Fixed bug where no parameter function calls were not typechecked and function/struct name collision. Improved regex library to where it can do straight-line regexs
This commit is contained in:
@@ -102,7 +102,7 @@ NodeTree<ASTData>* ASTTransformation::firstPass(std::string fileName, NodeTree<S
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newNode->addChild(addToScope("~enclosing_scope", newNode, new NodeTree<ASTData>("identifier", ASTData(identifier, Symbol(concatSymbolTree(i->getChildren()[0]),true)))));
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std::set<int> skipChildren;
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skipChildren.insert(0); //Don't do the identifier. The identifier lookup will fail. That's why we do it here.
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newNode->addChildren(transformChildren(i->getChildren(), skipChildren, translationUnit, std::vector<Type>(), std::map<std::string, Type*>()));
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newNode->addChildren(transformChildren(i->getChildren(), skipChildren, translationUnit, std::vector<Type>(), false, std::map<std::string, Type*>()));
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translationUnit->addChild(newNode);
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}
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}
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@@ -250,7 +250,7 @@ NodeTree<ASTData>* ASTTransformation::secondPassFunction(NodeTree<Symbol>* from,
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addToScope("~enclosing_scope", scope, functionDef);
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addToScope(functionName, functionDef, scope);
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//We only do the parameter nodes. We don't do the body yet, as this is the secondPass
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auto transChildren = transformChildren(slice(children,1,-3, 2), std::set<int>(), functionDef, std::vector<Type>(), templateTypeReplacements);
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auto transChildren = transformChildren(slice(children,1,-3, 2), std::set<int>(), functionDef, std::vector<Type>(), false, templateTypeReplacements);
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functionDef->addChildren(transChildren);
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// Swap the function type over to be the correct type (a function with parameter and return types, etc)
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@@ -296,12 +296,15 @@ void ASTTransformation::thirdPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* pars
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// even inside of class templates. As its methods may cause partial instantiation of
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// other class templates, we need to do this until the size no longer changes.
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std::vector<NodeTree<ASTData>*> classTemplates;
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std::set<Type*> finishedClassTemplateTypes;
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int lastSize = 0;
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while (lastSize != ast->getDataRef()->scope.size()) {
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lastSize = ast->getDataRef()->scope.size();
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classTemplates.clear();
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for (auto i : ast->getDataRef()->scope) {
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if (i.second[0]->getDataRef()->type == type_def && i.second[0]->getDataRef()->valueType->templateTypeReplacement.size()) {
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// we actually keep track of the template type replacements now, and need them after they're instantiated, so we use a set to check if we've done it now
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if (i.second[0]->getDataRef()->type == type_def && i.second[0]->getDataRef()->valueType->templateTypeReplacement.size()
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&& finishedClassTemplateTypes.find(i.second[0]->getDataRef()->valueType) == finishedClassTemplateTypes.end()) {
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classTemplates.push_back(i.second[0]);
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std::cout << "Saving " << i.second[0]->getDataRef()->toString() << " to instantiate." << std::endl;
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}
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@@ -312,7 +315,7 @@ void ASTTransformation::thirdPass(NodeTree<ASTData>* ast, NodeTree<Symbol>* pars
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for (NodeTree<Symbol>* j : classTemplateType->templateDefinition->getChildren())
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if (j->getDataRef()->getName() == "function" && j->getChildren()[1]->getDataRef()->getName() != "template_dec")
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thirdPassFunction(j, searchScopeForFunctionDef(i, j, classTemplateType->templateTypeReplacement), classTemplateType->templateTypeReplacement); //do member method
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classTemplateType->templateTypeReplacement.clear(); // This template has been fully instantiated, clear it's map so it won't be instantiated again
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finishedClassTemplateTypes.insert(classTemplateType);
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}
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}
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}
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@@ -342,15 +345,15 @@ NodeTree<ASTData>* ASTTransformation::searchScopeForFunctionDef(NodeTree<ASTData
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//Note that it may instantiate class OR function templates, which need to be fully instantiated
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void ASTTransformation::thirdPassFunction(NodeTree<Symbol>* from, NodeTree<ASTData>* functionDef, std::map<std::string, Type*> templateTypeReplacements) {
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NodeTree<Symbol>* codeBlock = from->getChildren().back();
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functionDef->addChild(transform(codeBlock, functionDef, std::vector<Type>(), templateTypeReplacements));
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functionDef->addChild(transform(codeBlock, functionDef, std::vector<Type>(), false, templateTypeReplacements));
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}
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NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from) {
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//Set up top scope
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return transform(from, NULL, std::vector<Type>(), std::map<std::string, Type*>());
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return transform(from, NULL, std::vector<Type>(), false, std::map<std::string, Type*>());
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}
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NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements) {
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NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements) {
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Symbol current = from->getData();
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std::string name = current.getName();
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NodeTree<ASTData>* newNode = NULL;
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@@ -361,7 +364,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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//Make sure we get the entire name
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std::string lookupName = concatSymbolTree(from);
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std::cout << "Looking up: " << lookupName << std::endl;
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if (types.size()) {
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if (limitToFunction) {
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newNode = functionLookup(scope, lookupName, types);
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if (newNode == NULL) {
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std::cout << "scope lookup failed! Could not find " << lookupName << " in identifier (functionLookup)" << std::endl;
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@@ -391,7 +394,19 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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std::cerr << "scope lookup error! Could not find " << lookupName << " in identifier (scopeLookup)" << std::endl;
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throw "LOOKUP ERROR: " + lookupName;
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}
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// can't cull out functiokns b/c we might want them as values
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newNode = possibleMatches[0];
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//newNode = nullptr;
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//for (auto i : possibleMatches) {
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//if (i->getDataRef()->valueType->baseType != function_type) {
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//newNode = i;
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//break;
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//}
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//}
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//if (!newNode) {
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//std::cerr << "scope lookup error! only found functions for " << lookupName << " in identifier (scopeLookup)" << std::endl;
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//throw "LOOKUP ERROR: " + lookupName;
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//}
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}
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return newNode;
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} else if (name == "type_def") {
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@@ -449,7 +464,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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for (auto i : slice(children[1]->getChildren(), 1, -1, 2)) //skip commas
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yetToBeInstantiatedTemplateTypes[concatSymbolTree(i)] = new Type(template_type_type); //This may have to be combined with templateTypeReplacements if we do templated member functions inside of templated classes
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auto transChildren = transformChildren(slice(children,3,-2), std::set<int>(), newNode, types, yetToBeInstantiatedTemplateTypes);
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auto transChildren = transformChildren(slice(children,3,-2), std::set<int>(), newNode, types, limitToFunction, yetToBeInstantiatedTemplateTypes);
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std::cout << "Template function " << functionName << " has these parameters: ";
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for (auto i : transChildren)
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std::cout << "||" << i->getDataRef()->toString() << "|| ";
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@@ -471,11 +486,11 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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if (name == "lambda")
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addToScope(functionName, newNode, topScope);
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auto parameters = transformChildren(getNodes("typed_parameter", children), skipChildren, scope, types, templateTypeReplacements);
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auto parameters = transformChildren(getNodes("typed_parameter", children), skipChildren, scope, types, limitToFunction, templateTypeReplacements);
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newNode->addChildren(parameters);
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// update type with actual type
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newNode->getDataRef()->valueType = new Type(mapNodesToTypePointers(parameters), newNode->getDataRef()->valueType);
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newNode->addChild(transform(getNode("statement", children), scope, types, templateTypeReplacements));
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newNode->addChild(transform(getNode("statement", children), scope, types, limitToFunction, templateTypeReplacements));
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std::cout << "finished function" << functionName << std::endl;
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return newNode;
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@@ -498,7 +513,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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if (children.size() > 1) {
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//We do children first so we can do appropriate scope searching with types (yay operator overloading!)
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skipChildren.insert(1);
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std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, templateTypeReplacements);
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std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements);
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std::string functionCallString = concatSymbolTree(children[1]);
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NodeTree<ASTData>* function = doFunction(scope, functionCallString, transformedChildren, templateTypeReplacements);
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if (function == NULL) {
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@@ -510,22 +525,22 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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// XXX What the heck is this
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if (children.size() == 0)
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return new NodeTree<ASTData>();
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return transform(children[0], scope, types, templateTypeReplacements); //Just a promoted term, so do child
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return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted term, so do child
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}
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//Here's the order of ops stuff
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} else if (name == "expression" || name == "shiftand" || name == "term" || name == "unarad" || name == "access_operation") {
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//If this is an actual part of an expression, not just a premoted child
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if (children.size() > 2) {
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NodeTree<ASTData>* lhs = transform(children[0], scope, std::vector<Type>(), templateTypeReplacements); //LHS does not inherit types
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NodeTree<ASTData>* lhs = transform(children[0], scope, std::vector<Type>(),limitToFunction, templateTypeReplacements); //LHS does not inherit types
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NodeTree<ASTData>* rhs;
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if (name == "access_operation") {
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std::cout << "lhs is: " << lhs->getDataRef()->toString() << std::endl;
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rhs = transform(children[2], lhs->getDataRef()->valueType->typeDefinition, types, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
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rhs = transform(children[2], lhs->getDataRef()->valueType->typeDefinition, types, limitToFunction, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
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// this might be a template member function, so do like below would do, but make it our rhs
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if (rhs == nullptr)
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rhs = findOrInstantiateFunctionTemplate(slice(children,2,-1), lhs->getDataRef()->valueType->typeDefinition, types, templateTypeReplacements);
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} else
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rhs = transform(children[2], scope, types, templateTypeReplacements);
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rhs = transform(children[2], scope, types, limitToFunction, templateTypeReplacements);
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std::string functionCallName = concatSymbolTree(children[1]);
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if (functionCallName == "[")
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@@ -540,7 +555,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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return newNode;
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}
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if (children.size() == 1) {
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newNode = transform(children[0], scope, types, templateTypeReplacements); //Just a promoted child, so do it instead
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newNode = transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted child, so do it instead
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if (newNode)
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return newNode;
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}
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@@ -558,9 +573,9 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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NodeTree<ASTData>* param;
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// I think this is where we look at pre vs post operators
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if (funcName == "*" || funcName == "&" || funcName == "++" || funcName == "--" || funcName == "+" || funcName == "-" || funcName == "!" || funcName == "~")
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param = transform(children[1], scope, types, templateTypeReplacements);
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param = transform(children[1], scope, types, limitToFunction, templateTypeReplacements);
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else
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funcName = concatSymbolTree(children[1]), param = transform(children[0], scope, types, templateTypeReplacements);
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funcName = concatSymbolTree(children[1]), param = transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
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std::cout << "\t\t\t funcName= " << funcName << " param: " << param->getDataRef()->symbol.getName() << std::endl;
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//std::cout << "scope lookup from factor" << std::endl;
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@@ -574,7 +589,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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return function;
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} else {
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return transform(children[0], scope, types, templateTypeReplacements); //Just a promoted child, so do it instead
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return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Just a promoted child, so do it instead
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}
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} else if (name == "statement") {
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newNode = new NodeTree<ASTData>(name, ASTData(statement));
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@@ -594,8 +609,8 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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newNode = new NodeTree<ASTData>(name, ASTData(defer_statement));
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} else if (name == "assignment_statement") {
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std::string assignFuncName = concatSymbolTree(children[1]);
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NodeTree<ASTData>* lhs = transform(children[0], scope, types, templateTypeReplacements);
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NodeTree<ASTData>* rhs = transform(children[2], scope, types, templateTypeReplacements);
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NodeTree<ASTData>* lhs = transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
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NodeTree<ASTData>* rhs = transform(children[2], scope, types, limitToFunction, templateTypeReplacements);
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std::vector<NodeTree<ASTData>*> transformedChildren; transformedChildren.push_back(lhs); transformedChildren.push_back(rhs);
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// see if this is an overloaded assignment
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@@ -640,8 +655,8 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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//This code is a simplified version of the code in function_call with respect to access_operation.
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//Note that in this case, what is lhs there is our newIdentifier here (the declaration of the left side of the access operation)
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auto sliced = slice(children, 3, -3);
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std::vector<NodeTree<ASTData>*> initPositionFuncParams = transformChildren(sliced, std::set<int>(), scope, types, templateTypeReplacements);
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NodeTree<ASTData>* rhs = transform(children[2], identifierType->typeDefinition, mapNodesToTypes(initPositionFuncParams), templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
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std::vector<NodeTree<ASTData>*> initPositionFuncParams = transformChildren(sliced, std::set<int>(), scope, types, limitToFunction, templateTypeReplacements);
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NodeTree<ASTData>* rhs = transform(children[2], identifierType->typeDefinition, mapNodesToTypes(initPositionFuncParams), true, templateTypeReplacements); //If an access operation, then the right side will be in the lhs's type's scope
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std::vector<NodeTree<ASTData>*> transformedChildren; transformedChildren.push_back(newIdentifier); transformedChildren.push_back(rhs);
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NodeTree<ASTData>* accessFuncCall = doFunction(scope, ".", transformedChildren, templateTypeReplacements);
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accessFuncCall->getDataRef()->valueType = rhs->getDataRef()->valueType;
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@@ -657,7 +672,7 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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}
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auto boolExp = getNode("boolean_expression", children);
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NodeTree<ASTData>* toAssign = boolExp ? transform(boolExp, scope, types, templateTypeReplacements) : nullptr;
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NodeTree<ASTData>* toAssign = boolExp ? transform(boolExp, scope, types, limitToFunction, templateTypeReplacements) : nullptr;
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// for type inferencing
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if (!identifierType) {
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if (toAssign)
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@@ -703,12 +718,12 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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newNode = new NodeTree<ASTData>(functionCallName, ASTData(function_call, Symbol(functionCallName, true)));
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skipChildren.insert(0);
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std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, templateTypeReplacements);
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std::vector<NodeTree<ASTData>*> transformedChildren = transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements);
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std::cout << "scope lookup from function_call: " << functionCallName << std::endl;
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for (auto i : children)
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std::cout << i << " : " << i->getName() << " : " << i->getDataRef()->getName() << std::endl;
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NodeTree<ASTData>* function = transform(children[0], scope, mapNodesToTypes(transformedChildren), templateTypeReplacements);
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NodeTree<ASTData>* function = transform(children[0], scope, mapNodesToTypes(transformedChildren), true, templateTypeReplacements);
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std::cout << "The thing: " << function << " : " << function->getName() << std::endl;
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for (auto i : function->getChildren())
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std::cout << i->getName() << " ";
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@@ -719,13 +734,13 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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newNode->addChildren(transformedChildren);
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return newNode;
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} else if (name == "parameter") {
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return transform(children[0], scope, types, templateTypeReplacements); //Don't need a parameter node, just the value
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return transform(children[0], scope, types, limitToFunction, templateTypeReplacements); //Don't need a parameter node, just the value
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} else if (name == "type") {
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std::string theConcat = concatSymbolTree(from); //We have no symbol, so this will concat our children
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(theConcat, true), typeFromTypeNode(from, scope, templateTypeReplacements)));
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addToScope("~enclosing_scope", scope, newNode);
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} else if (name == "number") {
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return transform(children[0], scope, types, templateTypeReplacements);
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return transform(children[0], scope, types, limitToFunction, templateTypeReplacements);
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} else if (name == "integer") {
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newNode = new NodeTree<ASTData>(name, ASTData(value, Symbol(concatSymbolTree(from), true), new Type(integer)));
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} else if (name == "floating_literal") {
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@@ -760,17 +775,17 @@ NodeTree<ASTData>* ASTTransformation::transform(NodeTree<Symbol>* from, NodeTree
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}
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//Do all children but the ones we skip
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newNode->addChildren(transformChildren(children, skipChildren, scope, types, templateTypeReplacements));
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newNode->addChildren(transformChildren(children, skipChildren, scope, types, limitToFunction, templateTypeReplacements));
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return newNode;
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}
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//We use this functionality a lot at different places
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std::vector<NodeTree<ASTData>*> ASTTransformation::transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, std::map<std::string, Type*> templateTypeReplacements) {
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std::vector<NodeTree<ASTData>*> ASTTransformation::transformChildren(std::vector<NodeTree<Symbol>*> children, std::set<int> skipChildren, NodeTree<ASTData>* scope, std::vector<Type> types, bool limitToFunction, std::map<std::string, Type*> templateTypeReplacements) {
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std::vector<NodeTree<ASTData>*> transformedChildren;
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// In general, iterate through children and do them. Might not do this for all children.
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for (int i = 0; i < children.size(); i++) {
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if (skipChildren.find(i) == skipChildren.end()) {
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NodeTree<ASTData>* transChild = transform(children[i], scope, types, templateTypeReplacements);
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NodeTree<ASTData>* transChild = transform(children[i], scope, types, limitToFunction, templateTypeReplacements);
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if (transChild->getDataRef()->type) //Only add the children that have a real ASTData::ASTType, that is, legit ASTData.
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transformedChildren.push_back(transChild);
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else
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@@ -1079,8 +1094,12 @@ void ASTTransformation::unifyType(NodeTree<Symbol> *syntaxType, Type type, std::
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if (typeTemplateDefinition && concatSymbolTree(getNode("scoped_identifier", children)) == concatSymbolTree(getNode("identifier", typeTemplateDefinition->getChildren()))) {
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std::vector<NodeTree<Symbol>*> uninTypeInstTypes = getNodes("type", getNode("template_inst", children));
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std::vector<NodeTree<Symbol>*> typeInstTypes = getNodes("template_param", getNode("template_dec", typeTemplateDefinition->getChildren()));
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for (int i = 0; i < uninTypeInstTypes.size(); i++)
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for (int i = 0; i < uninTypeInstTypes.size(); i++) {
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std::cout << concatSymbolTree(uninTypeInstTypes[i]) << " : " << origionalType->toString() << " : " << concatSymbolTree(typeInstTypes[i]) << std::endl;
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std::cout << "which is " << origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])]->toString() << std::endl;
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//std::cout << "which is " << *origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])] << std::endl;
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unifyType(uninTypeInstTypes[i], *origionalType->templateTypeReplacement[concatSymbolTree(typeInstTypes[i])], templateTypeMap, typeMap);
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}
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return;
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}
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@@ -1195,7 +1214,10 @@ NodeTree<ASTData>* ASTTransformation::templateFunctionLookup(NodeTree<ASTData>*
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std::cout << "Current function fits, satisfying " << currentTraitsSatisfied << " traits" << std::endl;
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}
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if (!mostFittingTemplates.size()) {
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std::cerr << "No template functions fit for " << lookup << "!" << std::endl;
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std::cerr << "No template functions fit for " << lookup << "(";
|
||||
for (auto t : types)
|
||||
std::cerr << t.toString() + ", ";
|
||||
std::cerr << ")!" << std::endl;
|
||||
throw "No matching template functions";
|
||||
} else if (mostFittingTemplates.size() > 1) {
|
||||
std::cerr << "Multiple template functions fit with equal number of traits satisfied for " << lookup << "!" << std::endl;
|
||||
@@ -1471,6 +1493,11 @@ Type* ASTTransformation::typeFromTypeNode(NodeTree<Symbol>* typeNode, NodeTree<A
|
||||
// deferred method allowing us to correctly instantiate multiple levels of mututally recursive definitions.
|
||||
selfType->templateDefinition = templateSyntaxTree; //We're going to still need this when we finish instantiating
|
||||
selfType->templateTypeReplacement = newTemplateTypeReplacement; //Save the types for use when this is fully instantiated in pass 4
|
||||
for (auto daPair : selfType->templateTypeReplacement) {
|
||||
std::cout << " BREAK HERE " << daPair.first << " : " << daPair.second->toString() << std::endl;
|
||||
if (daPair.second == NULL)
|
||||
std::cout << " BREAK HERE " << std::endl;
|
||||
}
|
||||
secondPassDoClassInsides(typeDefinition, templateSyntaxTree->getChildren(), newTemplateTypeReplacement); //Use these types when instantiating data members
|
||||
}
|
||||
} else if (possibleMatches.size() == 0) {
|
||||
@@ -1577,11 +1604,11 @@ NodeTree<ASTData>* ASTTransformation::findOrInstantiateFunctionTemplate(std::vec
|
||||
std::cout << "About to do children of " << functionName << " to " << fullyInstantiatedName << std::endl;
|
||||
|
||||
std::set<int> skipChildren;
|
||||
auto parameters = transformChildren(getNodes("typed_parameter", templateSyntaxTree->getChildren()), skipChildren, instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement);
|
||||
auto parameters = transformChildren(getNodes("typed_parameter", templateSyntaxTree->getChildren()), skipChildren, instantiatedFunction, std::vector<Type>(), false, newTemplateTypeReplacement);
|
||||
instantiatedFunction->addChildren(parameters);
|
||||
// update type with actual type
|
||||
instantiatedFunction->getDataRef()->valueType = new Type(mapNodesToTypePointers(parameters), instantiatedFunction->getDataRef()->valueType);
|
||||
instantiatedFunction->addChild(transform(getNode("statement", templateSyntaxTree->getChildren()), instantiatedFunction, std::vector<Type>(), newTemplateTypeReplacement));
|
||||
instantiatedFunction->addChild(transform(getNode("statement", templateSyntaxTree->getChildren()), instantiatedFunction, std::vector<Type>(), false, newTemplateTypeReplacement));
|
||||
|
||||
std::cout << "Fully Instantiated function " << functionName << " to " << fullyInstantiatedName << std::endl;
|
||||
return instantiatedFunction;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
CGenerator::CGenerator() : generatorString("__C__") {
|
||||
tabLevel = 0;
|
||||
id = 0;
|
||||
function_header = "fun_";
|
||||
}
|
||||
CGenerator::~CGenerator() {
|
||||
}
|
||||
@@ -198,7 +199,7 @@ std::pair<std::string, std::string> CGenerator::generateTranslationUnit(std::str
|
||||
parameters += ValueTypeToCType(decChildren[j]->getData().valueType, generate(decChildren[j], nullptr).oneString());
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(decChildren[j]->getData().valueType);
|
||||
}
|
||||
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType->returnType, ((declarationData.symbol.getName() == "main") ? "" : scopePrefix(declaration)) +
|
||||
functionPrototypes += "\n" + ValueTypeToCType(declarationData.valueType->returnType, ((declarationData.symbol.getName() == "main") ? "" : function_header + scopePrefix(declaration)) +
|
||||
CifyName(declarationData.symbol.getName() + nameDecoration)) +
|
||||
"(" + parameters + "); /*func*/\n";
|
||||
// generate function
|
||||
@@ -305,19 +306,14 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
parameters += ValueTypeToCType(children[j]->getData().valueType, generate(children[j], enclosingObject, justFuncName).oneString());
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(children[j]->getData().valueType);
|
||||
// add parameters to distructDoubleStack so that their destructors will be called at return (if they exist)
|
||||
std::cout << "HAHA: " << generate(children[j], enclosingObject, justFuncName).oneString() << std::endl;
|
||||
distructDoubleStack.back().push_back(children[j]);
|
||||
}
|
||||
if (children.size() == 1)
|
||||
std::cout << "HEHE: " << data.symbol.getName() << " has only one child" << std::endl;
|
||||
else if (children.size() == 0)
|
||||
std::cout << "HEHE: " << data.symbol.getName() << " has only 0 child" << std::endl;
|
||||
// this is for using functions as values
|
||||
if (justFuncName) {
|
||||
output = ((data.symbol.getName() == "main") ? "" : scopePrefix(from)) + CifyName(data.symbol.getName() + nameDecoration);
|
||||
output = ((data.symbol.getName() == "main") ? "" : function_header + scopePrefix(from)) + CifyName(data.symbol.getName() + nameDecoration);
|
||||
} else {
|
||||
// Note that we always wrap out child in {}, as we now allow one statement functions without a codeblock
|
||||
output = "\n" + ValueTypeToCType(data.valueType->returnType, ((data.symbol.getName() == "main") ? "" : scopePrefix(from)) +
|
||||
output = "\n" + ValueTypeToCType(data.valueType->returnType, ((data.symbol.getName() == "main") ? "" : function_header + scopePrefix(from)) +
|
||||
CifyName(data.symbol.getName() + nameDecoration)) + "(" + parameters + ") {\n" + generate(children[children.size()-1], enclosingObject, justFuncName).oneString();
|
||||
output += emitDestructors(reverse(distructDoubleStack.back()), enclosingObject);
|
||||
output += "}\n";
|
||||
@@ -562,7 +558,7 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
for (int i = 0; i < (functionDefChildren.size() > 0 ? functionDefChildren.size()-1 : 0); i++)
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(functionDefChildren[i]->getData().valueType);
|
||||
// Note that we only add scoping to the object, as this specifies our member function too
|
||||
/*HERE*/ return scopePrefix(unaliasedTypeDef) + CifyName(unaliasedTypeDef->getDataRef()->symbol.getName()) +"__" +
|
||||
/*HERE*/ return function_header + scopePrefix(unaliasedTypeDef) + CifyName(unaliasedTypeDef->getDataRef()->symbol.getName()) +"__" +
|
||||
CifyName(functionName + nameDecoration) + "(" + (name == "." ? "&" : "") + generate(children[1], enclosingObject, true).oneString() + ",";
|
||||
//The comma lets the upper function call know we already started the param list
|
||||
//Note that we got here from a function call. We just pass up this special case and let them finish with the perentheses
|
||||
@@ -588,11 +584,11 @@ CCodeTriple CGenerator::generate(NodeTree<ASTData>* from, NodeTree<ASTData>* enc
|
||||
//Check to see if we're inside of an object and this is a method call
|
||||
bool isSelfObjectMethod = enclosingObject && contains(enclosingObject->getChildren(), children[0]);
|
||||
if (isSelfObjectMethod) {
|
||||
output += scopePrefix(children[0]) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
|
||||
output += function_header + scopePrefix(children[0]) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__";
|
||||
output += CifyName(name + nameDecoration) + "(";
|
||||
output += children.size() > 1 ? "this," : "this";
|
||||
} else {
|
||||
output += scopePrefix(children[0]) + CifyName(name + nameDecoration) + "(";
|
||||
output += function_header + scopePrefix(children[0]) + CifyName(name + nameDecoration) + "(";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -664,7 +660,7 @@ std::string CGenerator::generateObjectMethod(NodeTree<ASTData>* enclosingObject,
|
||||
|
||||
distructDoubleStack.back().push_back(children[i]);
|
||||
}
|
||||
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType->returnType, scopePrefix(from) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
|
||||
std::string functionSignature = "\n" + ValueTypeToCType(data.valueType->returnType, function_header + scopePrefix(from) + CifyName(enclosingObject->getDataRef()->symbol.getName()) +"__"
|
||||
+ CifyName(data.symbol.getName()) + nameDecoration) + "(" + ValueTypeToCType(&enclosingObjectType, "this") + parameters + ")";
|
||||
*functionPrototype += functionSignature + ";\n";
|
||||
// Note that we always wrap out child in {}, as we now allow one statement functions without a codeblock
|
||||
@@ -714,7 +710,7 @@ std::string CGenerator::generateMethodIfExists(Type* type, std::string method, s
|
||||
std::string nameDecoration;
|
||||
for (Type *paramType : methodDef->getDataRef()->valueType->parameterTypes)
|
||||
nameDecoration += "_" + ValueTypeToCTypeDecoration(paramType);
|
||||
return scopePrefix(typeDefinition) + CifyName(typeDefinition->getDataRef()->symbol.getName()) + "__" + method + nameDecoration + "(" + parameter + ");\n";
|
||||
return function_header + scopePrefix(typeDefinition) + CifyName(typeDefinition->getDataRef()->symbol.getName()) + "__" + method + nameDecoration + "(" + parameter + ");\n";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user