import mem:* import string:* import vector:* import set:* import ast_nodes:* import io:* // hmm, like the ast_node, this is another candadate for being fully an ADT // one issue is that there are properties shared between most of the options (indirection, say) adt base_type { none, object, adt, no_type_adt_option, template, template_type, void_return, boolean, character, integer, floating, double_precision, function } fun type_ptr(): *type { return new()->construct() } fun type_ptr(definition: *ast_node): *type return type_ptr(definition, set()); fun type_ptr(definition: *ast_node, traits: set): *type { return new()->construct(definition, traits) } fun type_ptr(base: base_type): *type return type_ptr(base, 0, false); fun type_ptr(base: base_type, indirection: int): *type return type_ptr(base, indirection, false) fun type_ptr(base: base_type, indirection: int, is_ref: bool): *type { return new()->construct(base, indirection, is_ref) } fun type_ptr(parameters: vector<*type>, return_type: *type): *type return type_ptr(parameters, return_type, 0, false); fun type_ptr(parameters: vector<*type>, return_type: *type, indirection: int): *type return type_ptr(parameters, return_type, indirection, false) fun type_ptr(parameters: vector<*type>, return_type: *type, indirection: int, is_ref: bool): *type { return new()->construct(parameters, return_type, indirection, is_ref) } fun type_ptr(traits: set): *type { return new()->construct(traits) } obj type (Object) { var base: base_type var parameter_types: vector<*type> var return_type: *type var indirection: int var type_def: *ast_node var traits: set var is_ref: bool fun construct(): *type { base.copy_construct(&base_type::none()) parameter_types.construct() indirection = 0 return_type = null() type_def = null() traits.construct() is_ref = false return this } fun construct(traits_in: set): *type { base.copy_construct(&base_type::template_type()) parameter_types.construct() indirection = 0 return_type = null() type_def = null() traits.copy_construct(&traits_in) is_ref = false return this } fun construct(base_in: base_type, indirection_in: int, is_ref_in: bool): *type { base.copy_construct(&base_in) parameter_types.construct() indirection = indirection_in return_type = null() type_def = null() traits.construct() is_ref = is_ref_in return this } fun construct(type_def_in: *ast_node, traits_in: set): *type { if (is_type_def(type_def_in)) base.copy_construct(&base_type::object()) else base.copy_construct(&base_type::adt()) parameter_types.construct() indirection = 0 return_type = null() type_def = type_def_in traits.copy_construct(&traits_in) is_ref = false return this } fun construct(parameter_types_in: vector<*type>, return_type_in: *type, indirection_in: int, is_ref_in: bool): *type { base.copy_construct(&base_type::function()) parameter_types.copy_construct(¶meter_types_in) return_type = return_type_in indirection = indirection_in type_def = null() traits.construct() is_ref = is_ref_in return this } fun copy_construct(old: *type) { base.copy_construct(&old->base) parameter_types.copy_construct(&old->parameter_types) return_type = old->return_type indirection = old->indirection type_def = old->type_def traits.copy_construct(&old->traits) is_ref = old->is_ref } fun operator=(other: ref type) { destruct() copy_construct(&other) } fun destruct() { base.destruct() parameter_types.destruct() traits.destruct() } fun operator!=(other: ref type):bool return !equality(other, true); fun operator==(other: ref type):bool return equality(other, true); fun equality(other: *type, care_about_ref: bool):bool return equality(*other, care_about_ref); fun equality(other: ref type, care_about_ref: bool):bool { if (parameter_types.size != other.parameter_types.size) return false for (var i = 0; i < parameter_types.size; i++;) if (!deref_equality(parameter_types[i], other.parameter_types[i])) return false if (care_about_ref && (is_ref != other.is_ref)) return false return base == other.base && deref_equality(return_type, other.return_type) && indirection == other.indirection && deref_equality(type_def, other.type_def) && traits == other.traits } fun to_string(): string { var trait_string = string(":[") traits.for_each(fun(t: string) trait_string += t;) trait_string += "] " var indr_string = string("") if (is_ref) indr_string += " ref " for (var i = 0; i < indirection; i++;) indr_string += "*" match (base) { base_type::none() return indr_string + string("none") + trait_string base_type::object() return indr_string + type_def->type_def.name + trait_string base_type::adt() return indr_string + type_def->adt_def.name + trait_string base_type::no_type_adt_option() return indr_string + "no_type_adt_option" + trait_string base_type::template() return indr_string + string("template") + trait_string base_type::template_type() return indr_string + string("template_type") + trait_string base_type::void_return() return indr_string + string("void_return") + trait_string base_type::boolean() return indr_string + string("boolean") + trait_string base_type::character() return indr_string + string("character") + trait_string base_type::integer() return indr_string + string("integer") + trait_string base_type::floating() return indr_string + string("floating") + trait_string base_type::double_precision() return indr_string + string("double_precision") + trait_string base_type::function() { var temp = indr_string + string("fun(") parameter_types.for_each(fun(parameter_type: *type) temp += parameter_type->to_string() + ", ";) return temp + ")" + return_type->to_string() + trait_string } } return string("impossible type, indirection:") + indirection } fun rank(): int { if (indirection > 0) return 5 match (base) { base_type::character() return 1 base_type::integer() return 2 base_type::floating() return 3 base_type::double_precision() return 4 } return 0 } fun clone(): *type return clone_with_indirection(indirection, is_ref); fun clone_without_ref(): *type return clone_with_indirection(indirection, false); fun clone_with_increased_indirection(): *type return clone_with_indirection(indirection+1); fun clone_with_increased_indirection(more: int, is_ref_in: bool): *type return clone_with_indirection(indirection+more, is_ref_in); fun clone_with_decreased_indirection(): *type return clone_with_indirection(indirection-1); fun clone_with_indirection(ind: int): *type return clone_with_indirection(ind, false) fun clone_with_indirection(ind: int, is_ref_in: bool): *type { var to_ret = new() to_ret->copy_construct(this) to_ret->indirection = ind to_ret->is_ref = is_ref_in return to_ret } fun is_object(): bool { match (base) { base_type::object() return true } return false } fun is_adt(): bool { match (base) { base_type::adt() return true } return false } fun is_function(): bool { match (base) { base_type::function() return true } return false } fun is_void(): bool { match (base) { base_type::void_return() return true } return false } fun is_empty_adt_option(): bool { match (base) { base_type::no_type_adt_option() return true } return false } }