#include "Parser.h" Parser::Parser() { } Parser::~Parser() { } std::string Parser::intToString(int theInt) { std::stringstream converter; converter << theInt; return converter.str(); } Symbol* Parser::getOrAddSymbol(std::string symbolString, bool isTerminal) { Symbol* symbol; if (symbols.find(symbolString) == symbols.end()) { symbol = new Symbol(symbolString, isTerminal); symbols[symbolString] = symbol; } else { symbol = symbols[symbolString]; } return(symbol); } void Parser::loadGrammer(std::string grammerInputString) { reader.setString(grammerInputString); std::string currToken = reader.word(); while(currToken != "") { //Load the left of the rule ParseRule* currentRule = new ParseRule(); Symbol* leftSide = getOrAddSymbol(currToken, false); //Left handle is never a terminal currentRule->setLeftHandle(leftSide); reader.word(); //Remove the = //Add the right side, adding new Symbols to symbol map. currToken = reader.word(); while (currToken != ";") { currentRule->appendToRight(getOrAddSymbol(currToken, currToken.at(0)=='\"')); //If first character is a ", then is a terminal currToken = reader.word(); //If there are multiple endings to this rule, finish this rule and start a new one with same left handle if (currToken == "|") { loadedGrammer.push_back(currentRule); currentRule = new ParseRule(); currentRule->setLeftHandle(leftSide); currToken = reader.word(); } } //Add new rule to grammer loadedGrammer.push_back(currentRule); //Get next token currToken = reader.word(); } std::cout << "Parsed!\n"; } void Parser::createStateSet() { std::cout << "Begining creation of stateSet" << std::endl; stateSets.push_back( new std::vector ); stateSets[0]->push_back(loadedGrammer[0]); std::cout << "Begining for main set for loop" << std::endl; for (std::vector< std::vector* >::size_type i = 0; i < stateSets.size(); i++) { std::cout << "calling closure" << std::endl; closure(stateSets[i]); std::cout << "finished closure" << std::endl; std::cout << "Starting inner for loop that adds states" << std::endl; for (std::vector::size_type j = 0; j < stateSets[i]->size(); j++) { std::cout << "about to call addState" << std::endl; addState(&stateSets, stateSets[i], (*stateSets[i])[j]->getRightSide()[(*stateSets[i])[j]->getIndex()]); std::cout << "finished addState" << std::endl; //Closure will be called in the outer loop } } } void Parser::closure(std::vector* state) { //Add all the applicable rules. for (std::vector::size_type i = 0; i < state->size(); i++) { for (std::vector::size_type j = 0; j < loadedGrammer.size(); j++) { if ((*state)[i]->getRightSide()[(*state)[i]->getIndex()] == loadedGrammer[j]->getLeftSide()) { //Check to make sure not already in bool isAlreadyInState = false; for (std::vector::size_type k = 0; k < state->size(); k++) { if ((*state)[k] == loadedGrammer[j]) { isAlreadyInState = true; break; } } if (!isAlreadyInState) state->push_back(loadedGrammer[j]); } } } } //Adds state if it doesn't already exist. void Parser::addState(std::vector< std::vector* >* stateSets, std::vector* state, Symbol* symbol) { std::vector* > newStates; //For each rule in the state we already have for (std::vector::size_type i = 0; i < state->size(); i++) { //Clone the current rule ParseRule* advancedRule = (*state)[i]->clone(); //Try to advance the pointer if (advancedRule->advancePointer()) { //If sucessful, check to see if this the advanced symbol is the basis for any of our new states bool symbolAlreadyInState = false; for (std::vector* >::size_type j = 0; j < newStates.size(); j++) { if ((*newStates[j])[0]->getRightSide()[(*newStates[j])[0]->getIndex()] == advancedRule->getRightSide()[advancedRule->getIndex()]) { symbolAlreadyInState = true; //So now check to see if this exact rule is in this state bool ruleAlreadyInState = false; for (std::vector::size_type k = 0; k < newStates[j]->size(); k++) { if (*(*newStates[j])[k] == (*advancedRule) ) { ruleAlreadyInState = true; break; } } if (!ruleAlreadyInState) { newStates[j]->push_back(advancedRule); } //We found a state with the same symbol, so stop searching break; } } if (!symbolAlreadyInState) { std::vector* newState = new std::vector; newState->push_back(advancedRule); newStates.push_back(newState); } } } //Put all our new states in the set of states for (std::vector< std::vector * >::size_type i = 0; i < newStates.size(); i++) { stateSets->push_back(newStates[i]); } } std::string Parser::stateSetToString() { std::string concat = ""; int currentNum = 0; for (std::vector< std::vector *>::size_type i = 0; i < stateSets.size(); i++) { concat += "State " + intToString(currentNum) + ":\n"; for (std::vector::size_type j = 0; j < stateSets[i]->size(); j++) { concat += "\t" + (*stateSets[i])[j]->toString() + "\n"; } concat += "\n"; currentNum++; } return concat; } int Parser::gotoTable(int state, Symbol* token) { return 0; } ParseAction* Parser::actionTable(int state, Symbol* token) { return NULL; } void Parser::parseInput(std::string inputString) { StringReader inputReader; inputReader.setString(inputString); Symbol* token = new Symbol(reader.word(), false); ParseAction* action; stateStack.push(0); symbolStack.push(new Symbol("INVALID", false)); while (true) { action = actionTable(stateStack.top(), token); switch (action->action) { case ParseAction::REDUCE: { int rightSideLength = action->reduceRule->getRightSide().size(); for (int i = 0; i < rightSideLength; i++) { stateStack.pop(); symbolStack.pop(); } symbolStack.push(action->reduceRule->getLeftSide()); stateStack.push(gotoTable(stateStack.top(), symbolStack.top())); std::cout << "Reduce by " << action->reduceRule->toString() << std::endl; break; } case ParseAction::SHIFT: symbolStack.push(token); token = new Symbol(inputReader.word(), false); stateStack.push(action->shiftState); std::cout << "Shift " << symbolStack.top()->toString() << std::endl; break; case ParseAction::ACCEPT: std::cout << "ACCEPTED!" << std::endl; return; break; case ParseAction::REJECT: std::cout << "REJECTED!" << std::endl; return; break; } } } std::string Parser::grammerToString() { //Iterate through the vector, adding string representation of each grammer rule std::cout << "About to toString\n"; std::string concat = ""; for (int i = 0; i < loadedGrammer.size(); i++) { concat += loadedGrammer[i]->toString() + "\n"; } return(concat); } std::string Parser::grammerToDOT() { //Iterate through the vector, adding DOT representation of each grammer rule std::cout << "About to DOT export\n"; std::string concat = ""; for (int i = 0; i < loadedGrammer.size(); i++) { concat += loadedGrammer[i]->toDOT(); } return("digraph Kraken_Grammer { \n" + concat + "}"); }