vector and vector test are finally working! Also found some bugs that I don't have time to fix before bed. Added file future_features.txt to keep track of bugs and features.
This commit is contained in:
@@ -15,7 +15,8 @@ void CGenerator::generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs,
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std::ofstream outputCFile;
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outputCFile.open(i->first + ".c");
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if (outputCFile.is_open()) {
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outputCFile << generate(i->second);
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// Prequel common to all files
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outputCFile << "#include <stdbool.h>\n#include <stdlib.h>\n#include <stdio.h>\n" << generate(i->second);
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} else {
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std::cout << "Cannot open file " << i->first << ".c" << std::endl;
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}
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@@ -35,64 +36,109 @@ std::string CGenerator::tabs() {
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return returnTabs;
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}
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std::string CGenerator::generateClassStruct(NodeTree<ASTData>* from) {
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auto data = from->getData();
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auto children = from->getChildren();
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std::string objectString = "struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
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tabLevel++;
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for (int i = 0; i < children.size(); i++) {
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std::cout << children[i]->getName() << std::endl;
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if (children[i]->getName() != "function")
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objectString += tabs() + generate(children[i], nullptr) + "\n";
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}
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tabLevel--;
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objectString += "};";
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return objectString;
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}
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// This method recurseivly generates all aliases of some definition
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std::string CGenerator::generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTree<ASTData>* definition) {
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auto scope = scopeNode->getDataRef()->scope;
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std::string output;
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for (auto i = scope.begin(); i != scope.end(); i++) {
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for (auto declaration : i->second) {
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auto declarationData = declaration->getDataRef();
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if (declarationData->type == type_def
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&& declarationData->valueType->typeDefinition != declaration
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&& declarationData->valueType->typeDefinition == definition) {
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output += "typedef " + CifyName(definition->getDataRef()->symbol.getName()) + " " + CifyName(declarationData->symbol.getName()) + ";\n";
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// Recursively add the ones that depend on this one
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output += generateAliasChains(scopeNode, declaration);
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}
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}
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}
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return output;
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}
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//The enclosing object is for when we're generating the inside of object methods. They allow us to check scope lookups against the object we're in
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std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject) {
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ASTData data = from->getData();
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std::vector<NodeTree<ASTData>*> children = from->getChildren();
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std::string output = "";
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std::string output;
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switch (data.type) {
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case translation_unit:
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//Do here because we may need the typedefs before the declarations of variables
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//Note that we need to be careful of the order, though, as some declarations depend on others.
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//What is this then? It's a poset! Wooo posets!
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{
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// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
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//
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// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
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// Also, other typedefs follow after their naming.
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// Second Pass: All top level variable declarations
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// Third Pass: Define all actual structs of a class, in correct order (done with posets)
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// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
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// (this includes object methods)
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// Fifth Pass: Define all functions (including object methods).
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// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
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// are done simultanously, but append to different strings that are then concatinated properly, in order.
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std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
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std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
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std::string classStructs = "/**\n * Class Structs\n */\n\n";
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std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
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std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
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Poset<NodeTree<ASTData>*> typedefPoset;
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for (int i = 0; i < children.size(); i++) {
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if (children[i]->getDataRef()->type == type_def) {
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typedefPoset.addVertex(children[i]); //We add this definition by itthis just in case there are no dependencies.
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//If it has dependencies, there's no harm in adding it here
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//Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
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//we will add a dependency from this definition to that definition in the poset.
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// If we're an alias type, continue. We handle those differently
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if (children[i]->getDataRef()->valueType->typeDefinition != children[i])
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continue;
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typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
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// If it has dependencies, there's no harm in adding it here
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// Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
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// we will add a dependency from this definition to that definition in the poset.
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std::vector<NodeTree<ASTData>*> classChildren = children[i]->getChildren();
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for (auto j : classChildren) {
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if (j->getDataRef()->type == declaration_statement) {
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Type* decType = j->getChildren()[0]->getDataRef()->valueType; //Type of the declaration
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if (decType->typeDefinition && decType->getIndirection() == 0) //If this is a custom type and not a pointer
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typedefPoset.addRelationship(children[i], decType->typeDefinition); //Add a dependency
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Type* decType = j->getChildren()[0]->getDataRef()->valueType; // Type of the declaration
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if (decType->typeDefinition && decType->getIndirection() == 0) // If this is a custom type and not a pointer
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typedefPoset.addRelationship(children[i], decType->typeDefinition); // Add a dependency
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}
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}
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//In case there are pointer dependencies. We don't do this if this is an alias type
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if (children[i]->getDataRef()->valueType->typeDefinition == children[i])
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output += "struct " + CifyName(children[i]->getDataRef()->symbol.getName()) + ";\n";
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else {
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Type *aliasType = children[i]->getDataRef()->valueType;
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if (aliasType->typeDefinition && !aliasType->templateDefinition) //Isn't uninstantiated template or 0 parameter class, so must be alias. if typeDefinition isn't null, then it's an alias of a custom, not a primitive, type.
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typedefPoset.addRelationship(children[i], children[i]->getDataRef()->valueType->typeDefinition); //An alias typedef depends on the type it aliases being declared before it
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}
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}
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}
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//Now generate the typedef's in the correct, topological order
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for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
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output += generate(i, enclosingObject) + "\n";
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classStructs += generateClassStruct(i) + "\n";
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//Declare everything in translation unit scope here. (allows stuff from other files, automatic forward declarations)
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for (auto i = data.scope.begin(); i != data.scope.end(); i++) {
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for (auto overloadedMembers : i->second) {
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NodeTree<ASTData>* declaration = overloadedMembers;
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for (auto declaration : i->second) {
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std::vector<NodeTree<ASTData>*> decChildren = declaration->getChildren();
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ASTData declarationData = declaration->getData();
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switch(declarationData.type) {
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case identifier:
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output += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
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variableDeclarations += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
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break;
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case function:
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{
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if (declarationData.valueType->baseType == template_type)
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output += "/* template function " + declarationData.symbol.toString() + " */\n";
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functionPrototypes += "/* template function " + declarationData.symbol.toString() + " */\n";
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else if (decChildren.size() == 0) //Not a real function, must be a built in passthrough
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output += "/* built in function: " + declarationData.symbol.toString() + " */\n";
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functionPrototypes += "/* built in function: " + declarationData.symbol.toString() + " */\n";
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else {
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output += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
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functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
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std::string nameDecoration, parameters;
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for (int j = 0; j < decChildren.size()-1; j++) {
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if (j > 0)
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@@ -100,24 +146,51 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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parameters += ValueTypeToCType(decChildren[j]->getData().valueType) + " " + generate(decChildren[j], enclosingObject);
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nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
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}
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output += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
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functionPrototypes += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
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// Only generate function if this is the unit it was defined in
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std::cout << "Generating " << CifyName(declarationData.symbol.getName()) << std::endl;
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if (contains(children, declaration))
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functionDefinitions += generate(declaration, enclosingObject);
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}
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}
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break;
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case type_def:
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//type
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output += "/*typedef " + declarationData.symbol.getName() + " */\n";
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break;
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case type_def:
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//type
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plainTypedefs += "/*typedef " + declarationData.symbol.getName() + " */\n";
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if (declarationData.valueType->baseType == template_type) {
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plainTypedefs += "/* non instantiated template " + declarationData.symbol.getName() + " */";
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} else if (declarationData.valueType->typeDefinition != declaration) {
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if (declarationData.valueType->typeDefinition)
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continue; // Aliases of objects are done with the thing it alises
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// Otherwise, we're actually a renaming of a primitive, can generate here
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plainTypedefs += "typedef " + ValueTypeToCType(declarationData.valueType) + " " + CifyName(declarationData.symbol.getName()) + ";\n";
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plainTypedefs += generateAliasChains(from, declaration);
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} else {
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plainTypedefs += "typedef struct __struct_dummy_" + CifyName(declarationData.symbol.getName()) + "__ " + CifyName(declarationData.symbol.getName()) + ";\n";
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functionPrototypes += "/* Method Prototypes for " + declarationData.symbol.getName() + " */\n";
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// We use a seperate string for this because we only include it if this is the file we're defined in
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std::string objectFunctionDefinitions = "/* Method Definitions for " + declarationData.symbol.getName() + " */\n";
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for (int j = 0; j < decChildren.size(); j++) {
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std::cout << decChildren[j]->getName() << std::endl;
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if (decChildren[j]->getName() == "function") //If object method
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objectFunctionDefinitions += generateObjectMethod(declaration, decChildren[j], &functionPrototypes) + "\n";
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}
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// Add all aliases to the plain typedefs. This will add any alias that aliases to this object, and any alias that aliases to that, and so on
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plainTypedefs += generateAliasChains(from, declaration);
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functionPrototypes += "/* Done with " + declarationData.symbol.getName() + " */\n";
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// If this is the file the object is defined in, include methods
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if (contains(children, declaration))
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functionDefinitions += objectFunctionDefinitions + "/* Done with " + declarationData.symbol.getName() + " */\n";
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}
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break;
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default:
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//std::cout << "Declaration? named " << declaration->getName() << " of unknown type " << ASTData::ASTTypeToString(declarationData.type) << " in translation unit scope" << std::endl;
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output += "/*unknown declaration named " + declaration->getName() + "*/\n";
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}
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}
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}
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//Do here because we need the newlines
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for (int i = 0; i < children.size(); i++)
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if (children[i]->getDataRef()->type != type_def)
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output += generate(children[i], enclosingObject) + "\n";
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output += plainTypedefs + variableDeclarations + classStructs + functionPrototypes + functionDefinitions;
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return output;
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}
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break;
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@@ -139,31 +212,8 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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std::string preName;
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if (enclosingObject && enclosingObject->getDataRef()->scope.find(data.symbol.getName()) != enclosingObject->getDataRef()->scope.end())
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preName += "this->";
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if (false)
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for (int j = 0; j < children.size()-1; j++)
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preName += ValueTypeToCType(children[j]->getData().valueType) + "_";
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return preName + CifyName(data.symbol.getName()); //Cifying does nothing if not an operator overload
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}
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case type_def:
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if (data.valueType->baseType == template_type) {
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return "/* non instantiated template " + data.symbol.getName() + " */";
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} else if (data.valueType->typeDefinition != from) {
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return "typedef " + ValueTypeToCType(data.valueType) + " " + data.symbol.getName() + ";";
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} else {
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std::string objectString = "typedef struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
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std::string postString; //The functions have to be outside the struct definition
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tabLevel++;
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for (int i = 0; i < children.size(); i++) {
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std::cout << children[i]->getName() << std::endl;
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if (children[i]->getName() == "function") //If object method
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postString += generateObjectMethod(from, children[i]) + "\n";
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else
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objectString += tabs() + generate(children[i], enclosingObject) + "\n";
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}
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tabLevel--;
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objectString += "} " + CifyName(data.symbol.getName()) + ";";
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return objectString + postString; //Functions come after the declaration of the struct
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}
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case function:
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{
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if (data.valueType->baseType == template_type)
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@@ -191,7 +241,10 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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output += line;
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if (children[i]->getChildren().size() && children[i]->getChildren()[0]->getDataRef()->type == declaration_statement) {
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NodeTree<ASTData> *identifier = children[i]->getChildren()[0]->getChildren()[0];
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NodeTree<ASTData> *typeDefinition = identifier->getDataRef()->valueType->typeDefinition;
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Type* declarationType = identifier->getDataRef()->valueType;
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if (declarationType->getIndirection())
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continue;
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NodeTree<ASTData> *typeDefinition = declarationType->typeDefinition;
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if (!typeDefinition)
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continue;
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if (typeDefinition->getDataRef()->scope.find("destruct") == typeDefinition->getDataRef()->scope.end())
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@@ -261,13 +314,13 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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if (funcType == function) {
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if (name == "++" || name == "--")
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return generate(children[1], enclosingObject) + name;
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if ( (name == "*" || name == "&") && children.size() == 2) //Is dereference, not multiplication, or address-of
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if ( (name == "*" || name == "&" || name == "!" ) && children.size() == 2) //Is dereference, not multiplication, address-of, or other unary operator
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return name + "(" + generate(children[1], enclosingObject) + ")";
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if (name == "[]")
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return "(" + generate(children[1], enclosingObject) + ")[" +generate(children[2],enclosingObject) + "]";
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if (name == "+" || name == "-" || name == "*" || name == "/" || name == "==" || name == ">=" || name == "<=" || name == "!="
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|| name == "<" || name == ">" || name == "%" || name == "+=" || name == "-=" || name == "*=" || name == "/=" || name == "||"
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|| name == "&&" || name == "!" )
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|| name == "&&")
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return "((" + generate(children[1], enclosingObject) + ")" + name + "(" + generate(children[2], enclosingObject) + "))";
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else if (name == "." || name == "->") {
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if (children.size() == 1)
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@@ -310,7 +363,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
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//Check to see if we're inside of an object and this is a method call
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bool isSelfObjectMethod = enclosingObject && contains(enclosingObject->getChildren(), children[0]);
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if (isSelfObjectMethod)
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output += enclosingObject->getDataRef()->symbol.getName() +"__";
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output += CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
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/*HERE*/ output += CifyName(name + nameDecoration) + "(";
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if (isSelfObjectMethod)
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output += children.size() > 1 ? "this," : "this";
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@@ -349,8 +402,9 @@ NodeTree<ASTData>* CGenerator::getMethodsObjectType(NodeTree<ASTData>* scope, st
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scope = scope->getDataRef()->valueType->typeDefinition;
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return (scope->getDataRef()->scope.find(functionName) != scope->getDataRef()->scope.end()) ? scope : NULL;
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}
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std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from) {
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std::string output;
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// Returns the function prototype in the out param and the full definition normally
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std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from, std::string *functionPrototype) {
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ASTData data = from->getData();
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Type enclosingObjectType = *(enclosingObject->getDataRef()->valueType); //Copy a new type so we can turn it into a pointer if we need to
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enclosingObjectType.increaseIndirection();
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@@ -360,10 +414,11 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
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parameters += ", " + ValueTypeToCType(children[i]->getData().valueType) + " " + generate(children[i]);
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nameDecoration += "_" + ValueTypeToCTypeDecoration(children[i]->getData().valueType);
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}
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output += "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
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std::string functionSignature = "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
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+ CifyName(data.symbol.getName()) + nameDecoration + "(" + ValueTypeToCType(&enclosingObjectType)
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+ " this" + parameters + ")\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
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return output;
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+ " this" + parameters + ")";
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*functionPrototype += functionSignature + ";\n";
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return functionSignature + "\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
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}
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std::string CGenerator::ValueTypeToCType(Type *type) {
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@@ -407,7 +462,7 @@ std::string CGenerator::ValueTypeToCTypeDecoration(Type *type) {
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switch (type->baseType) {
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case none:
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if (type->typeDefinition)
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return_type = type->typeDefinition->getDataRef()->symbol.getName();
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return_type = CifyName(type->typeDefinition->getDataRef()->symbol.getName());
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else
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return_type = "none";
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break;
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