121 lines
3.0 KiB
Plaintext
121 lines
3.0 KiB
Plaintext
import vector
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import io
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import serialize
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import util
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fun set<T>(): set<T> {
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var toRet.construct() : set<T>
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return toRet
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}
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fun set<T>(item: T): set<T> {
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var toRet.construct() : set<T>
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toRet.add(item)
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return toRet
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}
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fun from_vector<T>(items: vector::vector<T>): set<T> {
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var toRet.construct() : set<T>
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items.for_each( fun(item: T) toRet.add(item); )
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return toRet
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}
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obj set<T> (Object, Serializable) {
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var data: vector::vector<T>
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fun construct(): *set<T> {
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data.construct()
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return this
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}
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fun construct(ammt: int): *set<T> {
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data.construct(ammt)
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return this
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}
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fun copy_construct(old: *set<T>) {
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data.copy_construct(&old->data)
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}
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fun operator=(rhs: ref set<T>) {
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/*destruct()*/
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/*copy_construct(&rhs)*/
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data = rhs.data
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}
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fun serialize(): vector::vector<char> {
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return serialize::serialize(data)
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}
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fun unserialize(it: ref vector::vector<char>, pos: int): int {
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return data.unserialize(it, pos)
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}
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fun operator==(rhs: ref set<T>): bool {
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if (size() != rhs.size())
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return false
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return !data.any_true( fun(item: T): bool return !rhs.contains(item); )
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}
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fun operator!=(rhs: ref set<T>): bool {
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return ! (*this == rhs)
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}
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fun destruct() {
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data.destruct()
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}
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fun size():int {
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return data.size
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}
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fun contains(items: ref set<T>): bool {
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return items.size() == 0 || !items.any_true( fun(item: T): bool return !contains(item); )
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}
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fun contains(item: ref T): bool {
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return data.find(item) != -1
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}
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fun operator+=(item: ref T) {
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add(item)
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}
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fun operator+=(items: ref set<T>) {
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add(items)
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}
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fun operator+(items: ref set<T>): set<T> {
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var to_ret.copy_construct(this): set<T>
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to_ret.add(items)
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return to_ret
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}
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fun add(item: ref T) {
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if (!contains(item))
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data.add(item)
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}
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fun add_all(items: ref set<T>) {
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add(items)
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}
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fun add(items: ref set<T>) {
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items.for_each( fun(item: ref T) add(item); )
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}
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fun remove(item: ref T) {
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var idx = data.find(item)
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if (idx == -1) {
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/*io::println("CANNOT FIND ITEM TO REMOVE")*/
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return
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}
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data.remove(idx)
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}
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fun for_each(func: fun(ref T):void) {
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data.for_each(func)
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}
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fun for_each(func: fun(T):void) {
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data.for_each(func)
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}
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fun any_true(func: fun(T):bool):bool {
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return data.any_true(func)
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}
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fun reduce<U>(func: fun(T,U): U, initial: U): U {
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return data.reduce(func, initial)
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}
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fun flatten_map<U>(func: fun(T):set<U>):set<U> {
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var newSet.construct(size()): set<U>
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for (var i = 0; i < size(); i++;)
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func(data[i]).for_each(fun(item: ref U) newSet.add(item);)
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return newSet
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}
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fun filter(func: fun(T):bool):set<T> {
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var newSet.construct(): set<T>
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newSet.data = data.filter(func)
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return newSet
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}
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}
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