vector and vector test are finally working! Also found some bugs that I don't have time to fix before bed. Added file future_features.txt to keep track of bugs and features.
This commit is contained in:
10
future_features.txt
Normal file
10
future_features.txt
Normal file
@@ -0,0 +1,10 @@
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Declaration of a pointer and multiplication are ambigious!
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( T* a; maybe either a declaration or a multiplication)
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Fix destructors being placed after return.
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Fix functions before declaration? (in class? (this is from an old file))
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Template instantiation without explicit type param
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Fix // comment right before top level function declaration. Something to do
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with the return as /* comment */ does not have that problem
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for in or for each loops
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Traits on aliases, maybe that keep their old traits?
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@@ -18,11 +18,13 @@ class CGenerator {
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CGenerator();
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~CGenerator();
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void generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs, std::string outputName);
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std::string generateClassStruct(NodeTree<ASTData>* from);
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std::string generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject = NULL);
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std::string generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTree<ASTData>* definition);
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static std::string ValueTypeToCType(Type *type);
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static std::string ValueTypeToCTypeDecoration(Type *type);
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static std::string CifyName(std::string name);
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std::string generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from);
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std::string generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from, std::string *functionPrototype);
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NodeTree<ASTData>* getMethodsObjectType(NodeTree<ASTData>* scope, std::string functionName);
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std::string generatorString;
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private:
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@@ -96,7 +96,7 @@ declaration_statement = type WS identifier WS "=" WS boolean_expression | type W
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alphanumeric = alphanumeric numeric | alphanumeric alpha | numeric | alpha ;
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hexadecimal = "0x(1|2|3|4|5|6|7|8|9|a|b|c|d|e|f)+" ;
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sign = "\+|-" WS | ;
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integer = sign numeric | sign hexadecimal | "null" ;
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integer = sign numeric | sign hexadecimal ;
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floating_literal = sign numeric "." numeric | sign numeric "." numeric alpha ;
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bool = "true" | "false" | "True" | "False" ;
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character = "'(`|1|2|3|4|5|6|7|8|9|0|-|=| |q|w|e|r|t|y|u|i|o|p|[|]|\\|a|s|d|f|g|h|j|k|l|;|'|
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@@ -17,14 +17,14 @@ ASTTransformation::ASTTransformation(Importer *importerIn) {
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languageLevelOperators["&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&", true), NULL)));
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languageLevelOperators["--"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("--", true), NULL)));
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languageLevelOperators["++"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("++", true), NULL)));
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languageLevelOperators["=="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), NULL)));
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languageLevelOperators["<="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), NULL)));
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languageLevelOperators[">="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), NULL)));
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languageLevelOperators["<"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), NULL)));
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languageLevelOperators[">"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), NULL)));
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languageLevelOperators["&&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), NULL)));
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languageLevelOperators["||"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), NULL)));
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languageLevelOperators["!"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), NULL)));
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languageLevelOperators["=="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("==", true), new Type(boolean))));
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languageLevelOperators["<="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<=", true), new Type(boolean))));
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languageLevelOperators[">="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">=", true), new Type(boolean))));
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languageLevelOperators["<"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("<", true), new Type(boolean))));
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languageLevelOperators[">"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol(">", true), new Type(boolean))));
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languageLevelOperators["&&"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("&&", true), new Type(boolean))));
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languageLevelOperators["||"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("||", true), new Type(boolean))));
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languageLevelOperators["!"].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("!", true), new Type(boolean))));
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languageLevelOperators["*="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("*=", true), NULL)));
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languageLevelOperators["+="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("+=", true), NULL)));
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languageLevelOperators["-="].push_back(new NodeTree<ASTData>("function", ASTData(function, Symbol("-=", true), NULL)));
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@@ -651,10 +651,14 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 1))); //Indirection of 1 for array
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} else if (name == "string" || name == "triple_quoted_string") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 1))); //Indirection of 1 for array
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}else if (name == "character") {
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} else if (name == "character") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(character, 0))); //Indirection of 0 for character
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} else if (name == "bool") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(children[0]), true), new Type(boolean, 0))); //Indirection of 0 for character
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} else if (name == "AmbiguityPackOuter" || name == "AmbiguityPackInner") {
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std::cout << "///////////////////////////////////////////////////////////////////////////////" << std::endl;
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std::cout << "Ambigious program when parsed by this grammer! This is a bug, please report it." << std::endl;
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std::cout << "///////////////////////////////////////////////////////////////////////////////" << std::endl;
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throw "Ambigious parse!";
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} else {
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// Should get rid of this eventually. Right now it handles cases like sign, alpha, a comma, etc
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@@ -1128,10 +1132,11 @@ Type* ASTTransformation::typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<A
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std::cout << "Adding to top scope and template's origional scope with fullyInstantiatedName " << fullyInstantiatedName << std::endl;
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topScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
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topScope->addChild(typeDefinition); //Add this object the the highest scope's
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NodeTree<ASTData>* templateHighScope = templateDefinition->getDataRef()->scope["~enclosing_scope"][0];
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if (topScope != templateHighScope)
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templateHighScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
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//NodeTree<ASTData>* templateHighScope = templateDefinition->getDataRef()->scope["~enclosing_scope"][0];
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//if (topScope != templateHighScope)
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//templateHighScope->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
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// We put it in the scope of the template so that it can find itself (as it's scope is its template definition)
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templateDefinition->getDataRef()->scope[fullyInstantiatedName].push_back(typeDefinition);
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//Note that the instantiated template's scope is the template's definition.
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typeDefinition->getDataRef()->scope["~enclosing_scope"].push_back(templateDefinition);
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@@ -1185,6 +1190,11 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
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std::cout << fullyInstantiatedName << " already exists! Returning" << std::endl;
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return instantiatedFunction;
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} else {
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instantiatedFunction = functionLookup(topScope, fullyInstantiatedName, types);
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if (instantiatedFunction) {
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std::cout << fullyInstantiatedName << "already exists! Found in TopScope" << std::endl;
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return instantiatedFunction;
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}
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std::cout << fullyInstantiatedName << " does NOT exist" << std::endl;
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}
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@@ -1210,13 +1220,14 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
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skipChildren.insert(0);
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skipChildren.insert(1);
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skipChildren.insert(2);
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scope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
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//scope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
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instantiatedFunction->getDataRef()->scope["~enclosing_scope"].push_back(templateDefinition->getDataRef()->scope["~enclosing_scope"][0]); //Instantiated Template Function's scope is it's template's definition's scope
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topScope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
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topScope->addChild(instantiatedFunction); //Add this object the the highest scope's
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std::cout << "About to do children of " << functionName << " to " << fullyInstantiatedName << std::endl;
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instantiatedFunction->addChildren(transformChildren(templateSyntaxTree->getChildren(), skipChildren, instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement));
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topScope->getDataRef()->scope[fullyInstantiatedName].push_back(instantiatedFunction);
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topScope->addChild(instantiatedFunction); //Add this object the the highest scope's
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std::cout << "Fully Instantiated function " << functionName << " to " << fullyInstantiatedName << std::endl;
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@@ -15,7 +15,8 @@ void CGenerator::generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs,
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std::ofstream outputCFile;
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outputCFile.open(i->first + ".c");
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if (outputCFile.is_open()) {
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outputCFile << generate(i->second);
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// Prequel common to all files
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outputCFile << "#include <stdbool.h>\n#include <stdlib.h>\n#include <stdio.h>\n" << generate(i->second);
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} else {
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std::cout << "Cannot open file " << i->first << ".c" << std::endl;
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}
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@@ -35,64 +36,109 @@ std::string CGenerator::tabs() {
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return returnTabs;
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}
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std::string CGenerator::generateClassStruct(NodeTree<ASTData>* from) {
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auto data = from->getData();
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auto children = from->getChildren();
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std::string objectString = "struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
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tabLevel++;
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for (int i = 0; i < children.size(); i++) {
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std::cout << children[i]->getName() << std::endl;
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if (children[i]->getName() != "function")
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objectString += tabs() + generate(children[i], nullptr) + "\n";
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}
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tabLevel--;
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objectString += "};";
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return objectString;
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}
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// This method recurseivly generates all aliases of some definition
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std::string CGenerator::generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTree<ASTData>* definition) {
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auto scope = scopeNode->getDataRef()->scope;
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std::string output;
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for (auto i = scope.begin(); i != scope.end(); i++) {
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for (auto declaration : i->second) {
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auto declarationData = declaration->getDataRef();
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if (declarationData->type == type_def
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&& declarationData->valueType->typeDefinition != declaration
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&& declarationData->valueType->typeDefinition == definition) {
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output += "typedef " + CifyName(definition->getDataRef()->symbol.getName()) + " " + CifyName(declarationData->symbol.getName()) + ";\n";
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// Recursively add the ones that depend on this one
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output += generateAliasChains(scopeNode, declaration);
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}
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}
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}
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return output;
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}
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//The enclosing object is for when we're generating the inside of object methods. They allow us to check scope lookups against the object we're in
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std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject) {
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ASTData data = from->getData();
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std::vector<NodeTree<ASTData>*> children = from->getChildren();
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std::string output = "";
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std::string output;
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switch (data.type) {
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case translation_unit:
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//Do here because we may need the typedefs before the declarations of variables
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//Note that we need to be careful of the order, though, as some declarations depend on others.
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//What is this then? It's a poset! Wooo posets!
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{
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// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
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//
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// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
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// Also, other typedefs follow after their naming.
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// Second Pass: All top level variable declarations
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// Third Pass: Define all actual structs of a class, in correct order (done with posets)
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// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
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// (this includes object methods)
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// Fifth Pass: Define all functions (including object methods).
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// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
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// are done simultanously, but append to different strings that are then concatinated properly, in order.
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std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
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std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
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std::string classStructs = "/**\n * Class Structs\n */\n\n";
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std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
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std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
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Poset<NodeTree<ASTData>*> typedefPoset;
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for (int i = 0; i < children.size(); i++) {
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if (children[i]->getDataRef()->type == type_def) {
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typedefPoset.addVertex(children[i]); //We add this definition by itthis just in case there are no dependencies.
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//If it has dependencies, there's no harm in adding it here
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//Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
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//we will add a dependency from this definition to that definition in the poset.
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// If we're an alias type, continue. We handle those differently
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if (children[i]->getDataRef()->valueType->typeDefinition != children[i])
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continue;
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typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
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// If it has dependencies, there's no harm in adding it here
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// Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
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// we will add a dependency from this definition to that definition in the poset.
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std::vector<NodeTree<ASTData>*> classChildren = children[i]->getChildren();
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for (auto j : classChildren) {
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if (j->getDataRef()->type == declaration_statement) {
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Type* decType = j->getChildren()[0]->getDataRef()->valueType; //Type of the declaration
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if (decType->typeDefinition && decType->getIndirection() == 0) //If this is a custom type and not a pointer
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typedefPoset.addRelationship(children[i], decType->typeDefinition); //Add a dependency
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Type* decType = j->getChildren()[0]->getDataRef()->valueType; // Type of the declaration
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if (decType->typeDefinition && decType->getIndirection() == 0) // If this is a custom type and not a pointer
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typedefPoset.addRelationship(children[i], decType->typeDefinition); // Add a dependency
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}
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}
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//In case there are pointer dependencies. We don't do this if this is an alias type
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if (children[i]->getDataRef()->valueType->typeDefinition == children[i])
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output += "struct " + CifyName(children[i]->getDataRef()->symbol.getName()) + ";\n";
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else {
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Type *aliasType = children[i]->getDataRef()->valueType;
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if (aliasType->typeDefinition && !aliasType->templateDefinition) //Isn't uninstantiated template or 0 parameter class, so must be alias. if typeDefinition isn't null, then it's an alias of a custom, not a primitive, type.
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typedefPoset.addRelationship(children[i], children[i]->getDataRef()->valueType->typeDefinition); //An alias typedef depends on the type it aliases being declared before it
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}
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}
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}
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//Now generate the typedef's in the correct, topological order
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for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
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output += generate(i, enclosingObject) + "\n";
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classStructs += generateClassStruct(i) + "\n";
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//Declare everything in translation unit scope here. (allows stuff from other files, automatic forward declarations)
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for (auto i = data.scope.begin(); i != data.scope.end(); i++) {
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for (auto overloadedMembers : i->second) {
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NodeTree<ASTData>* declaration = overloadedMembers;
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for (auto declaration : i->second) {
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std::vector<NodeTree<ASTData>*> decChildren = declaration->getChildren();
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ASTData declarationData = declaration->getData();
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switch(declarationData.type) {
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case identifier:
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output += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
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variableDeclarations += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
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break;
|
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case function:
|
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{
|
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if (declarationData.valueType->baseType == template_type)
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||||
output += "/* template function " + declarationData.symbol.toString() + " */\n";
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||||
functionPrototypes += "/* template function " + declarationData.symbol.toString() + " */\n";
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else if (decChildren.size() == 0) //Not a real function, must be a built in passthrough
|
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output += "/* built in function: " + declarationData.symbol.toString() + " */\n";
|
||||
functionPrototypes += "/* built in function: " + declarationData.symbol.toString() + " */\n";
|
||||
else {
|
||||
output += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
|
||||
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
|
||||
std::string nameDecoration, parameters;
|
||||
for (int j = 0; j < decChildren.size()-1; j++) {
|
||||
if (j > 0)
|
||||
@@ -100,13 +146,43 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
parameters += ValueTypeToCType(decChildren[j]->getData().valueType) + " " + generate(decChildren[j], enclosingObject);
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
|
||||
}
|
||||
output += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
|
||||
functionPrototypes += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
|
||||
// Only generate function if this is the unit it was defined in
|
||||
std::cout << "Generating " << CifyName(declarationData.symbol.getName()) << std::endl;
|
||||
if (contains(children, declaration))
|
||||
functionDefinitions += generate(declaration, enclosingObject);
|
||||
}
|
||||
}
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||||
break;
|
||||
case type_def:
|
||||
//type
|
||||
output += "/*typedef " + declarationData.symbol.getName() + " */\n";
|
||||
plainTypedefs += "/*typedef " + declarationData.symbol.getName() + " */\n";
|
||||
|
||||
if (declarationData.valueType->baseType == template_type) {
|
||||
plainTypedefs += "/* non instantiated template " + declarationData.symbol.getName() + " */";
|
||||
} else if (declarationData.valueType->typeDefinition != declaration) {
|
||||
if (declarationData.valueType->typeDefinition)
|
||||
continue; // Aliases of objects are done with the thing it alises
|
||||
// Otherwise, we're actually a renaming of a primitive, can generate here
|
||||
plainTypedefs += "typedef " + ValueTypeToCType(declarationData.valueType) + " " + CifyName(declarationData.symbol.getName()) + ";\n";
|
||||
plainTypedefs += generateAliasChains(from, declaration);
|
||||
} else {
|
||||
plainTypedefs += "typedef struct __struct_dummy_" + CifyName(declarationData.symbol.getName()) + "__ " + CifyName(declarationData.symbol.getName()) + ";\n";
|
||||
functionPrototypes += "/* Method Prototypes for " + declarationData.symbol.getName() + " */\n";
|
||||
// We use a seperate string for this because we only include it if this is the file we're defined in
|
||||
std::string objectFunctionDefinitions = "/* Method Definitions for " + declarationData.symbol.getName() + " */\n";
|
||||
for (int j = 0; j < decChildren.size(); j++) {
|
||||
std::cout << decChildren[j]->getName() << std::endl;
|
||||
if (decChildren[j]->getName() == "function") //If object method
|
||||
objectFunctionDefinitions += generateObjectMethod(declaration, decChildren[j], &functionPrototypes) + "\n";
|
||||
}
|
||||
// Add all aliases to the plain typedefs. This will add any alias that aliases to this object, and any alias that aliases to that, and so on
|
||||
plainTypedefs += generateAliasChains(from, declaration);
|
||||
functionPrototypes += "/* Done with " + declarationData.symbol.getName() + " */\n";
|
||||
// If this is the file the object is defined in, include methods
|
||||
if (contains(children, declaration))
|
||||
functionDefinitions += objectFunctionDefinitions + "/* Done with " + declarationData.symbol.getName() + " */\n";
|
||||
}
|
||||
break;
|
||||
default:
|
||||
//std::cout << "Declaration? named " << declaration->getName() << " of unknown type " << ASTData::ASTTypeToString(declarationData.type) << " in translation unit scope" << std::endl;
|
||||
@@ -114,10 +190,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
}
|
||||
}
|
||||
}
|
||||
//Do here because we need the newlines
|
||||
for (int i = 0; i < children.size(); i++)
|
||||
if (children[i]->getDataRef()->type != type_def)
|
||||
output += generate(children[i], enclosingObject) + "\n";
|
||||
output += plainTypedefs + variableDeclarations + classStructs + functionPrototypes + functionDefinitions;
|
||||
return output;
|
||||
}
|
||||
break;
|
||||
@@ -139,31 +212,8 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
std::string preName;
|
||||
if (enclosingObject && enclosingObject->getDataRef()->scope.find(data.symbol.getName()) != enclosingObject->getDataRef()->scope.end())
|
||||
preName += "this->";
|
||||
if (false)
|
||||
for (int j = 0; j < children.size()-1; j++)
|
||||
preName += ValueTypeToCType(children[j]->getData().valueType) + "_";
|
||||
return preName + CifyName(data.symbol.getName()); //Cifying does nothing if not an operator overload
|
||||
}
|
||||
case type_def:
|
||||
if (data.valueType->baseType == template_type) {
|
||||
return "/* non instantiated template " + data.symbol.getName() + " */";
|
||||
} else if (data.valueType->typeDefinition != from) {
|
||||
return "typedef " + ValueTypeToCType(data.valueType) + " " + data.symbol.getName() + ";";
|
||||
} else {
|
||||
std::string objectString = "typedef struct __struct_dummy_" + CifyName(data.symbol.getName()) + "__ {\n";
|
||||
std::string postString; //The functions have to be outside the struct definition
|
||||
tabLevel++;
|
||||
for (int i = 0; i < children.size(); i++) {
|
||||
std::cout << children[i]->getName() << std::endl;
|
||||
if (children[i]->getName() == "function") //If object method
|
||||
postString += generateObjectMethod(from, children[i]) + "\n";
|
||||
else
|
||||
objectString += tabs() + generate(children[i], enclosingObject) + "\n";
|
||||
}
|
||||
tabLevel--;
|
||||
objectString += "} " + CifyName(data.symbol.getName()) + ";";
|
||||
return objectString + postString; //Functions come after the declaration of the struct
|
||||
}
|
||||
case function:
|
||||
{
|
||||
if (data.valueType->baseType == template_type)
|
||||
@@ -191,7 +241,10 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
output += line;
|
||||
if (children[i]->getChildren().size() && children[i]->getChildren()[0]->getDataRef()->type == declaration_statement) {
|
||||
NodeTree<ASTData> *identifier = children[i]->getChildren()[0]->getChildren()[0];
|
||||
NodeTree<ASTData> *typeDefinition = identifier->getDataRef()->valueType->typeDefinition;
|
||||
Type* declarationType = identifier->getDataRef()->valueType;
|
||||
if (declarationType->getIndirection())
|
||||
continue;
|
||||
NodeTree<ASTData> *typeDefinition = declarationType->typeDefinition;
|
||||
if (!typeDefinition)
|
||||
continue;
|
||||
if (typeDefinition->getDataRef()->scope.find("destruct") == typeDefinition->getDataRef()->scope.end())
|
||||
@@ -261,13 +314,13 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
if (funcType == function) {
|
||||
if (name == "++" || name == "--")
|
||||
return generate(children[1], enclosingObject) + name;
|
||||
if ( (name == "*" || name == "&") && children.size() == 2) //Is dereference, not multiplication, or address-of
|
||||
if ( (name == "*" || name == "&" || name == "!" ) && children.size() == 2) //Is dereference, not multiplication, address-of, or other unary operator
|
||||
return name + "(" + generate(children[1], enclosingObject) + ")";
|
||||
if (name == "[]")
|
||||
return "(" + generate(children[1], enclosingObject) + ")[" +generate(children[2],enclosingObject) + "]";
|
||||
if (name == "+" || name == "-" || name == "*" || name == "/" || name == "==" || name == ">=" || name == "<=" || name == "!="
|
||||
|| name == "<" || name == ">" || name == "%" || name == "+=" || name == "-=" || name == "*=" || name == "/=" || name == "||"
|
||||
|| name == "&&" || name == "!" )
|
||||
|| name == "&&")
|
||||
return "((" + generate(children[1], enclosingObject) + ")" + name + "(" + generate(children[2], enclosingObject) + "))";
|
||||
else if (name == "." || name == "->") {
|
||||
if (children.size() == 1)
|
||||
@@ -310,7 +363,7 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
//Check to see if we're inside of an object and this is a method call
|
||||
bool isSelfObjectMethod = enclosingObject && contains(enclosingObject->getChildren(), children[0]);
|
||||
if (isSelfObjectMethod)
|
||||
output += enclosingObject->getDataRef()->symbol.getName() +"__";
|
||||
output += CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
|
||||
/*HERE*/ output += CifyName(name + nameDecoration) + "(";
|
||||
if (isSelfObjectMethod)
|
||||
output += children.size() > 1 ? "this," : "this";
|
||||
@@ -349,8 +402,9 @@ NodeTree<ASTData>* CGenerator::getMethodsObjectType(NodeTree<ASTData>* scope, st
|
||||
scope = scope->getDataRef()->valueType->typeDefinition;
|
||||
return (scope->getDataRef()->scope.find(functionName) != scope->getDataRef()->scope.end()) ? scope : NULL;
|
||||
}
|
||||
std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from) {
|
||||
std::string output;
|
||||
|
||||
// Returns the function prototype in the out param and the full definition normally
|
||||
std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject, NodeTree<ASTData>* from, std::string *functionPrototype) {
|
||||
ASTData data = from->getData();
|
||||
Type enclosingObjectType = *(enclosingObject->getDataRef()->valueType); //Copy a new type so we can turn it into a pointer if we need to
|
||||
enclosingObjectType.increaseIndirection();
|
||||
@@ -360,10 +414,11 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
|
||||
parameters += ", " + ValueTypeToCType(children[i]->getData().valueType) + " " + generate(children[i]);
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(children[i]->getData().valueType);
|
||||
}
|
||||
output += "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
|
||||
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType) + " " + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
|
||||
+ CifyName(data.symbol.getName()) + nameDecoration + "(" + ValueTypeToCType(&enclosingObjectType)
|
||||
+ " this" + parameters + ")\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
|
||||
return output;
|
||||
+ " this" + parameters + ")";
|
||||
*functionPrototype += functionSignature + ";\n";
|
||||
return functionSignature + "\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
|
||||
}
|
||||
|
||||
std::string CGenerator::ValueTypeToCType(Type *type) {
|
||||
@@ -407,7 +462,7 @@ std::string CGenerator::ValueTypeToCTypeDecoration(Type *type) {
|
||||
switch (type->baseType) {
|
||||
case none:
|
||||
if (type->typeDefinition)
|
||||
return_type = type->typeDefinition->getDataRef()->symbol.getName();
|
||||
return_type = CifyName(type->typeDefinition->getDataRef()->symbol.getName());
|
||||
else
|
||||
return_type = "none";
|
||||
break;
|
||||
|
||||
@@ -2,10 +2,10 @@ __if_comp__ __C__ __simple_passthrough__ """
|
||||
#include <stdlib.h>
|
||||
"""
|
||||
|
||||
char* nullPtr = 0;
|
||||
/* we have a template versions so we don't have to cast (because we don't have that yet) */
|
||||
|
||||
char* malloc(int size) {
|
||||
char* memPtr = nullPtr;
|
||||
template <T> T* malloc(int size) {
|
||||
T* memPtr = 0;
|
||||
__if_comp__ __C__ {
|
||||
__simple_passthrough__ """
|
||||
memPtr = malloc(size);
|
||||
@@ -14,15 +14,6 @@ char* malloc(int size) {
|
||||
return memPtr;
|
||||
}
|
||||
|
||||
void free(char* memPtr) {
|
||||
__if_comp__ __C__ {
|
||||
__simple_passthrough__ """
|
||||
free(memPtr);
|
||||
"""
|
||||
}
|
||||
}
|
||||
|
||||
/* we have a template version so we don't have to cast */
|
||||
template <T> void free(T* memPtr) {
|
||||
__if_comp__ __C__ {
|
||||
__simple_passthrough__ """
|
||||
@@ -43,7 +34,7 @@ template <T> int sizeof() {
|
||||
}
|
||||
|
||||
template <T> T* new(int count) {
|
||||
return malloc( sizeof<T>() * count );
|
||||
return malloc<T>( sizeof<T>() * count );
|
||||
}
|
||||
|
||||
template <T> T* new() {
|
||||
@@ -55,6 +46,7 @@ template <T> void delete(T* toDelete, int itemCount) {
|
||||
delete<T>(toDelete);
|
||||
}
|
||||
|
||||
/* Calling this with itemCount = 0 allows you to delete destructable objects without calling their destructors. */
|
||||
template <T(Destructable)> void delete(T* toDelete, int itemCount) {
|
||||
for (int i = 0; i < itemCount; i++;)
|
||||
toDelete[i].destruct();
|
||||
|
||||
@@ -1,15 +1,13 @@
|
||||
import mem;
|
||||
import util;
|
||||
import io;
|
||||
|
||||
typedef template<T> vector (Destructable) {
|
||||
T *data;
|
||||
int size;
|
||||
int available;
|
||||
bool destroyItems;
|
||||
|
||||
vector<T>* construct(bool destroyItemsIn) {
|
||||
destroyItems = destroyItemsIn;
|
||||
return construct();
|
||||
vector<T>* construct() {
|
||||
size = 0;
|
||||
available = 8;
|
||||
data = new<T>(8);
|
||||
@@ -17,9 +15,6 @@ typedef template<T> vector (Destructable) {
|
||||
}
|
||||
|
||||
void destruct() {
|
||||
if (destroyItems)
|
||||
delete<T>(data, size);
|
||||
else
|
||||
delete<T>(data);
|
||||
}
|
||||
|
||||
@@ -27,7 +22,7 @@ typedef template<T> vector (Destructable) {
|
||||
T* newData = new<T>(newSize);
|
||||
if (!newData)
|
||||
return false;
|
||||
for (int i = 0; i < lesser(size, newSize); i++;)
|
||||
for (int i = 0; i < lesser<int>(size, newSize); i++;)
|
||||
newData[i] = data[i];
|
||||
delete<T>(data, 0);
|
||||
return true;
|
||||
@@ -38,8 +33,10 @@ typedef template<T> vector (Destructable) {
|
||||
}
|
||||
|
||||
T get(int index) {
|
||||
if (index < 0 || index >= size)
|
||||
return null;
|
||||
if (index < 0 || index >= size) {
|
||||
println("Vector access out of bounds! Retuning 0th element as sanest option");
|
||||
return data[0];
|
||||
}
|
||||
return data[index];
|
||||
}
|
||||
|
||||
@@ -53,6 +50,6 @@ typedef template<T> vector (Destructable) {
|
||||
size++;
|
||||
else
|
||||
resize(size*2);
|
||||
data[size-1];
|
||||
data[size-1] = dataIn;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,3 +1,2 @@
|
||||
1337
|
||||
Destroyed!
|
||||
|
||||
|
||||
@@ -9,17 +9,17 @@ typedef AbleToBeDestroyed (Destructable) {
|
||||
};
|
||||
|
||||
int main() {
|
||||
vector<int> intVec.construct(false);
|
||||
vector<int> intVec.construct();
|
||||
intVec.addEnd(1);
|
||||
intVec.addEnd(3);
|
||||
intVec.addEnd(3);
|
||||
intVec.addEnd(7);
|
||||
for (int i = 0; i < intVec.size(); i++;)
|
||||
for (int i = 0; i < intVec.size; i++;)
|
||||
print(intVec.at(i));
|
||||
|
||||
println();
|
||||
|
||||
vector<AbleToBeDestroyed>* desVec = new<vector<AbleToBeDestroyed>>()->construct(true);
|
||||
vector<AbleToBeDestroyed>* desVec = new<vector<AbleToBeDestroyed>>()->construct();
|
||||
AbleToBeDestroyed testDestruct;
|
||||
desVec->addEnd(testDestruct);
|
||||
delete<vector<AbleToBeDestroyed>>(desVec);
|
||||
|
||||
Reference in New Issue
Block a user