#include "ASTTransformation.h" ASTTransformation::ASTTransformation() { // } ASTTransformation::~ASTTransformation() { // } NodeTree* ASTTransformation::transform(NodeTree* from) { Symbol current = from->getData(); std::string name = current.getName(); NodeTree* newNode; std::vector*> children = from->getChildren(); std::set skipChildren; if (name == "translation_unit") { newNode = new NodeTree(name, ASTData(translation_unit)); } else if (name == "interpreter_directive") { newNode = new NodeTree(name, ASTData(interpreter_directive)); } else if (name == "import" && !current.isTerminal()) { newNode = new NodeTree(name, ASTData(import, Symbol(concatSymbolTree(children[0]), true))); return newNode; // Don't need children of import } else if (name == "identifier") { newNode = new NodeTree(name, ASTData(identifier)); } else if (name == "function") { newNode = new NodeTree(name, ASTData(function, Symbol(concatSymbolTree(children[1]), true), ASTData::strToType(concatSymbolTree(children[0])))); skipChildren.insert(0); skipChildren.insert(1); } else if (name == "code_block") { newNode = new NodeTree(name, ASTData(code_block)); } else if (name == "typed_parameter") { newNode = new NodeTree(name, ASTData(typed_parameter)); } else if (name == "expression") { newNode = new NodeTree(name, ASTData(expression)); }else if (name == "term") { //If this is an actual part of an expression, not just a premoted factor if (children.size() > 1) { std::string functionCallName = concatSymbolTree(children[1]); newNode = new NodeTree(functionCallName, ASTData(function_call, Symbol(functionCallName, true))); skipChildren.insert(1); } else { newNode = new NodeTree(); } } else if (name == "boolean_expression") { newNode = new NodeTree(name, ASTData(boolean_expression)); } else if (name == "statement") { newNode = new NodeTree(name, ASTData(statement)); } else if (name == "if_statement") { newNode = new NodeTree(name, ASTData(if_statement)); } else if (name == "return_statement") { newNode = new NodeTree(name, ASTData(return_statement)); } else if (name == "assignment_statement") { newNode = new NodeTree(name, ASTData(assignment_statement)); } else if (name == "function_call") { newNode = new NodeTree(name, ASTData(function_call)); } else if (name == "value") { newNode = new NodeTree(name, ASTData(value)); } else { return new NodeTree(); } // In general, iterate through children and do them. Might not do this for all children. for (int i = 0; i < children.size(); i++) { if (skipChildren.find(i) == skipChildren.end()) { NodeTree* transChild = transform(children[i]); if (transChild->getData().type) newNode->addChild(transChild); else delete transChild; } } return newNode; } std::string ASTTransformation::concatSymbolTree(NodeTree* root) { std::string concatString; std::string ourValue = root->getData().getValue(); if (ourValue != "NoValue") concatString += ourValue; std::vector*> children = root->getChildren(); for (int i = 0; i < children.size(); i++) { concatString = concatSymbolTree(children[i]); } return concatString; }