Well, just before I went to bed I fixed the errors in NodeTree and GraphStructuredStack. To tackle RNGLRParser tommrow.

This commit is contained in:
Nathan Braswell
2013-08-08 03:06:28 -04:00
parent 31d7c02ef9
commit 8570b8f641
4 changed files with 15 additions and 11 deletions

View File

@@ -1,7 +1,9 @@
#include <iostream>
#include <vector>
#include <queue>
#include <map>
#include "NodeTree.h"
#include "Symbol.h"
#include "util.h"
#ifndef GRAPH_STRUCTURED_STACK
@@ -27,7 +29,7 @@ class GraphStructuredStack {
std::string toString();
private:
std::vector<std::vector<NodeTree<int>*>*> gss;
std::map<std::pair<NodeTree<int>*, NodeTree<int>*>, NodeTree<Symbol*> edges;
std::map< std::pair< NodeTree<int>*, NodeTree<int>* >, NodeTree<Symbol*>* > edges;
};
#endif

View File

@@ -115,7 +115,7 @@ void NodeTree<T>::addChild(NodeTree<T>* child) {
template<class T>
void NodeTree<T>::addChildren(std::vector<NodeTree<T>*>* children) {
for (std::vector<NodeTree<T>*>::size_type i = 0; i < children->size(); i++)
for (typename std::vector<NodeTree<T>*>::size_type i = 0; i < children->size(); i++)
addChild((*children)[i]);
}
@@ -145,7 +145,7 @@ void NodeTree<T>::removeChild(NodeTree<T>* child) {
template<class T>
void NodeTree<T>::clearChildren() {
for (std::vector<T>::size_type i = 0; i < children.size(); i++)
for (typename std::vector<T>::size_type i = 0; i < children.size(); i++)
children[i] = NULL;
children.clear();
}

View File

@@ -3,9 +3,11 @@
#include <iostream>
#include <queue>
#include <map>
#include <vector>
#include <algorithm>
#include "Parser.h"
#include "Symbol.h"
#include "GraphStructuredStack.h"
class RNGLRParser: public Parser {
@@ -45,7 +47,7 @@ class RNGLRParser: public Parser {
int nullablePartsIndex;
NodeTree<Symbol*>* label;
} ;
std::queue<reduction> toReduce;
std::queue<Reduction> toReduce;
//Node coming from, state going to
std::queue< std::pair<NodeTree<int>*, int> > toShift;
std::vector<std::pair<NodeTree<Symbol*>*, int> > SPPFStepNodes;

View File

@@ -34,10 +34,10 @@ NodeTree<int>* GraphStructuredStack::inFrontier(int frontier, int state) {
int GraphStructuredStack::getContainingFrontier(NodeTree<int>* node) {
for (std::vector<std::vector<NodeTree<int>*>*>::size_type i = 0; i < gss.size(); i++) {
if (frontierIsEmpty(frontier))
if (frontierIsEmpty(i))
continue;
for (std::vector<NodeTree<int>*>::size_type j = 0; j < gss[i]->size(); j++) {
if (*((*(gss[i]))[j]) == *node)
if ((*(gss[i]))[j] == node)
return i;
}
}
@@ -96,9 +96,9 @@ void GraphStructuredStack::recursivePathFind(NodeTree<int>* start, int length, s
paths->push_back(currentPath);
return;
}
std::vector<NodeTree<int>*>* children = start->getChildren();
for (std::vector<NodeTree<int>*>::size_type i = 0; i < children->size(); i++) {
recursivePathFind((*children)[i], length-1, currentPath, paths);
std::vector<NodeTree<int>*> children = start->getChildren();
for (std::vector<NodeTree<int>*>::size_type i = 0; i < children.size(); i++) {
recursivePathFind(children[i], length-1, currentPath, paths);
}
}
@@ -108,10 +108,10 @@ bool GraphStructuredStack::hasEdge(NodeTree<int>* start, NodeTree<int>* end) {
}
NodeTree<Symbol*>* GraphStructuredStack::getEdge(NodeTree<int>* start, NodeTree<int>* end) {
return edges.get(std::make_pair(start, end), NULL);
return edges[std::make_pair(start, end)];
}
void GraphStructuredStack::addEdge(NodeTree<int>* start, NodeTree<int>* end, NodeTree<Symbol*> edge) {
void GraphStructuredStack::addEdge(NodeTree<int>* start, NodeTree<int>* end, NodeTree<Symbol*>* edge) {
start->addChild(end);
end->addParent(start);
edges[std::make_pair(start, end)] = edge;