120 lines
2.7 KiB
Plaintext
120 lines
2.7 KiB
Plaintext
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ext fun malloc(size: ulong): *void
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ext fun free(size: *void)
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ext fun memmove(dest: *void, src: *void, size: ulong): *void
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fun null<T>(): *T
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return (0) cast *T
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fun new<T>(count: int): *T
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return (malloc( (#sizeof<T> * count ) cast ulong )) cast *T
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fun new<T>(): *T
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return new<T>(1)
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/* We specilize on the trait Object to decide on whether or not the destructor should be called */
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fun delete<T>(toDelete: *T, itemCount: int)
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delete<T>(toDelete)
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/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
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fun delete<T(Object)>(toDelete: *T, itemCount: int): void {
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// start at one because the actual delete will call the destructor of the first one as it
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// finishes the pointer
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for (var i: int = 0; i < itemCount; i++;)
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toDelete[i].destruct();
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free((toDelete) cast *void);
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}
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/* We specilize on the trait Object to decide on whether or not the destructor should be called */
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fun delete<T>(toDelete: *T)
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free((toDelete) cast *void)
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fun delete<T(Object)>(toDelete: *T): void {
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toDelete->destruct();
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free((toDelete) cast *void);
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}
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// a wrapper for construct if it has the Object trait
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fun maybe_construct<T>(it:*T):*T
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return it
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fun maybe_construct<T(Object)>(it:*T):*T
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return it->construct()
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// a wrapper for copy constructing if it has the Object trait
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fun maybe_copy_construct<T>(to:*T, from:*T)
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*to = *from
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fun maybe_copy_construct<T(Object)>(to:*T, from:*T)
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to->copy_construct(from)
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// a wrapper for destruct if it has the Object trait
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fun maybe_destruct<T>(it:*T) {}
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fun maybe_destruct<T(Object)>(it:*T)
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it->destruct()
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obj shared_ptr<T> (Object){
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var data: *T;
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var refCount: int;
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fun construct(): *shared_ptr<T> {
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data = 0;
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refCount = 1;
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return this;
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}
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fun construct(newPtr: *T): *shared_ptr<T> {
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data = newPtr;
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refCount = 1;
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return this;
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}
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fun construct(newPtr: ref shared_ptr<T>): *shared_ptr<T> {
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data = newPtr.data;
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refCount = newPtr.refCount;
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refCount++;
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return this;
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}
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fun destruct(): void {
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if(refCount == 1){
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delete(data,1);
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refCount--;
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}
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}
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fun operator*(): ref T {
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return *data;
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}
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fun operator->(): *T {
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return data;
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}
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fun operator=(newPtr: ref shared_ptr<T>): ref shared_ptr<T> {
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if(this != &newPtr){
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if(refCount == 1){
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delete(data,1);
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refCount--;
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}
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//use copy constructor here???
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data = newPtr.data;
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refCount = newPtr.refCount;
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refCount++;
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}//end self-assignment check
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return *this;
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}
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fun operator=(newPtr: ref *T): ref shared_ptr<T> {
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data = newPtr;
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refCount = 1;
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delete(newPtr,1);
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return *this;
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}
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}; //end shared_ptr class
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