Closures work\!
This commit is contained in:
@@ -42,8 +42,6 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
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virtual NodeTree<ASTData>* transform(NodeTree<Symbol>* from);
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NodeTree<ASTData>* transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements);
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std::vector<NodeTree<ASTData>*> transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements);
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std::vector<Type> mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes);
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std::vector<Type*> mapNodesToTypePointers(std::vector<NodeTree<ASTData>*> nodes);
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std::string concatSymbolTree(NodeTree<Symbol>* root);
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NodeTree<ASTData>* doFunction(NodeTree<ASTData>* scope, std::string lookup, std::vector<NodeTree<ASTData>*> nodes, std::map<std::string, Type*> templateTypeReplacements);
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@@ -73,4 +71,7 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
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int lambdaID = 0;
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};
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std::vector<Type> mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes);
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std::vector<Type*> mapNodesToTypePointers(std::vector<NodeTree<ASTData>*> nodes);
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#endif
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@@ -12,6 +12,8 @@
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#include "NodeTree.h"
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#include "ASTData.h"
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#include "Type.h"
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// for mapNodesToTypes
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#include "ASTTransformation.h"
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#include "util.h"
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#include "Poset.h"
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@@ -31,6 +33,8 @@ class CGenerator {
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std::pair<std::string, std::string> generateTranslationUnit(std::string name, std::map<std::string, NodeTree<ASTData>*> ASTs);
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CCodeTriple generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject = NULL, bool justFuncName = false, NodeTree<ASTData>* enclosingFunction = NULL);
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std::string generateAliasChains(std::map<std::string, NodeTree<ASTData>*> ASTs, NodeTree<ASTData>* definition);
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std::string closureStructType(std::set<NodeTree<ASTData>*> closedVariables);
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std::string ValueTypeToCType(Type *type, std::string, ClosureTypeSpecialType closureSpecial = ClosureTypeRegularNone);
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std::string ValueTypeToCTypeDecoration(Type *type, ClosureTypeSpecialType closureSpecial = ClosureTypeRegularNone);
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std::string ValueTypeToCTypeThingHelper(Type *type, std::string ptrStr, ClosureTypeSpecialType closureSpecial);
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@@ -52,6 +56,7 @@ class CGenerator {
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std::string linkerString;
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std::string functionTypedefString;
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std::map<Type, std::pair<std::string, std::string>> functionTypedefMap;
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std::map<std::set<NodeTree<ASTData>*>, std::string> closureStructMap;
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std::vector<std::vector<NodeTree<ASTData>*>> distructDoubleStack;
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std::stack<int> loopDistructStackDepth;
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std::vector<std::vector<NodeTree<ASTData>*>> deferDoubleStack;
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@@ -794,26 +794,6 @@ std::vector<NodeTree<ASTData>*> ASTTransformation::transformChildren(std::vector
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return transformedChildren;
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}
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//Extract types from already transformed nodes
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std::vector<Type*> ASTTransformation::mapNodesToTypePointers(std::vector<NodeTree<ASTData>*> nodes) {
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std::vector<Type*> types;
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for (auto i : nodes) {
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std::cout << i->getDataRef()->toString() << std::endl;
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types.push_back((i->getDataRef()->valueType));
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}
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return types;
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}
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//Extract types from already transformed nodes
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std::vector<Type> ASTTransformation::mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes) {
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std::vector<Type> types;
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for (auto i : nodes) {
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std::cout << i->getDataRef()->toString() << std::endl;
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types.push_back(*(i->getDataRef()->valueType));
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}
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return types;
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}
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//Simple way to extract strings from syntax trees. Used often for identifiers, strings, types
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std::string ASTTransformation::concatSymbolTree(NodeTree<Symbol>* root) {
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std::string concatString;
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@@ -929,24 +909,24 @@ bool ASTTransformation::inScopeChain(NodeTree<ASTData>* node, NodeTree<ASTData>*
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// used to calculate the closedvariables for closures
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std::set<NodeTree<ASTData>*> ASTTransformation::findVariablesToClose(NodeTree<ASTData>* func, NodeTree<ASTData>* stat) {
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std::set<NodeTree<ASTData>*> closed;
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for (auto child: stat->getChildren()) {
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//enum ASTType {undef, translation_unit, interpreter_directive, import, identifier, type_def,
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//function, code_block, typed_parameter, expression, boolean_expression, statement,
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//if_statement, while_loop, for_loop, return_statement, break_statement, continue_statement, defer_statement,
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//assignment_statement, declaration_statement, if_comp, simple_passthrough, passthrough_params,
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//in_passthrough_params, out_passthrough_params, opt_string, param_assign, function_call, value};
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if (child->getDataRef()->type == function || child->getDataRef()->type == translation_unit
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|| child->getDataRef()->type == type_def || child->getDataRef()->type == value
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)
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continue;
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if (child->getDataRef()->type == function_call && (child->getDataRef()->symbol.getName() == "." || child->getDataRef()->symbol.getName() == "->")) {
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// only search on the left side of access operators like . and ->
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auto recClosed = findVariablesToClose(func, child->getChildren().front());
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closed.insert(recClosed.begin(), recClosed.end());
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continue;
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}
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if (child->getDataRef()->type == identifier && !inScopeChain(child, func))
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closed.insert(child);
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if (stat->getDataRef()->type == function || stat->getDataRef()->type == translation_unit
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|| stat->getDataRef()->type == type_def || stat->getDataRef()->type == value
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)
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return closed;
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if (stat->getDataRef()->type == function_call && (stat->getDataRef()->symbol.getName() == "." || stat->getDataRef()->symbol.getName() == "->")) {
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// only search on the left side of access operators like . and ->
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auto recClosed = findVariablesToClose(func, stat->getChildren()[1]);
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closed.insert(recClosed.begin(), recClosed.end());
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return closed;
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}
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if (stat->getDataRef()->type == identifier && !inScopeChain(stat, func))
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closed.insert(stat);
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for (auto child: stat->getChildren()) {
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auto recClosed = findVariablesToClose(func, child);
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closed.insert(recClosed.begin(), recClosed.end());
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}
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@@ -1671,3 +1651,22 @@ NodeTree<ASTData>* ASTTransformation::addToScope(std::string name, NodeTree<ASTD
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}
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//Extract types from already transformed nodes
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std::vector<Type*> mapNodesToTypePointers(std::vector<NodeTree<ASTData>*> nodes) {
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std::vector<Type*> types;
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for (auto i : nodes) {
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std::cout << i->getDataRef()->toString() << std::endl;
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types.push_back((i->getDataRef()->valueType));
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}
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return types;
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}
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//Extract types from already transformed nodes
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std::vector<Type> mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes) {
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std::vector<Type> types;
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for (auto i : nodes) {
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std::cout << i->getDataRef()->toString() << std::endl;
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types.push_back(*(i->getDataRef()->valueType));
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}
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return types;
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}
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@@ -200,7 +200,7 @@ std::pair<std::string, std::string> CGenerator::generateTranslationUnit(std::str
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else {
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std::string nameDecoration, parameters;
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if (declarationData.closedVariables.size())
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parameters += "struct closed *closed_varibles";
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parameters += closureStructType(declarationData.closedVariables) + "*";
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for (int j = 0; j < decChildren.size()-1; j++) {
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if (j > 0 || declarationData.closedVariables.size() )
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parameters += ", ";
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@@ -319,7 +319,7 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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std::string nameDecoration, parameters;
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if (data.closedVariables.size())
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parameters += "struct closed *closed_varibles";
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parameters += closureStructType(data.closedVariables) + " *closed_varibles";
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for (int j = 0; j < children.size()-1; j++) {
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if (j > 0 || data.closedVariables.size())
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parameters += ", ";
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@@ -336,8 +336,16 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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funcName += CifyName(data.symbol.getName() + nameDecoration);
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if (from->getDataRef()->closedVariables.size()) {
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std::string tmpStruct = "closureStruct" + getID();
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output.preValue += "struct specialClosure " + tmpStruct + ";\n";
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output += "("+ ValueTypeToCType(data.valueType, "") +"){" + funcName + ", &" + tmpStruct + "}";
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output.preValue += closureStructType(data.closedVariables) + " " + tmpStruct + " = {";
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bool notFirst = false;
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for (auto var : data.closedVariables) {
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if (notFirst)
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output.preValue += ", ";
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notFirst = true;
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output.preValue += "." + scopePrefix(var) + var->getDataRef()->symbol.getName() + " = &" + scopePrefix(var) + var->getDataRef()->symbol.getName();
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}
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output.preValue += "};\n";
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output += "("+ ValueTypeToCType(data.valueType, "") +"){(void*)" + funcName + ", &" + tmpStruct + "}";
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} else {
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output += "("+ ValueTypeToCType(data.valueType, "") +"){" + funcName + ", NULL}";
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}
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@@ -802,6 +810,22 @@ std::string CGenerator::emitDestructors(std::vector<NodeTree<ASTData>*> identifi
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return destructorString;
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}
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std::string CGenerator::closureStructType(std::set<NodeTree<ASTData>*> closedVariables) {
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auto it = closureStructMap.find(closedVariables);
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if (it != closureStructMap.end())
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return it->second;
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std::string typedefString = "typedef struct { ";
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// note the increased indirection b/c we're using references to what we closed over
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for (auto var : closedVariables) {
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auto tmp = var->getDataRef()->valueType->withIncreasedIndirection();
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typedefString += ValueTypeToCType(&tmp, scopePrefix(var) + var->getDataRef()->symbol.getName()) + ";";
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}
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std::string structName = "closureStructType" + getID();
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typedefString += " } " + structName + ";\n";
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functionTypedefString += typedefString;
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closureStructMap[closedVariables] = structName;
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return structName;
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}
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std::string CGenerator::ValueTypeToCType(Type *type, std::string declaration, ClosureTypeSpecialType closureSpecial) { return ValueTypeToCTypeThingHelper(type, " " + declaration, closureSpecial); }
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std::string CGenerator::ValueTypeToCTypeDecoration(Type *type, ClosureTypeSpecialType closureSpecial) { return CifyName(ValueTypeToCTypeThingHelper(type, "", closureSpecial)); }
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@@ -17,7 +17,7 @@ std::string replaceExEscape(std::string first, std::string search, std::string r
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if (pos > 0) {
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int numBackslashes = 0;
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int countBack = 1;
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while (pos-countBack >= 0 && first[pos-countBack] == '\\') {
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while ((int)pos-countBack >= 0 && first[pos-countBack] == '\\') {
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numBackslashes++;
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countBack++;
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}
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@@ -32,18 +32,7 @@ obj regexState(Object) {
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next_states.destruct()
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}
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fun match(input: char): vector::vector<regexState*> {
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return next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
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io::print("in match for: "); io::println(character)
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io::println("pre")
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for (var i = 0; i < next_states.size; i++;)
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io::println(next_states[i]->character)
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var nx = next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
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io::println("next")
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for (var i = 0; i < nx.size; i++;)
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io::println(nx[i]->character)
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//return next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
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return nx
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return next_states.filter(fun(it:regexState*):bool { return it->character == input; })
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}
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fun is_end():bool {
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return next_states.any_true(fun(state: regexState*):bool { return state->character == 1; })
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@@ -60,7 +49,8 @@ obj regex(Object) {
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var beginningAndEnd = compile(regexStringIn)
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// init our begin, and the end state as the next state of each end
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begin = beginningAndEnd.first
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beginningAndEnd.second.do(fun(it: regexState*, end: regexState*): void { it->next_states.add(end); }, mem::new<regexState>()->construct(conversions::to_char(1)))
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var end = mem::new<regexState>()->construct(conversions::to_char(1))
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beginningAndEnd.second.do(fun(it: regexState*): void { it->next_states.add(end); })
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return this
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}
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@@ -118,11 +108,11 @@ obj regex(Object) {
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i = perenEnd-1
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if (alternating) {
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previous_end.do(fun(it: regexState*, innerBegin: vector::vector<regexState*>):void { it->next_states.add_all(innerBegin); }, innerBeginEnd.first->next_states)
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previous_end.do(fun(it: regexState*):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
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current_begin.add_all(innerBeginEnd.first->next_states)
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current_end.add_all(innerBeginEnd.second)
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} else {
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current_end.do(fun(it: regexState*, innerBegin: vector::vector<regexState*>):void { it->next_states.add_all(innerBegin); }, innerBeginEnd.first->next_states)
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current_end.do(fun(it: regexState*):void { it->next_states.add_all(innerBeginEnd.first->next_states); } )
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previous_begin = current_begin
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previous_end = current_end
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current_begin = innerBeginEnd.first->next_states
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@@ -136,11 +126,11 @@ obj regex(Object) {
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} else {
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var next = mem::new<regexState>()->construct(regex_string[i])
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if (alternating) {
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previous_end.do(fun(it: regexState*, next: regexState*):void { it->next_states.add(next); }, next)
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previous_end.do(fun(it: regexState*):void { it->next_states.add(next); })
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current_begin.add(next)
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current_end.add(next)
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} else {
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current_end.do(fun(it: regexState*, next: regexState*):void { it->next_states.add(next); }, next)
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current_end.do(fun(it: regexState*):void { it->next_states.add(next); })
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previous_begin = current_begin
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previous_end = current_end
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current_begin = vector::vector(next)
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@@ -154,7 +144,6 @@ obj regex(Object) {
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return beginAndEnd
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}
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fun long_match(to_match: char*): int { return long_match(string::string(to_match)); }
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fun long_match(to_match: string::string): int {
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var next = vector::vector(begin)
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@@ -165,7 +154,7 @@ obj regex(Object) {
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if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
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longest = i
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//next = next.flatten_map<regexState*>(fun(state: regexState*): vector::vector<regexState*> { return state->match(to_match[i]); })
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next = next.flatten_map(fun(state: regexState*, c:char): vector::vector<regexState*> { return state->match(c); }, to_match[i])
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next = next.flatten_map(fun(state: regexState*): vector::vector<regexState*> { return state->match(to_match[i]); })
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}
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if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
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return to_match.length()
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@@ -173,4 +162,3 @@ obj regex(Object) {
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}
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}
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@@ -11,3 +11,8 @@
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7
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8
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9
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4
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closures now
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1337
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13371010
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80
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@@ -1,4 +1,5 @@
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import io:*
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import vector:*
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fun runLambda(func: fun():int):void {
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println(func())
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@@ -6,27 +7,33 @@ fun runLambda(func: fun():int):void {
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fun somethingElse():int { return 4; }
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//fun callLambda(func: fun(int):void):void {
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//func(10)
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//}
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fun callLambda(func: fun(int):void):void {
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func(10)
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}
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//fun itr<T>(it: T, func: fun(T):T):T {
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//println(it)
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//return func(it);
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//}
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fun itr<T>(it: T, func: fun(T):T):T {
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println(it)
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return func(it);
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}
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fun main():int {
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//var func = fun():void { println("8"); }
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//func()
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//runLambda(fun():int { return 9;})
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//callLambda(fun(a:int):void { println(a);})
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//var j = 0
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//while (j < 10) j = itr(j, fun(a:int):int { return a+1; })
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var func = fun():void { println("8"); }
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func()
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runLambda(fun():int { return 9;})
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callLambda(fun(a:int):void { println(a);})
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var j = 0
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while (j < 10) j = itr(j, fun(a:int):int { return a+1; })
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runLambda(somethingElse)
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println("closures now")
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var a = 1337
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runLambda(fun():int { return a;})
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runLambda(fun():int { print(a); print(j); return j;})
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var v = vector(80)
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var idx = 0
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runLambda(fun():int { return v.get(idx);})
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return 0
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}
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