import io:* import mem:* import map:* import string:* import util:* import tree:* import symbol:* import ast_nodes:* obj c_generator (Object) { fun construct(): *c_generator { return this } fun copy_construct(old: *c_generator) { } fun operator=(other: ref c_generator) { destruct() copy_construct(&other) } fun destruct() { } fun generate_c(name_ast_map: map,*ast_node>>): pair { var linker_string:string = "" var prequal: string = "#include \n#include \n#include \n" var plain_typedefs: string = "" var top_level_c_passthrough: string = "" var variable_extern_declarations: string = "" var structs: string = "" var function_typedef_string_pre: string = "" var function_typedef_string: string = "" var function_prototypes: string = "\n/**Function Prototypes**/\n" var function_definitions: string = "\n/**Function Definitions**/\n" var variable_declarations: string = "\n/**Variable Declarations**/\n" // poset generation into structs string // iterate through asts name_ast_map.for_each(fun(name: string, tree_pair: pair<*tree,*ast_node>) { // iterate through children for each ast // assert translation_unit? tree_pair.second->translation_unit.children.for_each(fun(child: *ast_node) { match (*child) { // should really check the genrator ast_node::if_comp(backing) { if (is_simple_passthrough(backing.statement->statement.child)) top_level_c_passthrough += generate_simple_passthrough(backing.statement->statement.child) } ast_node::simple_passthrough(backing) top_level_c_passthrough += generate_simple_passthrough(child) ast_node::function(backing) { // make sure not a template // or a passthrough // check for and add to parameters if a closure var parameter_types = string() var parameters = string() var decorated_name = generate_function(child) // also add in name decoration backing.parameters.for_each(fun(parameter: *ast_node) { if (parameter_types != "") { parameter_types += ", "; parameters += ", ";} parameter_types += type_to_c(parameter->identifier.type) parameters += type_to_c(parameter->identifier.type) + " " + parameter->identifier.name }) function_prototypes += type_to_c(backing.type->return_type) + " " + decorated_name + "(" + parameter_types + ");\n" // add parameters to destructor thingy (for returns)? Or should that be a different pass? function_definitions += type_to_c(backing.type->return_type) + " " + decorated_name + "(" + parameters + ") {\n" + generate_statement(backing.body_statement) // emit parameter destructors? function_definitions += "}\n" } } }) }) return make_pair(prequal+plain_typedefs+top_level_c_passthrough+variable_extern_declarations+structs+function_typedef_string_pre+function_typedef_string+function_prototypes+variable_declarations+function_definitions + "\n", linker_string) } fun generate_if_comp(node: *ast_node): string { if (node->if_comp.wanted_generator == "__C__") return generate(node->if_comp.statement) return string("") } fun generate_simple_passthrough(node: *ast_node): string { // deal with all the passthrough params return node->simple_passthrough.passthrough_str } fun generate_statement(node: *ast_node): string return generate(node->statement.child) + ";\n"; fun generate_return_statement(node: *ast_node): string return string("return ") + generate(node->return_statement.return_value); fun generate_value(node: *ast_node): string return node->value.string_value; fun generate_code_block(node: *ast_node): string { var to_ret = string("{\n") node->code_block.children.for_each(fun(child: *ast_node) to_ret += generate(child);) return to_ret + "}" } // this generates the function as a value, not the actuall function fun generate_function(node: *ast_node): string { var str = node->function.name node->function.parameters.for_each(fun(param: *ast_node) str += string("_") + type_decoration(param->identifier.type);) return str } fun generate_function_call(node: *ast_node): string { var call_string = string() node->function_call.parameters.for_each(fun(param: *ast_node) { if (call_string != "") call_string += ", " call_string += generate(param) }) return generate(node->function_call.func) + "(" + call_string + ")" } // for now, anyway fun generate(node: *ast_node): string { if (!node) return string("/*NULL*/") match (*node) { ast_node::if_comp(backing) return generate_if_comp(node) ast_node::simple_passthrough(backing) return generate_simple_passthrough(node) ast_node::statement(backing) return generate_statement(node) ast_node::function(backing) return generate_function(node) ast_node::function_call(backing) return generate_function_call(node) ast_node::code_block(backing) return generate_code_block(node) ast_node::return_statement(backing) return generate_return_statement(node) ast_node::value(backing) return generate_value(node) } return string("/* COULD NOT GENERATE */") } fun type_decoration(type: *type): string { var indirection = string() for (var i = 0; i < type->indirection; i++;) indirection += "p" if (type->indirection) indirection += "_" match (type->base) { base_type::none() return indirection + string("none") base_type::template() return indirection + string("template") base_type::template_type() return indirection + string("template_type") base_type::void_return() return indirection + string("void") base_type::boolean() return indirection + string("bool") base_type::character() return indirection + string("char") base_type::integer() return indirection + string("int") base_type::floating() return indirection + string("float") base_type::double_precision() return indirection + string("double") base_type::function() { var temp = indirection + string("function_") type->parameter_types.for_each(fun(parameter_type: *type) temp += type_decoration(parameter_type) + "_";) return indirection + temp + "_" + type_decoration(type->return_type) } } return string("impossible type") + indirection } fun type_to_c(type: *type): string { var indirection = string() for (var i = 0; i < type->indirection; i++;) indirection += "*" match (type->base) { base_type::none() return string("none") + indirection base_type::template() return string("template") + indirection base_type::template_type() return string("template_type") + indirection base_type::void_return() return string("void") + indirection base_type::boolean() return string("bool") + indirection base_type::character() return string("char") + indirection base_type::integer() return string("int") + indirection base_type::floating() return string("float") + indirection base_type::double_precision() return string("double") + indirection base_type::function() { var temp = indirection + string("function: (") type->parameter_types.for_each(fun(parameter_type: *type) temp += parameter_type->to_string() + " ";) return temp + ")" + type->return_type->to_string() } } return string("impossible type") + indirection } }