183 lines
6.4 KiB
Plaintext
183 lines
6.4 KiB
Plaintext
import mem:*
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import string:*
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import vector:*
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import ast_nodes:*
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// hmm, like the ast_node, this is another candadate for being fully an ADT
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// one issue is that there are properties shared between most of the options (indirection, say)
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adt base_type {
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none,
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object,
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template,
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template_type,
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void_return,
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boolean,
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character,
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integer,
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floating,
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double_precision,
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function
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}
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fun type_ptr(): *type {
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return new<type>()->construct()
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}
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fun type_ptr(definition: *ast_node): *type {
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return new<type>()->construct(definition)
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}
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fun type_ptr(base: base_type): *type return type_ptr(base, 0);
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fun type_ptr(base: base_type, indirection: int): *type {
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return new<type>()->construct(base, indirection)
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}
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fun type_ptr(parameters: vector<*type>, return_type: *type): *type return type_ptr(parameters, return_type, 0);
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fun type_ptr(parameters: vector<*type>, return_type: *type, indirection: int): *type {
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return new<type>()->construct(parameters, return_type, indirection)
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}
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fun type_ptr(traits: vector<string>): *type {
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return new<type>()->construct(traits)
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}
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obj type (Object) {
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var base: base_type
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var parameter_types: vector<*type>
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var return_type: *type
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var indirection: int
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var type_def: *ast_node
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var traits: vector<string>
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fun construct(): *type {
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base.copy_construct(&base_type::none())
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parameter_types.construct()
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indirection = 0
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return_type = null<type>()
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type_def = null<ast_node>()
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traits.construct()
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return this
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}
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fun construct(traits_in: vector<string>): *type {
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base.copy_construct(&base_type::template_type())
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parameter_types.construct()
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indirection = 0
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return_type = null<type>()
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type_def = null<ast_node>()
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traits.copy_construct(&traits_in)
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return this
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}
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fun construct(base_in: base_type, indirection_in: int): *type {
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base.copy_construct(&base_in)
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parameter_types.construct()
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indirection = indirection_in
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return_type = null<type>()
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type_def = null<ast_node>()
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traits.construct()
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return this
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}
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fun construct(type_def_in: *ast_node): *type {
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base.copy_construct(&base_type::object())
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parameter_types.construct()
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indirection = 0
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return_type = null<type>()
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type_def = type_def_in
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traits.construct()
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return this
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}
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fun construct(parameter_types_in: vector<*type>, return_type_in: *type, indirection_in: int): *type {
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base.copy_construct(&base_type::function())
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parameter_types.copy_construct(¶meter_types_in)
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return_type = return_type_in
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indirection = indirection_in
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type_def = null<ast_node>()
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traits.construct()
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return this
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}
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fun copy_construct(old: *type) {
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base.copy_construct(&old->base)
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parameter_types.copy_construct(&old->parameter_types)
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return_type = old->return_type
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indirection = old->indirection
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type_def = old->type_def
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traits.copy_construct(&old->traits)
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}
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fun operator=(other: ref type) {
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destruct()
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copy_construct(&other)
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}
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fun destruct() {
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base.destruct()
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parameter_types.destruct()
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traits.destruct()
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}
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fun operator!=(other: ref type):bool return !(*this == other);
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fun operator==(other: ref type):bool {
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if (parameter_types.size != other.parameter_types.size)
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return false
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for (var i = 0; i < parameter_types.size; i++;)
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if (!deref_equality(parameter_types[i], other.parameter_types[i]))
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return false
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return base == other.base && deref_equality(return_type, other.return_type) &&
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indirection == other.indirection && deref_equality(type_def, other.type_def) && traits == other.traits
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}
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fun to_string(): string {
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var all_string = string("traits:[")
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for (var i = 0; i < traits.size; i++;) all_string += traits[i]
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all_string += "] "
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for (var i = 0; i < indirection; i++;) all_string += "*"
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match (base) {
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base_type::none() return all_string + string("none")
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base_type::object() return all_string + type_def->type_def.name
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base_type::template() return all_string + string("template")
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base_type::template_type() return all_string + string("template_type")
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base_type::void_return() return all_string + string("void_return")
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base_type::boolean() return all_string + string("boolean")
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base_type::character() return all_string + string("character")
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base_type::integer() return all_string + string("integer")
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base_type::floating() return all_string + string("floating")
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base_type::double_precision() return all_string + string("double_precision")
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base_type::function() {
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var temp = all_string + string("fun(")
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parameter_types.for_each(fun(parameter_type: *type) temp += parameter_type->to_string() + ", ";)
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return temp + ")" + return_type->to_string()
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}
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}
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return string("impossible type, indirection:") + indirection
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}
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fun rank(): int {
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match (base) {
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base_type::character() return 1
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base_type::integer() return 2
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base_type::floating() return 3
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base_type::double_precision() return 4
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}
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return 0
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}
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fun clone(): *type return clone_with_indirection(indirection);
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fun clone_with_increased_indirection(): *type return clone_with_indirection(indirection+1);
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fun clone_with_increased_indirection(more: int): *type return clone_with_indirection(indirection+more);
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fun clone_with_decreased_indirection(): *type return clone_with_indirection(indirection-1);
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fun clone_with_indirection(ind: int): *type {
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var to_ret = new<type>()
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to_ret->copy_construct(this)
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to_ret->indirection = ind
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return to_ret
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}
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fun is_object(): bool {
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match (base) {
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base_type::object() return true
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}
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return false
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}
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fun is_function(): bool {
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match (base) {
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base_type::function() return true
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}
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return false
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}
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fun is_void(): bool {
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match (base) {
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base_type::void_return() return true
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}
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return false
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}
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}
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