123 lines
3.1 KiB
Plaintext
123 lines
3.1 KiB
Plaintext
import mem
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import vector
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import serialize
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fun max<T>(a: T, b: T): T {
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if (a > b)
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return a;
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return b;
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}
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fun min<T>(a: T, b: T): T {
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if (a > b)
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return b;
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return a;
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}
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fun make_pair<T,U>(first: T, second: U): pair<T,U> {
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var it.construct(first, second): pair<T,U>
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return it
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}
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// little ugly, but it works
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fun unpack<T,U>(first: ref T, second: ref U): unpack_dummy<T,U> {
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var toRet: unpack_dummy<T,U>
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toRet.first = &first
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toRet.second = &second
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return toRet
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}
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obj unpack_dummy<T,U> {
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var first: *T
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var second: *U
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fun operator=(p: ref pair<T,U>) {
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*first = p.first
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*second = p.second
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}
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}
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obj pair<T,U> (Object, Serializable) {
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var first: T
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var second: U
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fun construct(firstIn: T, secondIn: U): *pair<T,U> {
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mem::maybe_copy_construct(&first, &firstIn)
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mem::maybe_copy_construct(&second, &secondIn)
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return this
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}
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fun construct(): *pair<T,U> {
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mem::maybe_construct(&first)
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mem::maybe_construct(&second)
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return this
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}
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fun copy_construct(old: *pair<T,U>):void {
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mem::maybe_copy_construct(&first, &old->first)
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mem::maybe_copy_construct(&second, &old->second)
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}
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fun destruct():void {
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mem::maybe_destruct(&first)
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mem::maybe_destruct(&second)
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}
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fun serialize(): vector::vector<char> {
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return serialize::serialize(first) + serialize::serialize(second)
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}
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fun unserialize(it: ref vector::vector<char>, pos: int): int {
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// can't use unpack :( (b/c we can't make an already constructed empty one)
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var first_pair = serialize::unserialize<T>(it, pos)
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var second_pair = serialize::unserialize<U>(it, first_pair.second)
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mem::maybe_copy_construct(&first, &first_pair.first)
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mem::maybe_copy_construct(&second, &second_pair.first)
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return second_pair.second
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}
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// the old unnecessary template to prevent generation
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// if not used trick (in this case, changing out U with V)
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fun operator==<V>(other: ref pair<T,V>): bool {
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return first == other.first && second == other.second
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}
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}
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fun range(end:int): range {
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var toRet.construct(0, end, 1): range
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return toRet
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}
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fun range(begin: int, end:int): range {
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var toRet.construct(begin, end, 1): range
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return toRet
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}
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fun range(begin: int, end:int, step: int): range {
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var toRet.construct(begin, end, step): range
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return toRet
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}
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obj range {
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var begin: int
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var end: int
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var step: int
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fun construct(beginIn: int, endIn: int, stepIn: int) : *range {
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begin = beginIn
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end = endIn
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step = stepIn
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}
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fun for_each(func: fun(int):void):void {
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for (var i = begin; i < end; i+= step;)
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func(i)
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}
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fun map<T>(func: fun(int): T): vector::vector<T> {
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var ret.construct( (end-begin)/step + 1 ) : vector::vector<T>
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for (var i = begin; i < end; i+= step;)
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ret.addEnd(func(i))
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return ret
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}
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fun any_true(func: fun(int):bool):bool {
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for (var i = begin; i < end; i+= step;)
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if (func(i))
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return true
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return false
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}
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}
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