#include "GraphStructuredStack.h" GraphStructuredStack::GraphStructuredStack() { // } GraphStructuredStack::~GraphStructuredStack() { // } GSSNode* GraphStructuredStack::newNode(int stateNum) { // } void GraphStructuredStack::addToFrontier(int frontier, GSSNode* node) { // } bool GraphStructuredStack::inFrontier(int frontier, int state) { // } bool GraphStructuredStack::frontierIsEmpty(int frontier) { // } bool GraphStructuredStack::frontierHasAccState(int frontier) { // } std::vector* GraphStructuredStack::getReachable(GSSNode* start, int lenght) { // } bool GraphStructuredStack::hasEdge(GSSNode* start, GSSNode* end) { // } void GraphStructuredStack::addEdge(GSSNode* start, GSSNode* end) { // }