import io:* import mem:* import map:* import string:* import util:* import tree:* import symbol:* import ast_nodes:* import poset:* obj c_generator (Object) { fun construct(): *c_generator { return this } fun copy_construct(old: *c_generator) { } fun operator=(other: ref c_generator) { destruct() copy_construct(&other) } fun destruct() { } fun generate_c(name_ast_map: map,*ast_node>>): pair { var linker_string:string = "" var prequal: string = "#include \n#include \n#include \n" var plain_typedefs: string = "\n/**Plain Typedefs**/\n" var top_level_c_passthrough: string = "" var variable_extern_declarations: string = "" var structs: string = "\n/**Type Structs**/\n" var function_typedef_string_pre: string = "" var function_typedef_string: string = "" var function_prototypes: string = "\n/**Function Prototypes**/\n" var function_definitions: string = "\n/**Function Definitions**/\n" var variable_declarations: string = "\n/**Variable Declarations**/\n" // moved out from below so that it can be used for methods as well as regular functions (and eventually lambdas...) var generate_function_definition = fun(child: *ast_node) { var backing = child->function var parameter_types = string() var parameters = string() var decorated_name = generate_function(child) // also add in name decoration backing.parameters.for_each(fun(parameter: *ast_node) { if (parameter_types != "") { parameter_types += ", "; parameters += ", ";} parameter_types += type_to_c(parameter->identifier.type) parameters += type_to_c(parameter->identifier.type) + " " + parameter->identifier.name }) function_prototypes += type_to_c(backing.type->return_type) + " " + decorated_name + "(" + parameter_types + ");\n" // add parameters to destructor thingy (for returns)? Or should that be a different pass? function_definitions += type_to_c(backing.type->return_type) + " " + decorated_name + "(" + parameters + ") {\n" + generate_statement(backing.body_statement) // emit parameter destructors? function_definitions += "}\n" } var type_poset = poset<*ast_node>() // iterate through asts name_ast_map.for_each(fun(name: string, tree_pair: pair<*tree,*ast_node>) { // iterate through children for each ast // assert translation_unit? tree_pair.second->translation_unit.children.for_each(fun(child: *ast_node) { match (*child) { // should really check the genrator ast_node::if_comp(backing) { if (is_simple_passthrough(backing.statement->statement.child)) top_level_c_passthrough += generate_simple_passthrough(backing.statement->statement.child) } ast_node::simple_passthrough(backing) top_level_c_passthrough += generate_simple_passthrough(child) ast_node::declaration_statement(backing) variable_declarations += generate_declaration_statement(child) + ";\n" ast_node::function(backing) { // make sure not a template // or a passthrough // check for and add to parameters if a closure generate_function_definition(child) } ast_node::type_def(backing) { type_poset.add_vertex(child) } } }) }) type_poset.get_sorted().for_each(fun(vert: *ast_node) { plain_typedefs += string("typedef struct ") + vert->type_def.name + "_dummy " + vert->type_def.name + ";\n" structs += string("struct ") + vert->type_def.name + "_dummy {\n" vert->type_def.variables.for_each(fun(variable_declaration: *ast_node) structs += generate_declaration_statement(variable_declaration) + ";\n";) structs += "};\n" // generate the methods vert->type_def.methods.for_each(fun(method: *ast_node) generate_function_definition(method);) }) return make_pair(prequal+plain_typedefs+top_level_c_passthrough+variable_extern_declarations+structs+function_typedef_string_pre+function_typedef_string+function_prototypes+variable_declarations+function_definitions + "\n", linker_string) } fun generate_if_comp(node: *ast_node): string { if (node->if_comp.wanted_generator == "__C__") return generate(node->if_comp.statement) return string("") } fun generate_simple_passthrough(node: *ast_node): string { // deal with all the passthrough params return node->simple_passthrough.passthrough_str } fun generate_statement(node: *ast_node): string return generate(node->statement.child) + ";\n"; fun generate_declaration_statement(node: *ast_node): string { var identifier = node->declaration_statement.identifier var to_ret = type_to_c(identifier->identifier.type) + " " + identifier->identifier.name if (node->declaration_statement.expression) to_ret += string(" = ") + generate(node->declaration_statement.expression) return to_ret } fun generate_assignment_statement(node: *ast_node): string { return generate(node->assignment_statement.to) + " = " + generate(node->assignment_statement.from) } fun generate_if_statement(node: *ast_node): string { var if_str = string("if (") + generate(node->if_statement.condition) + ") {\n" + generate(node->if_statement.then_part) + "}" if (node->if_statement.else_part) if_str += string(" else {\n") + generate(node->if_statement.else_part) + "}" return if_str + "\n" } fun generate_while_loop(node: *ast_node): string { return string("while (") + generate(node->while_loop.condition) + ") {\n" + generate(node->while_loop.statement) + "}\n" } fun generate_for_loop(node: *ast_node): string { // gotta take off last semicolon return string("for (") + generate(node->for_loop.init) + " " + generate(node->for_loop.condition) + "; " + generate(node->for_loop.update).slice(0,-3) + ") {\n" + generate(node->for_loop.body) + "}\n" } fun generate_identifier(node: *ast_node): string { return node->identifier.name } fun generate_return_statement(node: *ast_node): string return string("return ") + generate(node->return_statement.return_value); fun generate_value(node: *ast_node): string return node->value.string_value; fun generate_code_block(node: *ast_node): string { var to_ret = string("{\n") node->code_block.children.for_each(fun(child: *ast_node) to_ret += generate(child);) return to_ret + "}" } // this generates the function as a value, not the actual function fun generate_function(node: *ast_node): string { var str = node->function.name node->function.parameters.for_each(fun(param: *ast_node) str += string("_") + type_decoration(param->identifier.type);) return str } fun generate_function_call(node: *ast_node): string { if (is_function_call(node->function_call.func) && is_function(node->function_call.func->function_call.func) && (node->function_call.func->function_call.func->name == "." || node->function_call.func->function_call.func->name == ".") && ) { } var func_name = generate(node->function_call.func) var parameters = node->function_call.parameters if (func_name == "+" || func_name == "-" || func_name == "*" || func_name == "/" || func_name == "||" || func_name == "&&" || func_name == "<" || func_name == ">" || func_name == "<=" || func_name == ">=" || func_name == "==" || func_name == "." || func_name == "->" ) return string("(") + generate(parameters[0]) + func_name + generate(parameters[1]) + string(")") // the post ones need to be post-ed specifically, and take the p off if (func_name == "++p" || func_name == "--p") return string("(") + generate(parameters[0]) + ")" + func_name.slice(0,-2) var call_string = string() parameters.for_each(fun(param: *ast_node) { if (call_string != "") call_string += ", " call_string += generate(param) }) return func_name + "(" + call_string + ")" } // for now, anyway fun generate(node: *ast_node): string { if (!node) return string("/*NULL*/") match (*node) { ast_node::if_comp(backing) return generate_if_comp(node) ast_node::simple_passthrough(backing) return generate_simple_passthrough(node) ast_node::statement(backing) return generate_statement(node) ast_node::declaration_statement(backing) return generate_declaration_statement(node) ast_node::assignment_statement(backing) return generate_assignment_statement(node) ast_node::if_statement(backing) return generate_if_statement(node) ast_node::while_loop(backing) return generate_while_loop(node) ast_node::for_loop(backing) return generate_for_loop(node) ast_node::function(backing) return generate_function(node) ast_node::function_call(backing) return generate_function_call(node) ast_node::code_block(backing) return generate_code_block(node) ast_node::return_statement(backing) return generate_return_statement(node) ast_node::value(backing) return generate_value(node) ast_node::identifier(backing) return generate_identifier(node) } return string("/* COULD NOT GENERATE */") } fun type_decoration(type: *type): string { var indirection = string() for (var i = 0; i < type->indirection; i++;) indirection += "p" if (type->indirection) indirection += "_" match (type->base) { base_type::none() return indirection + string("none") base_type::template() return indirection + string("template") base_type::template_type() return indirection + string("template_type") base_type::void_return() return indirection + string("void") base_type::boolean() return indirection + string("bool") base_type::character() return indirection + string("char") base_type::integer() return indirection + string("int") base_type::floating() return indirection + string("float") base_type::double_precision() return indirection + string("double") base_type::object() { return type->type_def->type_def.name } base_type::function() { var temp = indirection + string("function_") type->parameter_types.for_each(fun(parameter_type: *type) temp += type_decoration(parameter_type) + "_";) return indirection + temp + "_" + type_decoration(type->return_type) } } return string("impossible type") + indirection } fun type_to_c(type: *type): string { var indirection = string() for (var i = 0; i < type->indirection; i++;) indirection += "*" match (type->base) { base_type::none() return string("none") + indirection base_type::template() return string("template") + indirection base_type::template_type() return string("template_type") + indirection base_type::void_return() return string("void") + indirection base_type::boolean() return string("bool") + indirection base_type::character() return string("char") + indirection base_type::integer() return string("int") + indirection base_type::floating() return string("float") + indirection base_type::double_precision() return string("double") + indirection base_type::object() { return type->type_def->type_def.name } base_type::function() { var temp = indirection + string("function: (") type->parameter_types.for_each(fun(parameter_type: *type) temp += parameter_type->to_string() + " ";) return temp + ")" + type->return_type->to_string() } } return string("impossible type") + indirection } }