Fixed bug where no parameter function calls were not typechecked and function/struct name collision. Improved regex library to where it can do straight-line regexs

This commit is contained in:
Nathan Braswell
2015-06-12 14:16:28 -04:00
parent d90cb4b6db
commit cd1b10a633
14 changed files with 139 additions and 62 deletions

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@@ -40,8 +40,8 @@ class ASTTransformation: public NodeTransformation<Symbol,ASTData> {
void thirdPassFunction(NodeTree<Symbol>* from, NodeTree<ASTData>* functionDef, std::map<std::string, Type*> templateTypeReplacements);
virtual NodeTree<ASTData>* transform(NodeTree<Symbol>* from);
NodeTree<ASTData>* transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements);
std::vector<NodeTree<ASTData>*> transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements);
NodeTree<ASTData>* transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements);
std::vector<NodeTree<ASTData>*> transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements);
std::vector<Type> mapNodesToTypes(std::vector<NodeTree<ASTData>*> nodes);
std::vector<Type*> mapNodesToTypePointers(std::vector<NodeTree<ASTData>*> nodes);
std::string concatSymbolTree(NodeTree<Symbol>* root);

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@@ -45,6 +45,7 @@ class CGenerator {
int tabLevel;
int id;
std::string function_header;
std::string generatorString;
std::string linkerString;
std::string functionTypedefString;

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@@ -102,7 +102,7 @@ NodeTree<ASTData>* ASTTransformation::firstPass(std::string fileName, NodeTree<S
newNode->addChild(addToScope("~enclosing_scope", newNode, new NodeTree<ASTData>("identifier", ASTData(identifier, Symbol(concatSymbolTree(i->getChildren()[0]),true)))));
std::set<int> skipChildren;
skipChildren.insert(0); //Don't do the identifier. The identifier lookup will fail. That's why we do it here.
newNode->addChildren(transformChildren(i->getChildren(), skipChildren, translationUnit, std::vector<Type>(), std::map<std::string, Type*>()));
newNode->addChildren(transformChildren(i->getChildren(), skipChildren, translationUnit, std::vector<Type>(), false, std::map<std::string, Type*>()));
translationUnit->addChild(newNode);
}
}
@@ -250,7 +250,7 @@ NodeTree<ASTData>* ASTTransformation::secondPassFunction(NodeTree<Symbol>* from,
addToScope("~enclosing_scope", scope, functionDef);
addToScope(functionName, functionDef, scope);
//We only do the parameter nodes. We don't do the body yet, as this is the secondPass
auto transChildren = transformChildren(slice(children,1,-3, 2), std::set<int>(), functionDef, std::vector<Type>(), templateTypeReplacements);
auto transChildren = transformChildren(slice(children,1,-3, 2), std::set<int>(), functionDef, std::vector<Type>(), false, templateTypeReplacements);
functionDef->addChildren(transChildren);
// Swap the function type over to be the correct type (a function with parameter and return types, etc)
@@ -296,12 +296,15 @@ void ASTTransformation::thirdPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* pars
// even inside of class templates. As its methods may cause partial instantiation of
// other class templates, we need to do this until the size no longer changes.
std::vector<NodeTree<ASTData>*> classTemplates;
std::set<Type*> finishedClassTemplateTypes;
int lastSize = 0;
while (lastSize != ast->getDataRef()->scope.size()) {
lastSize = ast->getDataRef()->scope.size();
classTemplates.clear();
for (auto i : ast->getDataRef()->scope) {
if (i.second[0]->getDataRef()->type == type_def && i.second[0]->getDataRef()->valueType->templateTypeReplacement.size()) {
// we actually keep track of the template type replacements now, and need them after they're instantiated, so we use a set to check if we've done it now
if (i.second[0]->getDataRef()->type == type_def && i.second[0]->getDataRef()->valueType->templateTypeReplacement.size()
&& finishedClassTemplateTypes.find(i.second[0]->getDataRef()->valueType) == finishedClassTemplateTypes.end()) {
classTemplates.push_back(i.second[0]);
std::cout << "Saving " << i.second[0]->getDataRef()->toString() << " to instantiate." << std::endl;
}
@@ -312,7 +315,7 @@ void ASTTransformation::thirdPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* pars
for (NodeTree<Symbol>* j : classTemplateType->templateDefinition->getChildren())
if (j->getDataRef()->getName() == "function" && j->getChildren()[1]->getDataRef()->getName() != "template_dec")
thirdPassFunction(j, searchScopeForFunctionDef(i, j, classTemplateType->templateTypeReplacement), classTemplateType->templateTypeReplacement); //do member method
classTemplateType->templateTypeReplacement.clear(); // This template has been fully instantiated, clear it's map so it won't be instantiated again
finishedClassTemplateTypes.insert(classTemplateType);
}
}
}
@@ -342,15 +345,15 @@ NodeTree<ASTData>* ASTTransformation::searchScopeForFunctionDef(NodeTree<ASTData
//Note that it may instantiate class OR function templates, which need to be fully instantiated
void ASTTransformation::thirdPassFunction(NodeTree<Symbol>* from, NodeTree<ASTData>* functionDef, std::map<std::string, Type*> templateTypeReplacements) {
NodeTree<Symbol>* codeBlock = from->getChildren().back();
functionDef->addChild(transform(codeBlock, functionDef, std::vector<Type>(), templateTypeReplacements));
functionDef->addChild(transform(codeBlock, functionDef, std::vector<Type>(), false, templateTypeReplacements));
}
NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
//Set up top scope
return transform(from, NULL, std::vector<Type>(), std::map<std::string, Type*>());
return transform(from, NULL, std::vector<Type>(), false, std::map<std::string, Type*>());
}
NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements) {
NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements) {
Symbol current = from->getData();
std::string name = current.getName();
NodeTree<ASTData>* newNode = NULL;
@@ -361,7 +364,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
//Make sure we get the entire name
std::string lookupName = concatSymbolTree(from);
std::cout << "Looking up: " << lookupName << std::endl;
if (types.size()) {
if (limitToFunction) {
newNode = functionLookup(scope, lookupName, types);
if (newNode == NULL) {
std::cout << "scope lookup failed! Could not find " << lookupName << " in identifier (functionLookup)" << std::endl;
@@ -391,7 +394,19 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
std::cerr << "scope lookup error! Could not find " << lookupName << " in identifier (scopeLookup)" << std::endl;
throw "LOOKUP ERROR: " + lookupName;
}
// can't cull out functiokns b/c we might want them as values
newNode = possibleMatches[0];
//newNode = nullptr;
//for (auto i : possibleMatches) {
//if (i->getDataRef()->valueType->baseType != function_type) {
//newNode = i;
//break;
//}
//}
//if (!newNode) {
//std::cerr << "scope lookup error! only found functions for " << lookupName << " in identifier (scopeLookup)" << std::endl;
//throw "LOOKUP ERROR: " + lookupName;
//}
}
return newNode;
} else if (name == "type_def") {
@@ -449,7 +464,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
for (auto i : slice(children[1]->getChildren(), 1, -1, 2)) //skip commas
yetToBeInstantiatedTemplateTypes[concatSymbolTree(i)] = new Type(template_type_type); //This may have to be combined with templateTypeReplacements if we do templated member functions inside of templated classes
auto transChildren = transformChildren(slice(children,3,-2), std::set<int>(), newNode, types, yetToBeInstantiatedTemplateTypes);
auto transChildren = transformChildren(slice(children,3,-2), std::set<int>(), newNode, types, limitToFunction, yetToBeInstantiatedTemplateTypes);
std::cout << "Template function " << functionName << " has these parameters: ";
for (auto i : transChildren)
std::cout << "||" << i->getDataRef()->toString() << "|| ";
@@ -471,11 +486,11 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
if (name == "lambda")
addToScope(functionName, newNode, topScope);
auto parameters = transformChildren(getNodes("typed_parameter", children), skipChildren, scope, types, templateTypeReplacements);
auto parameters = transformChildren(getNodes("typed_parameter", children), skipChildren, scope, types, limitToFunction, templateTypeReplacements);
newNode->addChildren(parameters);
// update type with actual type
newNode->getDataRef()->valueType = new Type(mapNodesToTypePointers(parameters), newNode->getDataRef()->valueType);
newNode->addChild(transform(getNode("statement", children), scope, types, templateTypeReplacements));
newNode->addChild(transform(getNode("statement", children), scope, types, limitToFunction, templateTypeReplacements));
std::cout << "finished function" << functionName << std::endl;
return newNode;
@@ -498,7 +513,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
if (children.size() > 1) {
//We do children first so we can do appropriate scope searching with types (yay operator overloading!)
skipChildren.insert(1);
std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, templateTypeReplacements);
std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements);
std::string functionCallString = concatSymbolTree(children[1]);
NodeTree<ASTData>* function = doFunction(scope, functionCallString, transformedChildren, templateTypeReplacements);
if (function == NULL) {
@@ -510,22 +525,22 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
// XXX What the heck is this
if (children.size() == 0)
return new NodeTree<ASTData>();
return transform(children[0], scope, types, templateTypeReplacements); //Just a promoted term, so do child
return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted term, so do child
}
//Here's the order of ops stuff
} else if (name == "expression" || name == "shiftand" || name == "term" || name == "unarad" || name == "access_operation") {
//If this is an actual part of an expression, not just a premoted child
if (children.size() > 2) {
NodeTree<ASTData>* lhs = transform(children[0], scope, std::vector<Type>(), templateTypeReplacements); //LHS does not inherit types
NodeTree<ASTData>* lhs = transform(children[0], scope, std::vector<Type>(),limitToFunction, templateTypeReplacements); //LHS does not inherit types
NodeTree<ASTData>* rhs;
if (name == "access_operation") {
std::cout << "lhs is: " << lhs->getDataRef()->toString() << std::endl;
rhs = transform(children[2], lhs->getDataRef()->valueType->typeDefinition, types, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
rhs = transform(children[2], lhs->getDataRef()->valueType->typeDefinition, types, limitToFunction, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
// this might be a template member function, so do like below would do, but make it our rhs
if (rhs == nullptr)
rhs = findOrInstantiateFunctionTemplate(slice(children,2,-1), lhs->getDataRef()->valueType->typeDefinition, types, templateTypeReplacements);
} else
rhs = transform(children[2], scope, types, templateTypeReplacements);
rhs = transform(children[2], scope, types, limitToFunction, templateTypeReplacements);
std::string functionCallName = concatSymbolTree(children[1]);
if (functionCallName == "[")
@@ -540,7 +555,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
return newNode;
}
if (children.size() == 1) {
newNode = transform(children[0], scope, types, templateTypeReplacements); //Just a promoted child, so do it instead
newNode = transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted child, so do it instead
if (newNode)
return newNode;
}
@@ -558,9 +573,9 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
NodeTree<ASTData>* param;
// I think this is where we look at pre vs post operators
if (funcName == "*" || funcName == "&" || funcName == "++" || funcName == "--" || funcName == "+" || funcName == "-" || funcName == "!" || funcName == "~")
param = transform(children[1], scope, types, templateTypeReplacements);
param = transform(children[1], scope, types, limitToFunction, templateTypeReplacements);
else
funcName = concatSymbolTree(children[1]), param = transform(children[0], scope, types, templateTypeReplacements);
funcName = concatSymbolTree(children[1]), param = transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
std::cout << "\t\t\t funcName= " << funcName << " param: " << param->getDataRef()->symbol.getName() << std::endl;
//std::cout << "scope lookup from factor" << std::endl;
@@ -574,7 +589,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
return function;
} else {
return transform(children[0], scope, types, templateTypeReplacements); //Just a promoted child, so do it instead
return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted child, so do it instead
}
} else if (name == "statement") {
newNode = new NodeTree<ASTData>(name, ASTData(statement));
@@ -594,8 +609,8 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
newNode = new NodeTree<ASTData>(name, ASTData(defer_statement));
} else if (name == "assignment_statement") {
std::string assignFuncName = concatSymbolTree(children[1]);
NodeTree<ASTData>* lhs = transform(children[0], scope, types, templateTypeReplacements);
NodeTree<ASTData>* rhs = transform(children[2], scope, types, templateTypeReplacements);
NodeTree<ASTData>* lhs = transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
NodeTree<ASTData>* rhs = transform(children[2], scope, types, limitToFunction, templateTypeReplacements);
std::vector<NodeTree<ASTData>*> transformedChildren; transformedChildren.push_back(lhs); transformedChildren.push_back(rhs);
// see if this is an overloaded assignment
@@ -640,8 +655,8 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
//This code is a simplified version of the code in function_call with respect to access_operation.
//Note that in this case, what is lhs there is our newIdentifier here (the declaration of the left side of the access operation)
auto sliced = slice(children, 3, -3);
std::vector<NodeTree<ASTData>*> initPositionFuncParams = transformChildren(sliced, std::set<int>(), scope, types, templateTypeReplacements);
NodeTree<ASTData>* rhs = transform(children[2], identifierType->typeDefinition, mapNodesToTypes(initPositionFuncParams), templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
std::vector<NodeTree<ASTData>*> initPositionFuncParams = transformChildren(sliced, std::set<int>(), scope, types, limitToFunction, templateTypeReplacements);
NodeTree<ASTData>* rhs = transform(children[2], identifierType->typeDefinition, mapNodesToTypes(initPositionFuncParams), true, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
std::vector<NodeTree<ASTData>*> transformedChildren; transformedChildren.push_back(newIdentifier); transformedChildren.push_back(rhs);
NodeTree<ASTData>* accessFuncCall = doFunction(scope, ".", transformedChildren, templateTypeReplacements);
accessFuncCall->getDataRef()->valueType = rhs->getDataRef()->valueType;
@@ -657,7 +672,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
}
auto boolExp = getNode("boolean_expression", children);
NodeTree<ASTData>* toAssign = boolExp ? transform(boolExp, scope, types, templateTypeReplacements) : nullptr;
NodeTree<ASTData>* toAssign = boolExp ? transform(boolExp, scope, types, limitToFunction, templateTypeReplacements) : nullptr;
// for type inferencing
if (!identifierType) {
if (toAssign)
@@ -703,12 +718,12 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
newNode = new NodeTree<ASTData>(functionCallName, ASTData(function_call, Symbol(functionCallName, true)));
skipChildren.insert(0);
std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, templateTypeReplacements);
std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements);
std::cout << "scope lookup from function_call: " << functionCallName << std::endl;
for (auto i : children)
std::cout << i << " : " << i->getName() << " : " << i->getDataRef()->getName() << std::endl;
NodeTree<ASTData>* function = transform(children[0], scope, mapNodesToTypes(transformedChildren), templateTypeReplacements);
NodeTree<ASTData>* function = transform(children[0], scope, mapNodesToTypes(transformedChildren), true, templateTypeReplacements);
std::cout << "The thing: " << function << " : " << function->getName() << std::endl;
for (auto i : function->getChildren())
std::cout << i->getName() << " ";
@@ -719,13 +734,13 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
newNode->addChildren(transformedChildren);
return newNode;
} else if (name == "parameter") {
return transform(children[0], scope, types, templateTypeReplacements); //Don't need a parameter node, just the value
return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Don't need a parameter node, just the value
} else if (name == "type") {
std::string theConcat = concatSymbolTree(from); //We have no symbol, so this will concat our children
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(theConcat, true), typeFromTypeNode(from, scope, templateTypeReplacements)));
addToScope("~enclosing_scope", scope, newNode);
} else if (name == "number") {
return transform(children[0], scope, types, templateTypeReplacements);
return transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
} else if (name == "integer") {
newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), new Type(integer)));
} else if (name == "floating_literal") {
@@ -760,17 +775,17 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
}
//Do all children but the ones we skip
newNode->addChildren(transformChildren(children, skipChildren, scope, types, templateTypeReplacements));
newNode->addChildren(transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements));
return newNode;
}
//We use this functionality a lot at different places
std::vector<NodeTree<ASTData>*> ASTTransformation::transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements) {
std::vector<NodeTree<ASTData>*> ASTTransformation::transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements) {
std::vector<NodeTree<ASTData>*> transformedChildren;
// In general, iterate through children and do them. Might not do this for all children.
for (int i = 0; i < children.size(); i++) {
if (skipChildren.find(i) == skipChildren.end()) {
NodeTree<ASTData>* transChild = transform(children[i], scope, types, templateTypeReplacements);
NodeTree<ASTData>* transChild = transform(children[i], scope, types, limitToFunction, templateTypeReplacements);
if (transChild->getDataRef()->type) //Only add the children that have a real ASTData::ASTType, that is, legit ASTData.
transformedChildren.push_back(transChild);
else
@@ -1079,8 +1094,12 @@ void ASTTransformation::unifyType(NodeTree<Symbol> *syntaxType, Type type, std::
if (typeTemplateDefinition && concatSymbolTree(getNode("scoped_identifier", children)) == concatSymbolTree(getNode("identifier", typeTemplateDefinition->getChildren()))) {
std::vector<NodeTree<Symbol>*> uninTypeInstTypes = getNodes("type", getNode("template_inst", children));
std::vector<NodeTree<Symbol>*> typeInstTypes = getNodes("template_param", getNode("template_dec", typeTemplateDefinition->getChildren()));
for (int i = 0; i < uninTypeInstTypes.size(); i++)
for (int i = 0; i < uninTypeInstTypes.size(); i++) {
std::cout << concatSymbolTree(uninTypeInstTypes[i]) << " : " << origionalType->toString() << " : " << concatSymbolTree(typeInstTypes[i]) << std::endl;
std::cout << "which is " << origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])]->toString() << std::endl;
//std::cout << "which is " << *origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])] << std::endl;
unifyType(uninTypeInstTypes[i], *origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])], templateTypeMap, typeMap);
}
return;
}
@@ -1195,7 +1214,10 @@ NodeTree<ASTData>* ASTTransformation::templateFunctionLookup(NodeTree<ASTData>*
std::cout << "Current function fits, satisfying " << currentTraitsSatisfied << " traits" << std::endl;
}
if (!mostFittingTemplates.size()) {
std::cerr << "No template functions fit for " << lookup << "!" << std::endl;
std::cerr << "No template functions fit for " << lookup << "(";
for (auto t : types)
std::cerr << t.toString() + ", ";
std::cerr << ")!" << std::endl;
throw "No matching template functions";
} else if (mostFittingTemplates.size() > 1) {
std::cerr << "Multiple template functions fit with equal number of traits satisfied for " << lookup << "!" << std::endl;
@@ -1471,6 +1493,11 @@ Type* ASTTransformation::typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<A
// deferred method allowing us to correctly instantiate multiple levels of mututally recursive definitions.
selfType->templateDefinition = templateSyntaxTree; //We're going to still need this when we finish instantiating
selfType->templateTypeReplacement = newTemplateTypeReplacement; //Save the types for use when this is fully instantiated in pass 4
for (auto daPair : selfType->templateTypeReplacement) {
std::cout << " BREAK HERE " << daPair.first << " : " << daPair.second->toString() << std::endl;
if (daPair.second == NULL)
std::cout << " BREAK HERE " << std::endl;
}
secondPassDoClassInsides(typeDefinition, templateSyntaxTree->getChildren(), newTemplateTypeReplacement); //Use these types when instantiating data members
}
} else if (possibleMatches.size() == 0) {
@@ -1577,11 +1604,11 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
std::cout << "About to do children of " << functionName << " to " << fullyInstantiatedName << std::endl;
std::set<int> skipChildren;
auto parameters = transformChildren(getNodes("typed_parameter", templateSyntaxTree->getChildren()), skipChildren, instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement);
auto parameters = transformChildren(getNodes("typed_parameter", templateSyntaxTree->getChildren()), skipChildren, instantiatedFunction, std::vector<Type>(), false, newTemplateTypeReplacement);
instantiatedFunction->addChildren(parameters);
// update type with actual type
instantiatedFunction->getDataRef()->valueType = new Type(mapNodesToTypePointers(parameters), instantiatedFunction->getDataRef()->valueType);
instantiatedFunction->addChild(transform(getNode("statement", templateSyntaxTree->getChildren()), instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement));
instantiatedFunction->addChild(transform(getNode("statement", templateSyntaxTree->getChildren()), instantiatedFunction, std::vector<Type>(), false, newTemplateTypeReplacement));
std::cout << "Fully Instantiated function " << functionName << " to " << fullyInstantiatedName << std::endl;
return instantiatedFunction;

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@@ -3,6 +3,7 @@
CGenerator::CGenerator() : generatorString("__C__") {
tabLevel = 0;
id = 0;
function_header = "fun_";
}
CGenerator::~CGenerator() {
}
@@ -198,7 +199,7 @@ std::pair<std::string, std::string> CGenerator::generateTranslationUnit(std::str
parameters += ValueTypeToCType(decChildren[j]->getData().valueType, generate(decChildren[j], nullptr).oneString());
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
}
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType->returnType, ((declarationData.symbol.getName() == "main") ? "" : scopePrefix(declaration)) +
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType->returnType, ((declarationData.symbol.getName() == "main") ? "" : function_header + scopePrefix(declaration)) +
CifyName(declarationData.symbol.getName() + nameDecoration)) +
"(" + parameters + "); /*func*/\n";
// generate function
@@ -305,19 +306,14 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
parameters += ValueTypeToCType(children[j]->getData().valueType, generate(children[j], enclosingObject, justFuncName).oneString());
nameDecoration += "_" + ValueTypeToCTypeDecoration(children[j]->getData().valueType);
// add parameters to distructDoubleStack so that their destructors will be called at return (if they exist)
std::cout << "HAHA: " << generate(children[j], enclosingObject, justFuncName).oneString() << std::endl;
distructDoubleStack.back().push_back(children[j]);
}
if (children.size() == 1)
std::cout << "HEHE: " << data.symbol.getName() << " has only one child" << std::endl;
else if (children.size() == 0)
std::cout << "HEHE: " << data.symbol.getName() << " has only 0 child" << std::endl;
// this is for using functions as values
if (justFuncName) {
output = ((data.symbol.getName() == "main") ? "" : scopePrefix(from)) + CifyName(data.symbol.getName() + nameDecoration);
output = ((data.symbol.getName() == "main") ? "" : function_header + scopePrefix(from)) + CifyName(data.symbol.getName() + nameDecoration);
} else {
// Note that we always wrap out child in {}, as we now allow one statement functions without a codeblock
output = "\n" + ValueTypeToCType(data.valueType->returnType, ((data.symbol.getName() == "main") ? "" : scopePrefix(from)) +
output = "\n" + ValueTypeToCType(data.valueType->returnType, ((data.symbol.getName() == "main") ? "" : function_header + scopePrefix(from)) +
CifyName(data.symbol.getName() + nameDecoration)) + "(" + parameters + ") {\n" + generate(children[children.size()-1], enclosingObject, justFuncName).oneString();
output += emitDestructors(reverse(distructDoubleStack.back()), enclosingObject);
output += "}\n";
@@ -562,7 +558,7 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
for (int i = 0; i < (functionDefChildren.size() > 0 ? functionDefChildren.size()-1 : 0); i++)
nameDecoration += "_" + ValueTypeToCTypeDecoration(functionDefChildren[i]->getData().valueType);
// Note that we only add scoping to the object, as this specifies our member function too
/*HERE*/ return scopePrefix(unaliasedTypeDef) + CifyName(unaliasedTypeDef->getDataRef()->symbol.getName()) +"__" +
/*HERE*/ return function_header + scopePrefix(unaliasedTypeDef) + CifyName(unaliasedTypeDef->getDataRef()->symbol.getName()) +"__" +
CifyName(functionName + nameDecoration) + "(" + (name == "." ? "&" : "") + generate(children[1], enclosingObject, true).oneString() + ",";
//The comma lets the upper function call know we already started the param list
//Note that we got here from a function call. We just pass up this special case and let them finish with the perentheses
@@ -588,11 +584,11 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
//Check to see if we're inside of an object and this is a method call
bool isSelfObjectMethod = enclosingObject && contains(enclosingObject->getChildren(), children[0]);
if (isSelfObjectMethod) {
output += scopePrefix(children[0]) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
output += function_header + scopePrefix(children[0]) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
output += CifyName(name + nameDecoration) + "(";
output += children.size() > 1 ? "this," : "this";
} else {
output += scopePrefix(children[0]) + CifyName(name + nameDecoration) + "(";
output += function_header + scopePrefix(children[0]) + CifyName(name + nameDecoration) + "(";
}
}
} else {
@@ -664,7 +660,7 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
distructDoubleStack.back().push_back(children[i]);
}
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType->returnType, scopePrefix(from) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType->returnType, function_header + scopePrefix(from) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
+ CifyName(data.symbol.getName()) + nameDecoration) + "(" + ValueTypeToCType(&enclosingObjectType, "this") + parameters + ")";
*functionPrototype += functionSignature + ";\n";
// Note that we always wrap out child in {}, as we now allow one statement functions without a codeblock
@@ -714,7 +710,7 @@ std::string CGenerator::generateMethodIfExists(Type* type, std::string method, s
std::string nameDecoration;
for (Type *paramType : methodDef->getDataRef()->valueType->parameterTypes)
nameDecoration += "_" + ValueTypeToCTypeDecoration(paramType);
return scopePrefix(typeDefinition) + CifyName(typeDefinition->getDataRef()->symbol.getName()) + "__" + method + nameDecoration + "(" + parameter + ");\n";
return function_header + scopePrefix(typeDefinition) + CifyName(typeDefinition->getDataRef()->symbol.getName()) + "__" + method + nameDecoration + "(" + parameter + ");\n";
}
return "";
}

View File

@@ -9,3 +9,13 @@ fun to_char<T>(in: T) : char {
return out;
}
fun to_int<T>(in: T) : int {
var out:int
__if_comp__ __C__ {
simple_passthrough(in = in: out = out:) """
int out = (int) in;
"""
}
return out;
}

View File

@@ -31,7 +31,21 @@ obj regexState(Object) {
next_states.destruct()
}
fun match(input: char): vector::vector<regexState*> {
return next_states.filter(fun(it:regexState*):bool { return it->character == input; } )
return next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
io::print("in match for: "); io::println(character)
io::println("pre")
for (var i = 0; i < next_states.size; i++;)
io::println(next_states[i]->character)
var nx = next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
io::println("next")
for (var i = 0; i < nx.size; i++;)
io::println(nx[i]->character)
//return next_states.filter(fun(it:regexState*, input:char):bool { return it->character == input; }, input)
return nx
}
fun is_end():bool {
return next_states.any_true(fun(state: regexState*):bool { return state->character == 1; })
}
}
@@ -45,10 +59,10 @@ obj regex(Object) {
var traverse = &begin
for (var i = 0; i < regexString.length(); i++;) {
var next = mem::new<regexState>()->construct(regexString[i])
traverse->next_states->add(next)
traverse->next_states.add(next)
traverse = next
}
traverse->next_states->add(mem::new<regexState>()->construct(conversions::to_char(1)))
traverse->next_states.add(mem::new<regexState>()->construct(conversions::to_char(1)))
return this
}
fun copy_construct(old:regex*):void {
@@ -62,18 +76,23 @@ obj regex(Object) {
fun long_match(to_match: char*): int { return long_match(string::string(to_match)); }
fun long_match(to_match: string::string): int {
var next = vector::vector(&begin)
//var next.construct() :vector::vector<regexState*>
var longest = 0
for (var i = 0; i < to_match.length(); i++;) {
if (next.size == 0)
return longest
if (next.any_true(fun(state: regexState*):bool { return state->character == 1; }))
if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
longest = i
//next = next.flatten_map<regexState*>(fun(state: regexState*): vector::vector<regexState*> { return state->match(to_match[i]); })
next = next.flatten_map<regexState*>(fun(state: regexState*): vector::vector<regexState*> { return state->match('a'); })
//next = next.flatten_map<regexState*>(fun(state: regexState*): vector::vector<regexState*> { return state->match('a'); })
//next = next.flatten_map(fun(state: regexState*): vector::vector<regexState*> { return state->match('a'); })
next = next.flatten_map(fun(state: regexState*, c:char): vector::vector<regexState*> { return state->match(c); }, to_match[i])
}
if (next.any_true(fun(state: regexState*):bool { return state->character == 1; }))
/*io::println("ok, ending with")*/
/*for (var i = 0; i < next.size; i++;) {*/
/*io::println(next[i]->character)*/
/*io::println(conversions::to_int(next[i]->next_states[0]->character))*/
/*}*/
if (next.any_true(fun(state: regexState*):bool { return state->is_end(); }))
return to_match.length()
return longest
}

View File

@@ -131,6 +131,15 @@ obj vector<T> (Object) {
}
return newVec
}
fun flatten_map<U,V>(func: fun(T,V):vector<U>, extraParam:V):vector<U> {
var newVec.construct(): vector<U>
for (var i = 0; i < size; i++;) {
var to_add = func(data[i], extraParam)
for (var j = 0; j < to_add.size; j++;)
newVec.addEnd(to_add.get(j))
}
return newVec
}
fun filter(func: fun(T):bool):vector<T> {
var newVec.construct(): vector<T>
for (var i = 0; i < size; i++;)
@@ -138,6 +147,13 @@ obj vector<T> (Object) {
newVec.addEnd(data[i])
return newVec
}
fun filter<U>(func: fun(T,U):bool, extraParam: U):vector<T> {
var newVec.construct(): vector<T>
for (var i = 0; i < size; i++;)
if (func(data[i], extraParam))
newVec.addEnd(data[i])
return newVec
}
fun any_true(func: fun(T):bool):bool {
for (var i = 0; i < size; i++;)
if (func(data[i]))

View File

@@ -1 +1,2 @@
A
66

View File

@@ -4,5 +4,6 @@ import conversions:*
fun main():int {
println(to_char(65))
println(to_int('B'))
return 0
}

View File

@@ -1 +1,2 @@
a
2
0

View File

@@ -2,8 +2,8 @@ import io:*
import regex:*
fun main():int {
var reg = regex("a")
println(reg.regexString)
println(reg.long_match("a"))
var reg = regex("ab")
println(reg.long_match("abab"))
println(reg.long_match("aab"))
return 0
}

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@@ -7,3 +7,4 @@
7
8
9
10

View File

@@ -5,6 +5,8 @@ import sameNameTwo
var sameVar: int;
fun sameFun(): int { return 4; }
fun classTester(): int { return 10; }
obj classTester {
fun method(): int {
return 7
@@ -32,5 +34,7 @@ fun main(): int {
println(class2.method())
println(class3.method())
println(classTester())
return 0
}