Well, just before I went to bed I fixed the errors in NodeTree and GraphStructuredStack. To tackle RNGLRParser tommrow.
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@@ -1,7 +1,9 @@
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#include <iostream>
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#include <vector>
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#include <queue>
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#include <map>
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#include "NodeTree.h"
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#include "Symbol.h"
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#include "util.h"
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#ifndef GRAPH_STRUCTURED_STACK
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@@ -27,7 +29,7 @@ class GraphStructuredStack {
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std::string toString();
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private:
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std::vector<std::vector<NodeTree<int>*>*> gss;
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std::map<std::pair<NodeTree<int>*, NodeTree<int>*>, NodeTree<Symbol*> edges;
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std::map< std::pair< NodeTree<int>*, NodeTree<int>* >, NodeTree<Symbol*>* > edges;
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};
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#endif
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@@ -115,7 +115,7 @@ void NodeTree<T>::addChild(NodeTree<T>* child) {
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template<class T>
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void NodeTree<T>::addChildren(std::vector<NodeTree<T>*>* children) {
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for (std::vector<NodeTree<T>*>::size_type i = 0; i < children->size(); i++)
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for (typename std::vector<NodeTree<T>*>::size_type i = 0; i < children->size(); i++)
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addChild((*children)[i]);
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}
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@@ -145,7 +145,7 @@ void NodeTree<T>::removeChild(NodeTree<T>* child) {
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template<class T>
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void NodeTree<T>::clearChildren() {
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for (std::vector<T>::size_type i = 0; i < children.size(); i++)
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for (typename std::vector<T>::size_type i = 0; i < children.size(); i++)
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children[i] = NULL;
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children.clear();
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}
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@@ -3,9 +3,11 @@
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#include <iostream>
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#include <queue>
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#include <map>
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#include <vector>
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#include <algorithm>
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#include "Parser.h"
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#include "Symbol.h"
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#include "GraphStructuredStack.h"
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class RNGLRParser: public Parser {
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@@ -45,7 +47,7 @@ class RNGLRParser: public Parser {
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int nullablePartsIndex;
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NodeTree<Symbol*>* label;
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} ;
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std::queue<reduction> toReduce;
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std::queue<Reduction> toReduce;
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//Node coming from, state going to
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std::queue< std::pair<NodeTree<int>*, int> > toShift;
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std::vector<std::pair<NodeTree<Symbol*>*, int> > SPPFStepNodes;
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@@ -34,10 +34,10 @@ NodeTree<int>* GraphStructuredStack::inFrontier(int frontier, int state) {
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int GraphStructuredStack::getContainingFrontier(NodeTree<int>* node) {
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for (std::vector<std::vector<NodeTree<int>*>*>::size_type i = 0; i < gss.size(); i++) {
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if (frontierIsEmpty(frontier))
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if (frontierIsEmpty(i))
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continue;
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for (std::vector<NodeTree<int>*>::size_type j = 0; j < gss[i]->size(); j++) {
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if (*((*(gss[i]))[j]) == *node)
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if ((*(gss[i]))[j] == node)
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return i;
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}
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}
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@@ -96,9 +96,9 @@ void GraphStructuredStack::recursivePathFind(NodeTree<int>* start, int length, s
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paths->push_back(currentPath);
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return;
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}
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std::vector<NodeTree<int>*>* children = start->getChildren();
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for (std::vector<NodeTree<int>*>::size_type i = 0; i < children->size(); i++) {
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recursivePathFind((*children)[i], length-1, currentPath, paths);
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std::vector<NodeTree<int>*> children = start->getChildren();
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for (std::vector<NodeTree<int>*>::size_type i = 0; i < children.size(); i++) {
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recursivePathFind(children[i], length-1, currentPath, paths);
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}
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}
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@@ -108,10 +108,10 @@ bool GraphStructuredStack::hasEdge(NodeTree<int>* start, NodeTree<int>* end) {
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}
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NodeTree<Symbol*>* GraphStructuredStack::getEdge(NodeTree<int>* start, NodeTree<int>* end) {
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return edges.get(std::make_pair(start, end), NULL);
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return edges[std::make_pair(start, end)];
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}
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void GraphStructuredStack::addEdge(NodeTree<int>* start, NodeTree<int>* end, NodeTree<Symbol*> edge) {
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void GraphStructuredStack::addEdge(NodeTree<int>* start, NodeTree<int>* end, NodeTree<Symbol*>* edge) {
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start->addChild(end);
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end->addParent(start);
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edges[std::make_pair(start, end)] = edge;
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