70 lines
1.3 KiB
C++
70 lines
1.3 KiB
C++
#include "Symbol.h"
|
|
|
|
Symbol::Symbol() {
|
|
this->name = "UninitlizedSymbol";
|
|
this->terminal = false;
|
|
this->subTree = NULL;
|
|
value = "NoValue";
|
|
}
|
|
|
|
Symbol::Symbol(std::string name, bool isTerminal) {
|
|
this->name = name;
|
|
this->terminal = isTerminal;
|
|
this->subTree = NULL;
|
|
value = "NoValue";
|
|
}
|
|
|
|
Symbol::Symbol(std::string name, bool isTerminal, std::string value) {
|
|
this->name = name;
|
|
this->terminal = isTerminal;
|
|
this->subTree = NULL;
|
|
this->value = value;
|
|
}
|
|
|
|
Symbol::Symbol(std::string name, bool isTerminal, NodeTree<Symbol>* tree) {
|
|
this->name = name;
|
|
this->terminal = isTerminal;
|
|
this->subTree = tree;
|
|
}
|
|
|
|
Symbol::~Symbol() {
|
|
|
|
}
|
|
|
|
const bool Symbol::operator==(const Symbol &other) const {
|
|
return( name == other.name && terminal == other.terminal);
|
|
}
|
|
|
|
const bool Symbol::operator!=(const Symbol &other) const {
|
|
return(!this->operator==(other));
|
|
}
|
|
|
|
const bool Symbol::operator<(const Symbol &other) const {
|
|
return name < other.getName();
|
|
}
|
|
|
|
std::string Symbol::getName() const {
|
|
return(name);
|
|
}
|
|
|
|
std::string Symbol::getValue() const {
|
|
return(value);
|
|
}
|
|
|
|
std::string Symbol::toString() const {
|
|
return(name + (terminal ? " " + value : ""));
|
|
}
|
|
|
|
void Symbol::setSubTree(NodeTree<Symbol>* tree) {
|
|
subTree = tree;
|
|
}
|
|
|
|
NodeTree<Symbol>* Symbol::getSubTree() {
|
|
return subTree;
|
|
}
|
|
|
|
bool Symbol::isTerminal() {
|
|
return terminal;
|
|
}
|
|
|