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kraken/stdlib/mem.krak

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import io:*
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__if_comp__ __C__ simple_passthrough """
#include <stdlib.h>
"""
/* we have a template versions so we don't have to cast (because we don't have that yet) */
fun malloc<T>(size: int): T* {
var memPtr: T*;
__if_comp__ __C__ {
simple_passthrough( size = size, memPtr = memPtr : memPtr = memPtr :) """
memPtr = malloc(size);
"""
}
return memPtr;
}
fun free<T>(memPtr: T*): void {
__if_comp__ __C__ {
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simple_passthrough(memPtr = memPtr ::) """
free(memPtr);
"""
}
}
fun sizeof<T>(): int {
var testObj: T*;
var result: int;
__if_comp__ __C__ {
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simple_passthrough(testObj = testObj : result = result:) """
int result = sizeof(*testObj);
"""
}
return result;
}
fun new<T>(count: int): T* {
return malloc<T>( sizeof<T>() * count );
}
fun new<T>(): T* {
return new<T>(1);
}
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: T*, itemCount: int): void {
delete<T>(toDelete);
}
/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
fun delete<T(Object)>(toDelete: T*, itemCount: int): void {
// start at one because the actual delete will call the destructor of the first one as it
// finishes the pointer
for (var i: int = 1; i < itemCount; i++;)
toDelete[i].destruct();
delete<T>(toDelete);
}
/* We specilize on the trait Object to decide on whether or not the destructor should be called */
fun delete<T>(toDelete: T*): void {
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free<T>(toDelete);
}
fun delete<T(Object)>(toDelete: T*): void {
toDelete->destruct();
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free<T>(toDelete);
}
// a wrapper for construct if it has the Object trait
fun maybe_construct<T>(it:T*):T* {
return it
}
fun maybe_construct<T(Object)>(it:T*):T* {
return it->construct()
}
// a wrapper for copy constructing if it has the Object trait
fun maybe_copy_construct<T>(to:T*, from:T*):void {
*to = *from
}
fun maybe_copy_construct<T(Object)>(to:T*, from:T*):void {
to->copy_construct(from)
}
// a wrapper for destruct if it has the Object trait
fun maybe_destruct<T>(it:T*):void {}
fun maybe_destruct<T(Object)>(it:T*):void {
it->destruct()
}