vector and vector test are finally working! Also found some bugs that I don't have time to fix before bed. Added file future_features.txt to keep track of bugs and features.

This commit is contained in:
Nathan Braswell
2014-07-28 01:52:15 -07:00
parent 87ad0c187e
commit 4cf8dbbd5b
9 changed files with 183 additions and 117 deletions

10
future_features.txt Normal file
View File

@@ -0,0 +1,10 @@
Declaration of a pointer and multiplication are ambigious!
( T* a; maybe either a declaration or a multiplication)
Fix destructors being placed after return.
Fix functions before declaration? (in class? (this is from an old file))
Template instantiation without explicit type param
Fix // comment right before top level function declaration. Something to do
with the return as /* comment */ does not have that problem
for in or for each loops
Traits on aliases, maybe that keep their old traits?

View File

@@ -18,11 +18,13 @@ class CGenerator {
CGenerator();
~CGenerator();
void generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs, std::string outputName);
std::string generateClassStruct(NodeTree<ASTData>* from);
std::string generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject = NULL);
std::string generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTree<ASTData>* definition);
static std::string ValueTypeToCType(Type *type);
static std::string ValueTypeToCTypeDecoration(Type *type);
static std::string CifyName(std::string name);
std::string generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from);
std::string generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from, std::string *functionPrototype);
NodeTree<ASTData>* getMethodsObjectType(NodeTree<ASTData>* scope, std::string functionName);
std::string generatorString;
private:

View File

@@ -96,7 +96,7 @@ declaration_statement = type WS identifier WS "=" WS boolean_expression | type W
alphanumeric = alphanumeric numeric | alphanumeric alpha | numeric | alpha ;
hexadecimal = "0x(1|2|3|4|5|6|7|8|9|a|b|c|d|e|f)+" ;
sign = "\+|-" WS | ;
integer = sign numeric | sign hexadecimal | "null" ;
integer = sign numeric | sign hexadecimal ;
floating_literal = sign numeric "." numeric | sign numeric "." numeric alpha ;
bool = "true" | "false" | "True" | "False" ;
character = "'(`|1|2|3|4|5|6|7|8|9|0|-|=| |q|w|e|r|t|y|u|i|o|p|[|]|\\|a|s|d|f|g|h|j|k|l|;|'|

View File

@@ -17,14 +17,14 @@ ASTTransformation::ASTTransformation(Importer *importerIn) {
languageLevelOperators["&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&", true), NULL)));
languageLevelOperators["--"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("--", true), NULL)));
languageLevelOperators["++"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("++", true), NULL)));
languageLevelOperators["=="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), NULL)));
languageLevelOperators["<="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), NULL)));
languageLevelOperators[">="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), NULL)));
languageLevelOperators["<"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), NULL)));
languageLevelOperators[">"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), NULL)));
languageLevelOperators["&&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), NULL)));
languageLevelOperators["||"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), NULL)));
languageLevelOperators["!"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), NULL)));
languageLevelOperators["=="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), new Type(boolean))));
languageLevelOperators["<="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), new Type(boolean))));
languageLevelOperators[">="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), new Type(boolean))));
languageLevelOperators["<"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), new Type(boolean))));
languageLevelOperators[">"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), new Type(boolean))));
languageLevelOperators["&&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), new Type(boolean))));
languageLevelOperators["||"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), new Type(boolean))));
languageLevelOperators["!"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), new Type(boolean))));
languageLevelOperators["*="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("*=", true), NULL)));
languageLevelOperators["+="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("+=", true), NULL)));
languageLevelOperators["-="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("-=", true), NULL)));
@@ -651,10 +651,14 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 1))); //Indirection of 1 for array
} else if (name == "string" || name == "triple_quoted_string") {
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 1))); //Indirection of 1 for array
}else if (name == "character") {
} else if (name == "character") {
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 0))); //Indirection of 0 for character
} else if (name == "bool") {
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(boolean, 0))); //Indirection of 0 for character
} else if (name == "AmbiguityPackOuter" || name == "AmbiguityPackInner") {
std::cout << "///////////////////////////////////////////////////////////////////////////////" << std::endl;
std::cout << "Ambigious program when parsed by this grammer! This is a bug, please report it." << std::endl;
std::cout << "///////////////////////////////////////////////////////////////////////////////" << std::endl;
throw "Ambigious parse!";
} else {
// Should get rid of this eventually. Right now it handles cases like sign, alpha, a comma, etc
@@ -1128,10 +1132,11 @@ Type* ASTTransformation::typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<A
std::cout << "Adding to top scope and template's origional scope with fullyInstantiatedName " << fullyInstantiatedName << std::endl;
topScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
topScope->addChild(typeDefinition); //Add this object the the highest scope's
NodeTree<ASTData>* templateHighScope = templateDefinition->getDataRef()->scope["~enclosing_scope"][0];
if (topScope != templateHighScope)
templateHighScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
//NodeTree<ASTData>* templateHighScope = templateDefinition->getDataRef()->scope["~enclosing_scope"][0];
//if (topScope != templateHighScope)
//templateHighScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
// We put it in the scope of the template so that it can find itself (as it's scope is its template definition)
templateDefinition->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
//Note that the instantiated template's scope is the template's definition.
typeDefinition->getDataRef()->scope["~enclosing_scope"].push_back(templateDefinition);
@@ -1184,7 +1189,12 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
if (instantiatedFunction) {
std::cout << fullyInstantiatedName << " already exists! Returning" << std::endl;
return instantiatedFunction;
} else {
} else {
instantiatedFunction = functionLookup(topScope, fullyInstantiatedName, types);
if (instantiatedFunction) {
std::cout << fullyInstantiatedName << "already exists! Found in TopScope" << std::endl;
return instantiatedFunction;
}
std::cout << fullyInstantiatedName << " does NOT exist" << std::endl;
}
@@ -1210,13 +1220,14 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
skipChildren.insert(0);
skipChildren.insert(1);
skipChildren.insert(2);
scope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
//scope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
instantiatedFunction->getDataRef()->scope["~enclosing_scope"].push_back(templateDefinition->getDataRef()->scope["~enclosing_scope"][0]); //Instantiated Template Function's scope is it's template's definition's scope
topScope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
topScope->addChild(instantiatedFunction); //Add this object the the highest scope's
std::cout << "About to do children of " << functionName << " to " << fullyInstantiatedName << std::endl;
instantiatedFunction->addChildren(transformChildren(templateSyntaxTree->getChildren(), skipChildren, instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement));
topScope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
topScope->addChild(instantiatedFunction); //Add this object the the highest scope's
std::cout << "Fully Instantiated function " << functionName << " to " << fullyInstantiatedName << std::endl;

View File

@@ -15,7 +15,8 @@ void CGenerator::generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs,
std::ofstream outputCFile;
outputCFile.open(i->first + ".c");
if (outputCFile.is_open()) {
outputCFile << generate(i->second);
// Prequel common to all files
outputCFile << "#include <stdbool.h>\n#include <stdlib.h>\n#include <stdio.h>\n" << generate(i->second);
} else {
std::cout << "Cannot open file " << i->first << ".c" << std::endl;
}
@@ -35,64 +36,109 @@ std::string CGenerator::tabs() {
return returnTabs;
}
std::string CGenerator::generateClassStruct(NodeTree<ASTData>* from) {
auto data = from->getData();
auto children = from->getChildren();
std::string objectString = "struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
tabLevel++;
for (int i = 0; i < children.size(); i++) {
std::cout << children[i]->getName() << std::endl;
if (children[i]->getName() != "function")
objectString += tabs() + generate(children[i], nullptr) + "\n";
}
tabLevel--;
objectString += "};";
return objectString;
}
// This method recurseivly generates all aliases of some definition
std::string CGenerator::generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTree<ASTData>* definition) {
auto scope = scopeNode->getDataRef()->scope;
std::string output;
for (auto i = scope.begin(); i != scope.end(); i++) {
for (auto declaration : i->second) {
auto declarationData = declaration->getDataRef();
if (declarationData->type == type_def
&& declarationData->valueType->typeDefinition != declaration
&& declarationData->valueType->typeDefinition == definition) {
output += "typedef " + CifyName(definition->getDataRef()->symbol.getName()) + " " + CifyName(declarationData->symbol.getName()) + ";\n";
// Recursively add the ones that depend on this one
output += generateAliasChains(scopeNode, declaration);
}
}
}
return output;
}
//The enclosing object is for when we're generating the inside of object methods. They allow us to check scope lookups against the object we're in
std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject) {
ASTData data = from->getData();
std::vector<NodeTree<ASTData>*> children = from->getChildren();
std::string output = "";
std::string output;
switch (data.type) {
case translation_unit:
//Do here because we may need the typedefs before the declarations of variables
//Note that we need to be careful of the order, though, as some declarations depend on others.
//What is this then? It's a poset! Wooo posets!
{
// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
//
// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
// Also, other typedefs follow after their naming.
// Second Pass: All top level variable declarations
// Third Pass: Define all actual structs of a class, in correct order (done with posets)
// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
// (this includes object methods)
// Fifth Pass: Define all functions (including object methods).
// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
// are done simultanously, but append to different strings that are then concatinated properly, in order.
std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
std::string classStructs = "/**\n * Class Structs\n */\n\n";
std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
Poset<NodeTree<ASTData>*> typedefPoset;
for (int i = 0; i < children.size(); i++) {
if (children[i]->getDataRef()->type == type_def) {
typedefPoset.addVertex(children[i]); //We add this definition by itthis just in case there are no dependencies.
//If it has dependencies, there's no harm in adding it here
//Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
//we will add a dependency from this definition to that definition in the poset.
// If we're an alias type, continue. We handle those differently
if (children[i]->getDataRef()->valueType->typeDefinition != children[i])
continue;
typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
// If it has dependencies, there's no harm in adding it here
// Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
// we will add a dependency from this definition to that definition in the poset.
std::vector<NodeTree<ASTData>*> classChildren = children[i]->getChildren();
for (auto j : classChildren) {
if (j->getDataRef()->type == declaration_statement) {
Type* decType = j->getChildren()[0]->getDataRef()->valueType; //Type of the declaration
if (decType->typeDefinition && decType->getIndirection() == 0) //If this is a custom type and not a pointer
typedefPoset.addRelationship(children[i], decType->typeDefinition); //Add a dependency
Type* decType = j->getChildren()[0]->getDataRef()->valueType; // Type of the declaration
if (decType->typeDefinition && decType->getIndirection() == 0) // If this is a custom type and not a pointer
typedefPoset.addRelationship(children[i], decType->typeDefinition); // Add a dependency
}
}
//In case there are pointer dependencies. We don't do this if this is an alias type
if (children[i]->getDataRef()->valueType->typeDefinition == children[i])
output += "struct " + CifyName(children[i]->getDataRef()->symbol.getName()) + ";\n";
else {
Type *aliasType = children[i]->getDataRef()->valueType;
if (aliasType->typeDefinition && !aliasType->templateDefinition) //Isn't uninstantiated template or 0 parameter class, so must be alias. if typeDefinition isn't null, then it's an alias of a custom, not a primitive, type.
typedefPoset.addRelationship(children[i], children[i]->getDataRef()->valueType->typeDefinition); //An alias typedef depends on the type it aliases being declared before it
}
}
}
//Now generate the typedef's in the correct, topological order
for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
output += generate(i, enclosingObject) + "\n";
classStructs += generateClassStruct(i) + "\n";
//Declare everything in translation unit scope here. (allows stuff from other files, automatic forward declarations)
for (auto i = data.scope.begin(); i != data.scope.end(); i++) {
for (auto overloadedMembers : i->second) {
NodeTree<ASTData>* declaration = overloadedMembers;
for (auto declaration : i->second) {
std::vector<NodeTree<ASTData>*> decChildren = declaration->getChildren();
ASTData declarationData = declaration->getData();
switch(declarationData.type) {
case identifier:
output += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
variableDeclarations += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
break;
case function:
{
if (declarationData.valueType->baseType == template_type)
output += "/* template function " + declarationData.symbol.toString() + " */\n";
functionPrototypes += "/* template function " + declarationData.symbol.toString() + " */\n";
else if (decChildren.size() == 0) //Not a real function, must be a built in passthrough
output += "/* built in function: " + declarationData.symbol.toString() + " */\n";
functionPrototypes += "/* built in function: " + declarationData.symbol.toString() + " */\n";
else {
output += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
std::string nameDecoration, parameters;
for (int j = 0; j < decChildren.size()-1; j++) {
if (j > 0)
@@ -100,24 +146,51 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
parameters += ValueTypeToCType(decChildren[j]->getData().valueType) + " " + generate(decChildren[j], enclosingObject);
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
}
output += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
functionPrototypes += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
// Only generate function if this is the unit it was defined in
std::cout << "Generating " << CifyName(declarationData.symbol.getName()) << std::endl;
if (contains(children, declaration))
functionDefinitions += generate(declaration, enclosingObject);
}
}
break;
case type_def:
//type
output += "/*typedef " + declarationData.symbol.getName() + " */\n";
break;
case type_def:
//type
plainTypedefs += "/*typedef " + declarationData.symbol.getName() + " */\n";
if (declarationData.valueType->baseType == template_type) {
plainTypedefs += "/* non instantiated template " + declarationData.symbol.getName() + " */";
} else if (declarationData.valueType->typeDefinition != declaration) {
if (declarationData.valueType->typeDefinition)
continue; // Aliases of objects are done with the thing it alises
// Otherwise, we're actually a renaming of a primitive, can generate here
plainTypedefs += "typedef " + ValueTypeToCType(declarationData.valueType) + " " + CifyName(declarationData.symbol.getName()) + ";\n";
plainTypedefs += generateAliasChains(from, declaration);
} else {
plainTypedefs += "typedef struct __struct_dummy_" + CifyName(declarationData.symbol.getName()) + "__ " + CifyName(declarationData.symbol.getName()) + ";\n";
functionPrototypes += "/* Method Prototypes for " + declarationData.symbol.getName() + " */\n";
// We use a seperate string for this because we only include it if this is the file we're defined in
std::string objectFunctionDefinitions = "/* Method Definitions for " + declarationData.symbol.getName() + " */\n";
for (int j = 0; j < decChildren.size(); j++) {
std::cout << decChildren[j]->getName() << std::endl;
if (decChildren[j]->getName() == "function") //If object method
objectFunctionDefinitions += generateObjectMethod(declaration, decChildren[j], &functionPrototypes) + "\n";
}
// Add all aliases to the plain typedefs. This will add any alias that aliases to this object, and any alias that aliases to that, and so on
plainTypedefs += generateAliasChains(from, declaration);
functionPrototypes += "/* Done with " + declarationData.symbol.getName() + " */\n";
// If this is the file the object is defined in, include methods
if (contains(children, declaration))
functionDefinitions += objectFunctionDefinitions + "/* Done with " + declarationData.symbol.getName() + " */\n";
}
break;
default:
//std::cout << "Declaration? named " << declaration->getName() << " of unknown type " << ASTData::ASTTypeToString(declarationData.type) << " in translation unit scope" << std::endl;
output += "/*unknown declaration named " + declaration->getName() + "*/\n";
}
}
}
//Do here because we need the newlines
for (int i = 0; i < children.size(); i++)
if (children[i]->getDataRef()->type != type_def)
output += generate(children[i], enclosingObject) + "\n";
output += plainTypedefs + variableDeclarations + classStructs + functionPrototypes + functionDefinitions;
return output;
}
break;
@@ -139,31 +212,8 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
std::string preName;
if (enclosingObject && enclosingObject->getDataRef()->scope.find(data.symbol.getName()) != enclosingObject->getDataRef()->scope.end())
preName += "this->";
if (false)
for (int j = 0; j < children.size()-1; j++)
preName += ValueTypeToCType(children[j]->getData().valueType) + "_";
return preName + CifyName(data.symbol.getName()); //Cifying does nothing if not an operator overload
}
case type_def:
if (data.valueType->baseType == template_type) {
return "/* non instantiated template " + data.symbol.getName() + " */";
} else if (data.valueType->typeDefinition != from) {
return "typedef " + ValueTypeToCType(data.valueType) + " " + data.symbol.getName() + ";";
} else {
std::string objectString = "typedef struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
std::string postString; //The functions have to be outside the struct definition
tabLevel++;
for (int i = 0; i < children.size(); i++) {
std::cout << children[i]->getName() << std::endl;
if (children[i]->getName() == "function") //If object method
postString += generateObjectMethod(from, children[i]) + "\n";
else
objectString += tabs() + generate(children[i], enclosingObject) + "\n";
}
tabLevel--;
objectString += "} " + CifyName(data.symbol.getName()) + ";";
return objectString + postString; //Functions come after the declaration of the struct
}
case function:
{
if (data.valueType->baseType == template_type)
@@ -191,7 +241,10 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
output += line;
if (children[i]->getChildren().size() && children[i]->getChildren()[0]->getDataRef()->type == declaration_statement) {
NodeTree<ASTData> *identifier = children[i]->getChildren()[0]->getChildren()[0];
NodeTree<ASTData> *typeDefinition = identifier->getDataRef()->valueType->typeDefinition;
Type* declarationType = identifier->getDataRef()->valueType;
if (declarationType->getIndirection())
continue;
NodeTree<ASTData> *typeDefinition = declarationType->typeDefinition;
if (!typeDefinition)
continue;
if (typeDefinition->getDataRef()->scope.find("destruct") == typeDefinition->getDataRef()->scope.end())
@@ -261,13 +314,13 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
if (funcType == function) {
if (name == "++" || name == "--")
return generate(children[1], enclosingObject) + name;
if ( (name == "*" || name == "&") && children.size() == 2) //Is dereference, not multiplication, or address-of
if ( (name == "*" || name == "&" || name == "!" ) && children.size() == 2) //Is dereference, not multiplication, address-of, or other unary operator
return name + "(" + generate(children[1], enclosingObject) + ")";
if (name == "[]")
return "(" + generate(children[1], enclosingObject) + ")[" +generate(children[2],enclosingObject) + "]";
if (name == "+" || name == "-" || name == "*" || name == "/" || name == "==" || name == ">=" || name == "<=" || name == "!="
|| name == "<" || name == ">" || name == "%" || name == "+=" || name == "-=" || name == "*=" || name == "/=" || name == "||"
|| name == "&&" || name == "!" )
|| name == "&&")
return "((" + generate(children[1], enclosingObject) + ")" + name + "(" + generate(children[2], enclosingObject) + "))";
else if (name == "." || name == "->") {
if (children.size() == 1)
@@ -310,7 +363,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
//Check to see if we're inside of an object and this is a method call
bool isSelfObjectMethod = enclosingObject && contains(enclosingObject->getChildren(), children[0]);
if (isSelfObjectMethod)
output += enclosingObject->getDataRef()->symbol.getName() +"__";
output += CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
/*HERE*/ output += CifyName(name + nameDecoration) + "(";
if (isSelfObjectMethod)
output += children.size() > 1 ? "this," : "this";
@@ -349,8 +402,9 @@ NodeTree<ASTData>* CGenerator::getMethodsObjectType(NodeTree<ASTData>* scope, st
scope = scope->getDataRef()->valueType->typeDefinition;
return (scope->getDataRef()->scope.find(functionName) != scope->getDataRef()->scope.end()) ? scope : NULL;
}
std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from) {
std::string output;
// Returns the function prototype in the out param and the full definition normally
std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from, std::string *functionPrototype) {
ASTData data = from->getData();
Type enclosingObjectType = *(enclosingObject->getDataRef()->valueType); //Copy a new type so we can turn it into a pointer if we need to
enclosingObjectType.increaseIndirection();
@@ -360,10 +414,11 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
parameters += ", " + ValueTypeToCType(children[i]->getData().valueType) + " " + generate(children[i]);
nameDecoration += "_" + ValueTypeToCTypeDecoration(children[i]->getData().valueType);
}
output += "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
+ CifyName(data.symbol.getName()) + nameDecoration + "(" + ValueTypeToCType(&enclosingObjectType)
+ " this" + parameters + ")\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
return output;
+ " this" + parameters + ")";
*functionPrototype += functionSignature + ";\n";
return functionSignature + "\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
}
std::string CGenerator::ValueTypeToCType(Type *type) {
@@ -407,7 +462,7 @@ std::string CGenerator::ValueTypeToCTypeDecoration(Type *type) {
switch (type->baseType) {
case none:
if (type->typeDefinition)
return_type = type->typeDefinition->getDataRef()->symbol.getName();
return_type = CifyName(type->typeDefinition->getDataRef()->symbol.getName());
else
return_type = "none";
break;

View File

@@ -2,10 +2,10 @@ __if_comp__ __C__ __simple_passthrough__ """
#include <stdlib.h>
"""
char* nullPtr = 0;
/* we have a template versions so we don't have to cast (because we don't have that yet) */
char* malloc(int size) {
char* memPtr = nullPtr;
template <T> T* malloc(int size) {
T* memPtr = 0;
__if_comp__ __C__ {
__simple_passthrough__ """
memPtr = malloc(size);
@@ -14,15 +14,6 @@ char* malloc(int size) {
return memPtr;
}
void free(char* memPtr) {
__if_comp__ __C__ {
__simple_passthrough__ """
free(memPtr);
"""
}
}
/* we have a template version so we don't have to cast */
template <T> void free(T* memPtr) {
__if_comp__ __C__ {
__simple_passthrough__ """
@@ -43,7 +34,7 @@ template <T> int sizeof() {
}
template <T> T* new(int count) {
return malloc( sizeof<T>() * count );
return malloc<T>( sizeof<T>() * count );
}
template <T> T* new() {
@@ -55,6 +46,7 @@ template <T> void delete(T* toDelete, int itemCount) {
delete<T>(toDelete);
}
/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
template <T(Destructable)> void delete(T* toDelete, int itemCount) {
for (int i = 0; i < itemCount; i++;)
toDelete[i].destruct();

View File

@@ -1,15 +1,13 @@
import mem;
import util;
import io;
typedef template<T> vector (Destructable) {
T *data;
int size;
int available;
bool destroyItems;
vector<T>* construct(bool destroyItemsIn) {
destroyItems = destroyItemsIn;
return construct();
vector<T>* construct() {
size = 0;
available = 8;
data = new<T>(8);
@@ -17,17 +15,14 @@ typedef template<T> vector (Destructable) {
}
void destruct() {
if (destroyItems)
delete<T>(data, size);
else
delete<T>(data);
delete<T>(data);
}
bool resize(int newSize) {
T* newData = new<T>(newSize);
if (!newData)
return false;
for (int i = 0; i < lesser(size, newSize); i++;)
for (int i = 0; i < lesser<int>(size, newSize); i++;)
newData[i] = data[i];
delete<T>(data, 0);
return true;
@@ -38,8 +33,10 @@ typedef template<T> vector (Destructable) {
}
T get(int index) {
if (index < 0 || index >= size)
return null;
if (index < 0 || index >= size) {
println("Vector access out of bounds! Retuning 0th element as sanest option");
return data[0];
}
return data[index];
}
@@ -53,6 +50,6 @@ typedef template<T> vector (Destructable) {
size++;
else
resize(size*2);
data[size-1];
data[size-1] = dataIn;
}
};

View File

@@ -1,3 +1,2 @@
1337
Destroyed!

View File

@@ -9,17 +9,17 @@ typedef AbleToBeDestroyed (Destructable) {
};
int main() {
vector<int> intVec.construct(false);
vector<int> intVec.construct();
intVec.addEnd(1);
intVec.addEnd(3);
intVec.addEnd(3);
intVec.addEnd(7);
for (int i = 0; i < intVec.size(); i++;)
for (int i = 0; i < intVec.size; i++;)
print(intVec.at(i));
println();
vector<AbleToBeDestroyed>* desVec = new<vector<AbleToBeDestroyed>>()->construct(true);
vector<AbleToBeDestroyed>* desVec = new<vector<AbleToBeDestroyed>>()->construct();
AbleToBeDestroyed testDestruct;
desVec->addEnd(testDestruct);
delete<vector<AbleToBeDestroyed>>(desVec);