/*io::println(string::string("\t") + r.to_string())*/
/*io::println(str::str("\t") + r.to_string())*/
/*})*/
/*})*/
io::println(" there were : states")
@@ -254,7 +254,7 @@ obj grammer (Object, Serializable) {
initial.items = closure(initial.items)
return initial
}
fun closure(initial: ref vector::vector<rule>): vector::vector<rule> {
fun closure(initial: ref vec::vec<rule>): vec::vec<rule> {
var continueIt = true
//var count = 0
while (continueIt) {
@@ -286,7 +286,7 @@ obj grammer (Object, Serializable) {
//io::println("and")
//io::println(r.to_string())
//io::println("with")
//var result = string::string("|lookahead {")
//var result = str::str("|lookahead {")
//newLookahead.for_each(fun(i: symbol::symbol) {
//result += i.to_string()
//})
@@ -317,7 +317,7 @@ obj grammer (Object, Serializable) {
fun goto(I: ref state, X: ref symbol::symbol): state {
// loop through i, find all that have thing::= something . X more,
// add thing ::= something X . more
var jPrime = vector::vector<rule>()
var jPrime = vec::vec<rule>()
I.items.for_each(fun(i: ref rule) {
if (!i.at_end() && i.next() == X)
jPrime.add(i.advanced())
@@ -326,18 +326,18 @@ obj grammer (Object, Serializable) {
return state(closure(jPrime))
}
fun to_string(): string::string {
var result = string::string("grammer rules:")
rules.for_each( fun(i : rule) { result += string::string("\n\t") + i.to_string(); } )
fun to_string(): str::str {
var result = str::str("grammer rules:")
rules.for_each( fun(i : rule) { result += str::str("\n\t") + i.to_string(); } )
result += "\nnon_terminals:"
non_terminals.for_each( fun(i : symbol::symbol) { result += string::string("\n\t") + i.to_string(); } )
non_terminals.for_each( fun(i : symbol::symbol) { result += str::str("\n\t") + i.to_string(); } )
result += "\nterminals:"
terminals.for_each( fun(i : util::pair<symbol::symbol, regex::regex>) { result += string::string("\n\t") + i.first.to_string() + ": " + i.second.regexString; } )
terminals.for_each( fun(i : util::pair<symbol::symbol, regex::regex>) { result += str::str("\n\t") + i.first.to_string() + ": " + i.second.regexString; } )
return result
}
}
fun rule(lhs: symbol::symbol, rhs: vector::vector<symbol::symbol>): rule {
fun rule(lhs: symbol::symbol, rhs: vec::vec<symbol::symbol>): rule {
var toRet.construct(): rule
toRet.lhs = lhs
toRet.rhs = rhs
@@ -346,19 +346,19 @@ fun rule(lhs: symbol::symbol, rhs: vector::vector<symbol::symbol>): rule {
obj rule (Object, Serializable) {
var lhs: symbol::symbol
var rhs: vector::vector<symbol::symbol>
var rhs: vec::vec<symbol::symbol>
var position: int
var lookahead: set::set<symbol::symbol>
fun serialize(): vector::vector<char> {
fun serialize(): vec::vec<char> {
return serialize::serialize(lhs) + serialize::serialize(rhs) + serialize::serialize(position) + serialize::serialize(lookahead)
}
fun unserialize(it: ref vector::vector<char>, pos: int): int {
fun unserialize(it: ref vec::vec<char>, pos: int): int {
/*var tempLhs = symbol::invalid_symbol()*/
/*var tempRhs = vector::vector<symbol::symbol>()*/
/*var tempRhs = vec::vec<symbol::symbol>()*/
/*var tempLookahead = set::set<symbol::symbol>()*/
/*util::unpack(tempLhs, pos) = serialize::unserialize<symbol::symbol>(it, pos)*/
/*util::unpack(tempRhs, pos) = serialize::unserialize<vector::vector<symbol::symbol>>(it, pos)*/
/*util::unpack(tempRhs, pos) = serialize::unserialize<vec::vec<symbol::symbol>>(it, pos)*/
/*util::unpack(position, pos) = serialize::unserialize<int>(it, pos)*/
/*util::unpack(tempLookahead, pos) = serialize::unserialize<set::set<symbol::symbol>>(it, pos)*/
@@ -405,10 +405,10 @@ obj rule (Object, Serializable) {
fun next(): ref symbol::symbol {
return rhs[position]
}
fun after(): vector::vector<symbol::symbol> {
fun after(): vec::vec<symbol::symbol> {
return rhs.slice(position, -1)
}
fun after_next(): vector::vector<symbol::symbol> {
fun after_next(): vec::vec<symbol::symbol> {
return rhs.slice(position + 1, -1)
}
fun at_end(): bool {
@@ -430,11 +430,11 @@ obj rule (Object, Serializable) {
return toRet
}
fun to_string(): string::string {
fun to_string(): str::str {
var result = lhs.name + " -> "
for (var i = 0; i < rhs.size; i++;)
if (i == position)
result += string::string(" . ") + rhs[i].to_string() + ", ";
result += str::str(" . ") + rhs[i].to_string() + ", ";
else
result += rhs[i].to_string() + ", ";
if (position == rhs.size)
@@ -448,18 +448,18 @@ obj rule (Object, Serializable) {
}
}
fun state(itemsIn: ref vector::vector<rule>): state {
fun state(itemsIn: ref vec::vec<rule>): state {
var toRet.construct(itemsIn): state
return toRet
}
obj state (Object) {
var items: vector::vector<rule>
var items: vec::vec<rule>
fun construct(): *state {
items.construct()
}
fun construct(itemsIn: ref vector::vector<rule>): *state {
fun construct(itemsIn: ref vec::vec<rule>): *state {
items.copy_construct(&itemsIn)
}
fun copy_construct(other: *state) {
@@ -475,8 +475,8 @@ obj state (Object) {
fun operator==(other: ref state):bool {
return items == other.items
}
fun to_string(): string::string {
return string::string("woo a state")
fun to_string(): str::str {
return str::str("woo a state")
}
}
@@ -539,8 +539,8 @@ obj action {
}
obj table (Object, Serializable) {
// a 2 dimensional table made of a vector and a map that maps from stateno & symbol to a vector of parse actions
var items: vector::vector<map::map<symbol::symbol, vector::vector<action>>>
// a 2 dimensional table made of a vec and a map that maps from stateno & symbol to a vec of parse actions
var items: vec::vec<map::map<symbol::symbol, vec::vec<action>>>
fun construct(): *table {
items.construct()
@@ -555,18 +555,18 @@ obj table (Object, Serializable) {
fun destruct() {
items.destruct()
}
fun serialize(): vector::vector<char> {
fun serialize(): vec::vec<char> {
return serialize::serialize(items)
}
fun unserialize(it: ref vector::vector<char>, pos: int): int {
fun unserialize(it: ref vec::vec<char>, pos: int): int {
/*construct()*/
/*util::unpack(items, pos) = serialize::unserialize<vector::vector<map::map<symbol::symbol, vector::vector<action>>>>(it, pos)*/
/*util::unpack(items, pos) = serialize::unserialize<vec::vec<map::map<symbol::symbol, vec::vec<action>>>>(it, pos)*/
pos = items.unserialize(it, pos)
return pos
}
fun expand_to(include_state: int) {
while (include_state >= items.size)
items.addEnd(map::map<symbol::symbol, vector::vector<action>>())
items.addEnd(map::map<symbol::symbol, vec::vec<action>>())
}
// we always "clean" the symbol before using it so that having different data doesn't
// prevent us from finding the symbol in the table
@@ -579,7 +579,7 @@ obj table (Object, Serializable) {
if (items[from_state].contains_key(cleaned_symbol))
items[from_state][cleaned_symbol].addEnd(action(action_type::push(), to_state))
else
items[from_state].set(cleaned_symbol, vector::vector(action(action_type::push(), to_state)))
items[from_state].set(cleaned_symbol, vec::vec(action(action_type::push(), to_state)))
}
fun add_reduce(from_state: int, on_symbol: ref symbol::symbol, by_rule_no: int, rule_position: int) {
expand_to(from_state)
@@ -587,7 +587,7 @@ obj table (Object, Serializable) {
if (items[from_state].contains_key(cleaned_symbol))
items[from_state][cleaned_symbol].addEnd(action(action_type::reduce(), by_rule_no, rule_position))
else
items[from_state].set(cleaned_symbol, vector::vector(action(action_type::reduce(), by_rule_no, rule_position)))
items[from_state].set(cleaned_symbol, vec::vec(action(action_type::reduce(), by_rule_no, rule_position)))
}
fun add_accept(from_state: int, on_symbol: ref symbol::symbol) {
expand_to(from_state)
@@ -595,13 +595,13 @@ obj table (Object, Serializable) {
if (items[from_state].contains_key(cleaned_symbol))
items[from_state][cleaned_symbol].addEnd(action(action_type::accept(), 0))
else
items[from_state].set(cleaned_symbol, vector::vector(action(action_type::accept(), 0)))
items[from_state].set(cleaned_symbol, vec::vec(action(action_type::accept(), 0)))
}
fun get(state: int, on_symbol: ref symbol::symbol): vector::vector<action> {
fun get(state: int, on_symbol: ref symbol::symbol): vec::vec<action> {
var cleaned_symbol = clean_symbol(on_symbol)
if (items[state].contains_key(cleaned_symbol))
return items[state][cleaned_symbol]
return vector::vector<action>()
return vec::vec<action>()
}
fun get_shift(state: int, on_symbol: ref symbol::symbol): action {
var actions = get(state, on_symbol)
@@ -615,17 +615,17 @@ obj table (Object, Serializable) {
io::println(on_symbol.to_string())
return action(action_type::invalid(),-1)
}
fun get_reduces(state: int, on_symbol: ref symbol::symbol): vector::vector<action> {
fun get_reduces(state: int, on_symbol: ref symbol::symbol): vec::vec<action> {
return get(state, on_symbol).filter(fun(act: action):bool { return act.act == action_type::reduce(); })
}
fun print_string() {
/*return string::string("woo a table of size: ") + items.size*/
/*return str::str("woo a table of size: ") + items.size*/
io::print("woo a table of size: ")
io::println(items.size)
for (var i = 0; i < items.size; i++;) {
io::print("for state: ")
io::println(i)
items[i].for_each(fun(sym: symbol::symbol, actions: vector::vector<action>) {
items[i].for_each(fun(sym: symbol::symbol, actions: vec::vec<action>) {
actions.for_each(fun(action: action) {
io::print("\ton symbol: ")
io::print(sym.to_string())