This commit is contained in:
Nathan Braswell
2015-01-07 02:29:52 -05:00
41 changed files with 495 additions and 252 deletions

View File

@@ -78,15 +78,38 @@ NodeTree<ASTData>* ASTTransformation::firstPass(std::string fileName, NodeTree<S
//We do this second so that if an import also imports us, all of our stuff has already been defined
for (NodeTree<Symbol>* i : children) {
if (i->getDataRef()->getName() == "import") {
std::string toImport = concatSymbolTree(i->getChildren()[0]);
translationUnit->addChild(new NodeTree<ASTData>("import", ASTData(import, Symbol(toImport, true))));
auto importChildren = i->getChildren();
std::string toImport = concatSymbolTree(importChildren[0]);
auto importNode = new NodeTree<ASTData>("import", ASTData(import, Symbol(toImport, true)));
translationUnit->addChild(importNode);
//Do the imported file too
NodeTree<ASTData>* outsideTranslationUnit = importer->importFirstPass(toImport + ".krak");
translationUnit->getDataRef()->scope[toImport].push_back(outsideTranslationUnit); //Put this transation_unit in the scope as it's files name
//Now add it to scope
for (auto i = outsideTranslationUnit->getDataRef()->scope.begin(); i != outsideTranslationUnit->getDataRef()->scope.end(); i++)
for (auto j : i->second)
translationUnit->getDataRef()->scope[i->first].push_back(j);
// Now go through and handle anything like import asdf: a; or import asdf: a,b; or import asdf: *;
// We do this by looping through the children and adding links to them as the scope in the import node. If it's *, we add the entire translationUnit link.
// Note that import affects scope in two ways:
// (1) The other file's translationUnit is added to our translationUnit's scope under it's name
// (2) The import node's scope contains the nodes indicated by the qualifiers after the import (i.e. the import a:b; or import a:*;)
for (auto importQualifer : slice(importChildren, 1, -1)) { // Not the first child, that's the name of the file
auto name = concatSymbolTree(importQualifer);
if (name == "*") {
std::vector<NodeTree<ASTData>*> tmp;
tmp.push_back(outsideTranslationUnit);
importNode->getDataRef()->scope["*"] = tmp;
} else {
bool found = false;
for (auto outsideScopeEntry : outsideTranslationUnit->getDataRef()->scope) {
if (name == outsideScopeEntry.first) {
importNode->getDataRef()->scope[outsideScopeEntry.first] = outsideScopeEntry.second;
found = true;
}
}
// If it's not found yet, put it in as a empty vector for pass 3.
// This makes sure that it does appear in the scope map, which is what we iterate through later.
if (!found)
importNode->getDataRef()->scope[name] = std::vector<NodeTree<ASTData>*>();
}
}
}
}
@@ -223,13 +246,17 @@ void ASTTransformation::thirdPass(NodeTree<ASTData>* ast) {
NodeTree<ASTData>* outsideTranslationUnit = importer->getUnit(toImport + ".krak");
//Now add all functions to scope
std::cout << "Trying to re-import from " << toImport << std::endl;
for (auto i = outsideTranslationUnit->getDataRef()->scope.begin(); i != outsideTranslationUnit->getDataRef()->scope.end(); i++) {
std::cout << "Looking through " << i->first << std::endl;
for (auto j : i->second)
if (j->getDataRef()->type == function || j->getDataRef()->type == identifier)
std::cout << "Copying " << i->first << std::endl, ast->getDataRef()->scope[i->first].push_back(j);
for (auto j = outsideTranslationUnit->getDataRef()->scope.begin(); j != outsideTranslationUnit->getDataRef()->scope.end(); j++) {
std::cout << "Looking at " << j->first << std::endl;
// If we're supposed to import this... (meaning that this name is in the scope already)
if (i->getDataRef()->scope.find(j->first) == i->getDataRef()->scope.end())
continue;
std::cout << "Looking through " << j->first << std::endl;
for (auto k : j->second)
if (k->getDataRef()->type == function || k->getDataRef()->type == identifier)
std::cout << "Copying " << j->first << std::endl, i->getDataRef()->scope[j->first].push_back(k);
else
std::cout << "Not Copying " << i->first << std::endl;
std::cout << "Not Copying " << j->first << std::endl;
}
}
}
@@ -332,7 +359,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
std::vector<NodeTree<Symbol>*> children = from->getChildren();
std::set<int> skipChildren;
if (name == "identifier") {
if (name == "identifier" || name == "scoped_identifier") {
//Make sure we get the entire name
std::string lookupName = concatSymbolTree(from);
std::cout << "Looking up: " << lookupName << std::endl;
@@ -350,6 +377,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
}
newNode = possibleMatches[0];
}
return newNode;
} else if (name == "type_def") {
//If it is an alisis of a type
std::string typeAlias;
@@ -416,6 +444,8 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
return newNode;
}
functionName = concatSymbolTree(children[1]);
for (auto child: children)
std::cout << "Function child: " << child->getDataRef()->toString() << std::endl;
newNode = new NodeTree<ASTData>(name, ASTData(function, Symbol(functionName, true), typeFromTypeNode(children[0], scope, templateTypeReplacements)));
skipChildren.insert(0);
skipChildren.insert(1);
@@ -795,11 +825,19 @@ NodeTree<ASTData>* ASTTransformation::functionLookup(NodeTree<ASTData>* scope, s
//We subtract one from the children to get the type size only if there is at least one child AND
// the last node is actually a body node, as it may not have been generated yet if we're in the body
//and this function is recursive or if this is a non-instantiated template function
if (types.size() != ((children.size() > 0 && children[children.size()-1]->getDataRef()->type == code_block) ? children.size()-1 : children.size())) {
std::cout << "Type sizes do not match between two " << lookup << "(" << types.size() << "," << ((children.size() > 0 && children[children.size()-1]->getDataRef()->type == code_block) ? children.size()-1 : children.size()) << "), types are: ";
int numTypes = (children.size() > 0 && children[children.size()-1]->getDataRef()->type == code_block) ? children.size()-1 : children.size();
if (types.size() != numTypes) {
std::cout << "Type sizes do not match between two " << lookup << "(" << types.size() << "," << numTypes << "), types are: ";
for (auto j : types)
std::cout << j.toString() << " ";
std::cout << std::endl;
std::cout << "Versus" << std::endl;
for (int j = 0; j < numTypes; j++) {
std::cout << " vs " << children[j]->getDataRef()->valueType->toString() << std::endl;
}
for (auto child: children)
std::cout << "\t" << child->getDataRef()->toString() << std::endl;
std::cout << std::endl;
continue;
}
bool typesMatch = true;
@@ -1005,7 +1043,15 @@ std::map<std::string, Type*> ASTTransformation::makeTemplateFunctionTypeMap(Node
return typeMap;
}
// We need recursion protection
std::vector<NodeTree<ASTData>*> ASTTransformation::scopeLookup(NodeTree<ASTData>* scope, std::string lookup, bool includeModules) {
return scopeLookup(scope, lookup, includeModules, std::vector<NodeTree<ASTData>*>());
}
std::vector<NodeTree<ASTData>*> ASTTransformation::scopeLookup(NodeTree<ASTData>* scope, std::string lookup, bool includeModules, std::vector<NodeTree<ASTData>*> visited) {
std::cout << "Scp[e looking up " << lookup << std::endl;
// Don't visit this node again when looking for the smae lookup. Note that we don't prevent coming back for the scope operator, as that should be able to come back.
visited.push_back(scope);
//We first check to see if it's one of the special reserved identifiers (only this, for now) and return early if it is.
auto LLElementIterator = languageLevelReservedWords.find(lookup);
if (LLElementIterator != languageLevelReservedWords.end()) {
@@ -1013,6 +1059,20 @@ std::vector<NodeTree<ASTData>*> ASTTransformation::scopeLookup(NodeTree<ASTData>
return LLElementIterator->second;
}
std::vector<NodeTree<ASTData>*> matches;
// First, we check for scope operator (::) but only if occurs before a "<" as this would signal the beginning of a template instatiation inside type
// If we find it, we look up the left side of the :: and then use the resuts as the scope for looking up the right side, recursively.
size_t scopeOpPos = lookup.find("::");
size_t angleBrktPos = lookup.find("<");
if (scopeOpPos != std::string::npos && (angleBrktPos == std::string::npos || scopeOpPos < angleBrktPos)) {
std::cout << "Has :: operator, doing left then right" << std::endl;
for (auto scopeMatch : scopeLookup(scope, strSlice(lookup, 0, scopeOpPos), true)) {
std::cout << "Trying right side with found left side " << scopeMatch->getDataRef()->toString() << std::endl;
auto addMatches = scopeLookup(scopeMatch, strSlice(lookup, scopeOpPos+2, -1), includeModules);
matches.insert(matches.end(), addMatches.begin(), addMatches.end());
}
return matches;
}
std::map<std::string, std::vector<NodeTree<ASTData>*>> scopeMap = scope->getDataRef()->scope;
auto possibleMatches = scopeMap.find(lookup);
if (possibleMatches != scopeMap.end()) {
@@ -1021,11 +1081,33 @@ std::vector<NodeTree<ASTData>*> ASTTransformation::scopeLookup(NodeTree<ASTData>
matches.push_back(i);
std::cout << "Found " << possibleMatches->second.size() << " match(s) at " << scope->getDataRef()->toString() << std::endl;
}
// Add results from our enclosing scope, if it exists
// Add results from our enclosing scope, if it exists.
// If it doesn't we should be at the top of a translation unit, and we should check the scope of import statements.
auto enclosingIterator = scopeMap.find("~enclosing_scope");
if (enclosingIterator != scopeMap.end()) {
std::vector<NodeTree<ASTData>*> upperResult = scopeLookup(enclosingIterator->second[0], lookup);
std::vector<NodeTree<ASTData>*> upperResult = scopeLookup(enclosingIterator->second[0], lookup, includeModules, visited);
matches.insert(matches.end(), upperResult.begin(), upperResult.end());
} else {
// Ok, let's iterate through and check for imports
for (auto child : scope->getChildren()) {
if (child->getDataRef()->type == import) {
auto importScope = child->getDataRef()->scope;
// Check if there is a match named explicily in the import's scope (i.e. looking for a and the import is import somefile: a;)
// If so, add it's members to our matches
auto importLookupItr = importScope.find(lookup);
if (importLookupItr != importScope.end()) {
auto addMatches = importLookupItr->second;
matches.insert(matches.end(), addMatches.begin(), addMatches.end());
}
// Check if there is an uncionditional import to follow (i.e. import somefile: *;)
// If so, continue the search in that scope
auto importStarItr = importScope.find("*");
if (importStarItr != importScope.end()) {
auto addMatches = scopeLookup(importStarItr->second[0], lookup, includeModules, visited);
matches.insert(matches.end(), addMatches.begin(), addMatches.end());
}
}
}
}
return matches;
}

View File

@@ -7,24 +7,35 @@ CGenerator::~CGenerator() {
}
// Note the use of std::pair to hold two strings - the running string for the header file and the running string for the c file.
void CGenerator::generateCompSet(std::map<std::string, NodeTree<ASTData>*> ASTs, std::string outputName) {
//Generate an entire set of files
std::string buildString = "#!/bin/sh\ncc -std=c99 ";
std::cout << "\n\n =====GENERATE PASS===== \n\n" << std::endl;
if (mkdir(("./" + outputName).c_str(), 0755)) {
std::cout << "Could not make directory " << outputName << std::endl;
//throw "could not make directory ";
}
for (auto i = ASTs.begin(); i != ASTs.end(); i++) {
std::cout << "\n\nGenerate pass for: " << i->first << std::endl;
buildString += i->first + ".c ";
std::ofstream outputCFile;
outputCFile.open(i->first + ".c");
if (outputCFile.is_open()) {
std::ofstream outputCFile, outputHFile;
outputCFile.open(outputName + "/" + i->first + ".c");
outputHFile.open(outputName + "/" + i->first + ".h");
if (outputCFile.is_open() || outputHFile.is_open()) {
// Prequel common to all files
outputCFile << "#include <stdbool.h>\n#include <stdlib.h>\n#include <stdio.h>\n" << generate(i->second);
auto chPair = generateTranslationUnit(i->second);
outputHFile << "#include <stdbool.h>\n#include <stdlib.h>\n#include <stdio.h>\n" << chPair.first;
outputCFile << "#include \"" + i->first + ".h\"\n\n" << chPair.second;
} else {
std::cout << "Cannot open file " << i->first << ".c" << std::endl;
std::cout << "Cannot open file " << i->first << ".c/h" << std::endl;
}
outputCFile.close();
outputHFile.close();
}
buildString += "-o " + outputName;
std::ofstream outputBuild;
outputBuild.open(outputName + ".sh");
outputBuild.open(outputName + "/" + split(outputName, '/').back() + ".sh");
outputBuild << buildString;
outputBuild.close();
}
@@ -70,6 +81,164 @@ std::string CGenerator::generateAliasChains(NodeTree<ASTData>* scopeNode, NodeTr
return output;
}
bool CGenerator::isUnderTranslationUnit(NodeTree<ASTData>* from, NodeTree<ASTData>* node) {
auto scope = from->getDataRef()->scope;
for (auto i : scope)
for (auto j : i.second)
if (j == node)
return true;
auto upper = scope.find("~enclosing_scope");
if (upper != scope.end())
return isUnderTranslationUnit(upper->second[0], node);
return false;
}
NodeTree<ASTData>* CGenerator::highestScope(NodeTree<ASTData>* node) {
auto it = node->getDataRef()->scope.find("~enclosing_scope");
while (it != node->getDataRef()->scope.end()) {
node = it->second[0];
it = node->getDataRef()->scope.find("~enclosing_scope");
}
return node;
}
// We do translation units in their own function so they can do the pariwise h/c stuff and regualr in function body generation does not
std::pair<std::string, std::string> CGenerator::generateTranslationUnit(NodeTree<ASTData>* from) {
ASTData data = from->getData();
std::vector<NodeTree<ASTData>*> children = from->getChildren();
std::string cOutput, hOutput;
// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
//
// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
// Also, other typedefs follow after their naming.
// Second Pass: All top level variable declarations
// Third Pass: Define all actual structs of a class, in correct order (done with posets)
// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
// (this includes object methods)
// Fifth Pass: Define all functions (including object methods).
// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
// are done simultanously, but append to different strings that are then concatinated properly, in order.
std::string importIncludes = "/**\n * Import Includes\n */\n\n";
std::string variableExternDeclarations = "/**\n * Extern Variable Declarations \n */\n\n";
std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
std::string classStructs = "/**\n * Class Structs\n */\n\n";
std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
// Ok, let's handle the included files
for (auto i : from->getChildren())
if (i->getDataRef()->type == import)
importIncludes += "#include \"" + i->getDataRef()->symbol.getName() + ".krak.h\" //woo importing!\n";
// And get the correct order for emiting classes, but not if they're not in our file, then they will get included
// Note that this is not sufsticated enough for some multiple file mutually recursive types, but I want to get this simple version working first
Poset<NodeTree<ASTData>*> typedefPoset;
for (int i = 0; i < children.size(); i++) {
if (children[i]->getDataRef()->type == type_def) {
// If we're an alias type, continue. We handle those differently
if (children[i]->getDataRef()->valueType->typeDefinition != children[i])
continue;
typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
// If it has dependencies, there's no harm in adding it here
// Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
// we will add a dependency from this definition to that definition in the poset.
std::vector<NodeTree<ASTData>*> classChildren = children[i]->getChildren();
for (auto j : classChildren) {
if (j->getDataRef()->type == declaration_statement) {
Type* decType = j->getChildren()[0]->getDataRef()->valueType; // Type of the declaration
if (decType->typeDefinition && decType->getIndirection() == 0 && isUnderTranslationUnit(from, decType->typeDefinition)) // If this is a custom type and not a pointer and actually should be defined in this file
typedefPoset.addRelationship(children[i], decType->typeDefinition); // Add a dependency
}
}
}
}
//Now generate the typedef's in the correct, topological order
for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
classStructs += generateClassStruct(i) + "\n";
// Declare everything in translation unit scope here. (allows stuff from other files, automatic forward declarations)
// Also, everything in all of the import's scopes
std::map<std::string, std::vector<NodeTree<ASTData>*>> combinedMap;
combinedMap = from->getDataRef()->scope; // Actually, just do this file. We're moving back to using include files
for (auto i = combinedMap.begin(); i != combinedMap.end(); i++) {
for (auto declaration : i->second) {
std::vector<NodeTree<ASTData>*> decChildren = declaration->getChildren();
ASTData declarationData = declaration->getData();
switch(declarationData.type) {
case identifier:
variableDeclarations += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
variableExternDeclarations += "extern " + ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*extern identifier*/\n";
break;
case function:
{
if (declarationData.valueType->baseType == template_type)
functionPrototypes += "/* template function " + declarationData.symbol.toString() + " */\n";
else if (decChildren.size() == 0) //Not a real function, must be a built in passthrough
functionPrototypes += "/* built in function: " + declarationData.symbol.toString() + " */\n";
else {
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
std::string nameDecoration, parameters;
for (int j = 0; j < decChildren.size()-1; j++) {
if (j > 0)
parameters += ", ";
parameters += ValueTypeToCType(decChildren[j]->getData().valueType) + " " + generate(decChildren[j], nullptr);
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
}
functionPrototypes += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
// Only generate function if this is the unit it was defined in
std::cout << "Generating " << CifyName(declarationData.symbol.getName()) << std::endl;
if (contains(children, declaration))
functionDefinitions += generate(declaration, nullptr);
}
}
break;
case type_def:
//type
plainTypedefs += "/*typedef " + declarationData.symbol.getName() + " */\n";
if (declarationData.valueType->baseType == template_type) {
plainTypedefs += "/* non instantiated template " + declarationData.symbol.getName() + " */";
} else if (declarationData.valueType->typeDefinition != declaration) {
if (declarationData.valueType->typeDefinition)
continue; // Aliases of objects are done with the thing it alises
// Otherwise, we're actually a renaming of a primitive, can generate here
plainTypedefs += "typedef " + ValueTypeToCType(declarationData.valueType) + " " + CifyName(declarationData.symbol.getName()) + ";\n";
plainTypedefs += generateAliasChains(from, declaration);
} else {
plainTypedefs += "typedef struct __struct_dummy_" + CifyName(declarationData.symbol.getName()) + "__ " + CifyName(declarationData.symbol.getName()) + ";\n";
functionPrototypes += "/* Method Prototypes for " + declarationData.symbol.getName() + " */\n";
// We use a seperate string for this because we only include it if this is the file we're defined in
std::string objectFunctionDefinitions = "/* Method Definitions for " + declarationData.symbol.getName() + " */\n";
for (int j = 0; j < decChildren.size(); j++) {
std::cout << decChildren[j]->getName() << std::endl;
if (decChildren[j]->getName() == "function") //If object method
objectFunctionDefinitions += generateObjectMethod(declaration, decChildren[j], &functionPrototypes) + "\n";
}
// Add all aliases to the plain typedefs. This will add any alias that aliases to this object, and any alias that aliases to that, and so on
plainTypedefs += generateAliasChains(from, declaration);
functionPrototypes += "/* Done with " + declarationData.symbol.getName() + " */\n";
// If this is the file the object is defined in, include methods
if (contains(children, declaration))
functionDefinitions += objectFunctionDefinitions + "/* Done with " + declarationData.symbol.getName() + " */\n";
}
break;
default:
//std::cout << "Declaration? named " << declaration->getName() << " of unknown type " << ASTData::ASTTypeToString(declarationData.type) << " in translation unit scope" << std::endl;
cOutput += "/*unknown declaration named " + declaration->getName() + "*/\n";
hOutput += "/*unknown declaration named " + declaration->getName() + "*/\n";
}
}
}
hOutput += plainTypedefs + importIncludes + variableExternDeclarations + classStructs + functionPrototypes;
cOutput += variableDeclarations + functionDefinitions;
return std::make_pair(hOutput, cOutput);
}
//The enclosing object is for when we're generating the inside of object methods. They allow us to check scope lookups against the object we're in
std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enclosingObject) {
ASTData data = from->getData();
@@ -78,127 +247,17 @@ std::string CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
switch (data.type) {
case translation_unit:
{
// Ok, so we've got to do this in passes to preserve mututally recursive definitions.
//
// First Pass: All classes get "struct dummy_thing; typedef struct dummy_thing thing;".
// Also, other typedefs follow after their naming.
// Second Pass: All top level variable declarations
// Third Pass: Define all actual structs of a class, in correct order (done with posets)
// Fourth Pass: Declare all function prototypes (as functions may be mutually recursive too).
// (this includes object methods)
// Fifth Pass: Define all functions (including object methods).
// However, most of these do not actually have to be done as separate passes. First, second, fourth, and fifth
// are done simultanously, but append to different strings that are then concatinated properly, in order.
std::string plainTypedefs = "/**\n * Plain Typedefs\n */\n\n";
std::string variableDeclarations = "/**\n * Variable Declarations \n */\n\n";
std::string classStructs = "/**\n * Class Structs\n */\n\n";
std::string functionPrototypes = "/**\n * Function Prototypes\n */\n\n";
std::string functionDefinitions = "/**\n * Function Definitions\n */\n\n";
Poset<NodeTree<ASTData>*> typedefPoset;
for (int i = 0; i < children.size(); i++) {
if (children[i]->getDataRef()->type == type_def) {
// If we're an alias type, continue. We handle those differently
if (children[i]->getDataRef()->valueType->typeDefinition != children[i])
continue;
typedefPoset.addVertex(children[i]); // We add this definition by itself just in case there are no dependencies.
// If it has dependencies, there's no harm in adding it here
// Go through every child in the class looking for declaration statements. For each of these that is not a primitive type
// we will add a dependency from this definition to that definition in the poset.
std::vector<NodeTree<ASTData>*> classChildren = children[i]->getChildren();
for (auto j : classChildren) {
if (j->getDataRef()->type == declaration_statement) {
Type* decType = j->getChildren()[0]->getDataRef()->valueType; // Type of the declaration
if (decType->typeDefinition && decType->getIndirection() == 0) // If this is a custom type and not a pointer
typedefPoset.addRelationship(children[i], decType->typeDefinition); // Add a dependency
}
}
}
}
//Now generate the typedef's in the correct, topological order
for (NodeTree<ASTData>* i : typedefPoset.getTopoSort())
classStructs += generateClassStruct(i) + "\n";
//Declare everything in translation unit scope here. (allows stuff from other files, automatic forward declarations)
for (auto i = data.scope.begin(); i != data.scope.end(); i++) {
for (auto declaration : i->second) {
std::vector<NodeTree<ASTData>*> decChildren = declaration->getChildren();
ASTData declarationData = declaration->getData();
switch(declarationData.type) {
case identifier:
variableDeclarations += ValueTypeToCType(declarationData.valueType) + " " + declarationData.symbol.getName() + "; /*identifier*/\n";
break;
case function:
{
if (declarationData.valueType->baseType == template_type)
functionPrototypes += "/* template function " + declarationData.symbol.toString() + " */\n";
else if (decChildren.size() == 0) //Not a real function, must be a built in passthrough
functionPrototypes += "/* built in function: " + declarationData.symbol.toString() + " */\n";
else {
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType) + " ";
std::string nameDecoration, parameters;
for (int j = 0; j < decChildren.size()-1; j++) {
if (j > 0)
parameters += ", ";
parameters += ValueTypeToCType(decChildren[j]->getData().valueType) + " " + generate(decChildren[j], enclosingObject);
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
}
functionPrototypes += CifyName(declarationData.symbol.getName() + nameDecoration) + "(" + parameters + "); /*func*/\n";
// Only generate function if this is the unit it was defined in
std::cout << "Generating " << CifyName(declarationData.symbol.getName()) << std::endl;
if (contains(children, declaration))
functionDefinitions += generate(declaration, enclosingObject);
}
}
break;
case type_def:
//type
plainTypedefs += "/*typedef " + declarationData.symbol.getName() + " */\n";
if (declarationData.valueType->baseType == template_type) {
plainTypedefs += "/* non instantiated template " + declarationData.symbol.getName() + " */";
} else if (declarationData.valueType->typeDefinition != declaration) {
if (declarationData.valueType->typeDefinition)
continue; // Aliases of objects are done with the thing it alises
// Otherwise, we're actually a renaming of a primitive, can generate here
plainTypedefs += "typedef " + ValueTypeToCType(declarationData.valueType) + " " + CifyName(declarationData.symbol.getName()) + ";\n";
plainTypedefs += generateAliasChains(from, declaration);
} else {
plainTypedefs += "typedef struct __struct_dummy_" + CifyName(declarationData.symbol.getName()) + "__ " + CifyName(declarationData.symbol.getName()) + ";\n";
functionPrototypes += "/* Method Prototypes for " + declarationData.symbol.getName() + " */\n";
// We use a seperate string for this because we only include it if this is the file we're defined in
std::string objectFunctionDefinitions = "/* Method Definitions for " + declarationData.symbol.getName() + " */\n";
for (int j = 0; j < decChildren.size(); j++) {
std::cout << decChildren[j]->getName() << std::endl;
if (decChildren[j]->getName() == "function") //If object method
objectFunctionDefinitions += generateObjectMethod(declaration, decChildren[j], &functionPrototypes) + "\n";
}
// Add all aliases to the plain typedefs. This will add any alias that aliases to this object, and any alias that aliases to that, and so on
plainTypedefs += generateAliasChains(from, declaration);
functionPrototypes += "/* Done with " + declarationData.symbol.getName() + " */\n";
// If this is the file the object is defined in, include methods
if (contains(children, declaration))
functionDefinitions += objectFunctionDefinitions + "/* Done with " + declarationData.symbol.getName() + " */\n";
}
break;
default:
//std::cout << "Declaration? named " << declaration->getName() << " of unknown type " << ASTData::ASTTypeToString(declarationData.type) << " in translation unit scope" << std::endl;
output += "/*unknown declaration named " + declaration->getName() + "*/\n";
}
}
}
output += plainTypedefs + variableDeclarations + classStructs + functionPrototypes + functionDefinitions;
return output;
// Should not happen! We do this in it's own function now!
std::cout << "Trying to normal generate a translation unit! That's a nono! (" << from->getDataRef()->toString() << ")" << std::endl;
throw "That's not gonna work";
}
break;
case interpreter_directive:
//Do nothing
break;
case import:
return "/* would import \"" + data.symbol.getName() + "\" but....*/\n";
return "/* never reached import? */\n";
//return "include \"" + data.symbol.getName() + ".h\" //woo importing!\n";
//return "#include <" + data.symbol.getName() + ">\n";
case identifier:
{
@@ -421,7 +480,9 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
return functionSignature + "\n" + generate(children[children.size()-1], enclosingObject); //Pass in the object so we can properly handle access to member stuff
}
std::string CGenerator::ValueTypeToCType(Type *type) {
std::string CGenerator::ValueTypeToCType(Type *type) { return ValueTypeToCTypeThingHelper(type, "*"); }
std::string CGenerator::ValueTypeToCTypeDecoration(Type *type) { return ValueTypeToCTypeThingHelper(type, "_P__"); }
std::string CGenerator::ValueTypeToCTypeThingHelper(Type *type, std::string ptrStr) {
std::string return_type;
switch (type->baseType) {
case none:
@@ -453,43 +514,7 @@ std::string CGenerator::ValueTypeToCType(Type *type) {
break;
}
for (int i = 0; i < type->getIndirection(); i++)
return_type += "*";
return return_type;
}
std::string CGenerator::ValueTypeToCTypeDecoration(Type *type) {
std::string return_type;
switch (type->baseType) {
case none:
if (type->typeDefinition)
return_type = CifyName(type->typeDefinition->getDataRef()->symbol.getName());
else
return_type = "none";
break;
case void_type:
return_type = "void";
break;
case boolean:
return_type = "bool";
break;
case integer:
return_type = "int";
break;
case floating:
return_type = "float";
break;
case double_percision:
return_type = "double";
break;
case character:
return_type = "char";
break;
default:
return_type = "unknown_ValueType";
break;
}
for (int i = 0; i < type->getIndirection(); i++)
return_type += "_P__";
return_type += ptrStr;
return return_type;
}
@@ -510,6 +535,7 @@ std::string CGenerator::CifyName(std::string name) {
"--", "doubleminus",
"<<", "doubleleft",
">>", "doubleright",
"::", "scopeop",
"==", "doubleequals",
"!=", "notequals",
"&&", "doubleamprsnd",

View File

@@ -10,7 +10,8 @@ Importer::Importer(Parser* parserIn, std::vector<std::string> includePaths) {
removeSymbols.push_back(Symbol("WS", false));
removeSymbols.push_back(Symbol("\\(", true));
removeSymbols.push_back(Symbol("\\)", true));
removeSymbols.push_back(Symbol("::", true));
//removeSymbols.push_back(Symbol("::", true));
removeSymbols.push_back(Symbol(":", true));
removeSymbols.push_back(Symbol(";", true));
removeSymbols.push_back(Symbol("{", true));
removeSymbols.push_back(Symbol("}", true));
@@ -26,6 +27,7 @@ Importer::Importer(Parser* parserIn, std::vector<std::string> includePaths) {
removeSymbols.push_back(Symbol("template", true));
removeSymbols.push_back(Symbol("\\|", true));
//collapseSymbols.push_back(Symbol("scoped_identifier", false));
collapseSymbols.push_back(Symbol("opt_typed_parameter_list", false));
collapseSymbols.push_back(Symbol("opt_parameter_list", false));
collapseSymbols.push_back(Symbol("opt_import_list", false));

View File

@@ -2,13 +2,15 @@
Tester::Tester(std::string krakenInvocation, std::string krakenGrammerLocation) : krakenInvocation(krakenInvocation), krakenGrammerLocation(krakenGrammerLocation) {
//initlization list
removeCmd = "rm";
removeCmd = "rm -r";
resultsExtention = ".results";
expectedExtention = ".expected_results";
krakenExtention = ".krak";
changePermissions = "chmod 755";
shell = "sh";
cd = "cd";
redirect = ">";
sep = "/";
}
Tester::~Tester() {
@@ -21,27 +23,24 @@ int Tester::ssystem(std::string command) {
void Tester::cleanExtras(std::string fileName) {
ssystem(removeCmd + " " + fileName);
ssystem(removeCmd + " " + fileName + krakenExtention + "out*");
ssystem(removeCmd + " " + fileName + krakenExtention + ".c");
ssystem(removeCmd + " " + fileName + ".sh");
ssystem(removeCmd + " " + fileName + resultsExtention);
}
bool Tester::run(std::string fileName) {
bool Tester::run(std::string path) {
std::string fileName = split(path, *sep.c_str()).back();
std::cout << "Testing: " << fileName << " with " << krakenInvocation << " and " << krakenGrammerLocation << std::endl;
cleanExtras(fileName);
ssystem(changePermissions + " " + fileName);
ssystem(krakenInvocation + " " + fileName + krakenExtention + " " + krakenGrammerLocation + " " + fileName);
ssystem(shell + " " + fileName + ".sh");
ssystem(fileName + " " + redirect + " " + fileName + resultsExtention);
bool result = compareFiles(fileName + expectedExtention, fileName + resultsExtention);
cleanExtras(path);
ssystem(krakenInvocation + " " + path + krakenExtention + " " + krakenGrammerLocation + " " + path);
ssystem(changePermissions + " " + path + sep + fileName + ".sh");
ssystem(cd + " " + path + "; " + "./" + fileName + ".sh");
ssystem(changePermissions + " " + path + sep + fileName);
ssystem(path + sep + fileName + " " + redirect + " " + path + sep + fileName + resultsExtention);
bool result = compareFiles(fileName + expectedExtention, path + sep + fileName + resultsExtention);
//If the test was succesful, we don't need all the extra files
if (result)
cleanExtras(fileName);
cleanExtras(path);
return result;
}