Fixed all syntax errors, but NULL crops up where it shouldn't. Checks for it as stop-gap, creates very truncated trees. Does run, and still correctly accepts. Calling it a night.
This commit is contained in:
@@ -22,6 +22,9 @@ class NodeTree {
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NodeTree(std::string name, T inData);
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~NodeTree();
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bool const operator==(NodeTree &other);
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bool const operator<(const NodeTree &other) const;
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void setParent(NodeTree<T>* parent);
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void addParent(NodeTree<T>* parent);
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NodeTree<T>* getParent();
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@@ -36,11 +39,10 @@ class NodeTree {
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std::vector<NodeTree<T>*> getChildren();
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NodeTree<T>* get(int index);
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std::string getName();
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void setName(std::string);
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T getData();
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T getData() const;
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void setData(T data);
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int size();
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@@ -83,6 +85,23 @@ NodeTree<T>::~NodeTree() {
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parents.clear(); //? Will this segfault?
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}
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template<class T>
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const bool NodeTree<T>::operator==(NodeTree &other) {
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if (!(data == other.data))
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return false;
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if (children.size() != other.getChildren().size())
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return false;
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for (typename std::vector<NodeTree<T>*>::size_type i = 0; i < children.size(); i++)
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if (! (*(children[i]) == *(other.getChildren()[i])))
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return false;
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return true;
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}
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template<class T>
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const bool NodeTree<T>::operator<(const NodeTree &other) const {
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return data < other.getData();
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}
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template<class T>
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void NodeTree<T>::setParent(NodeTree<T>* parent) {
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parents.clear();
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@@ -180,7 +199,7 @@ void NodeTree<T>::setName(std::string name) {
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}
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template<class T>
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T NodeTree<T>::getData() {
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T NodeTree<T>::getData() const {
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return data;
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}
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@@ -198,7 +217,10 @@ template<class T>
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std::string NodeTree<T>::DOTGraphStringHelper() {
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std::string ourDOTRelation = "";
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for (int i = 0; i < children.size(); i++) {
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ourDOTRelation += getDOTName() + " -> " + children[i]->getDOTName() + ";\n" + children[i]->DOTGraphStringHelper();
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if (children[i] != NULL)
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ourDOTRelation += getDOTName() + " -> " + children[i]->getDOTName() + ";\n" + children[i]->DOTGraphStringHelper();
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else
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ourDOTRelation += getDOTName() + " -> BAD_NULL_" + getDOTName();
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}
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return(ourDOTRelation);
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}
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@@ -9,6 +9,7 @@
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#include "Parser.h"
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#include "Symbol.h"
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#include "GraphStructuredStack.h"
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#include "util.h"
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class RNGLRParser: public Parser {
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public:
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@@ -19,21 +20,21 @@ class RNGLRParser: public Parser {
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private:
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void reducer(int i);
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void shifter(int i);
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void addChildren(NodeTree<Symbol*>* parent, std::vector<NodeTree<Symbol*>*> children, int nullablePartsIndex);
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void addChildren(NodeTree<Symbol*>* parent, std::vector<NodeTree<Symbol*>*>* children, int nullablePartsIndex);
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void addStates(std::vector< State* >* stateSets, State* state);
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bool reducesToNull(ParseRule* rule);
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bool reducesToNull(ParseRule* rule, std::vector<Symbol*> avoidList);
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bool belongsToFamily(NodeTree<Symbol*>* node, std::vector<NodeTree<Symbol*>*>* nodes);
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bool arePacked(std::vector<NodeTree<Symbol*>*>* nodes);
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bool arePacked(std::vector<NodeTree<Symbol*>*> nodes);
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bool isPacked(NodeTree<Symbol*>* node);
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void setPacked(NodeTree<Symbol*>* node, bool isPacked);
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int getNullableIndex(ParseRule* rule);
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NodeTree<Symbol*> getNullableParts(ParseRule* rule);
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NodeTree<Symbol*> getNullableParts(Symbol* symbol);
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NodeTree<Symbol*> getNullableParts(int index);
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NodeTree<Symbol*>* getNullableParts(ParseRule* rule);
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NodeTree<Symbol*>* getNullableParts(Symbol* symbol);
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NodeTree<Symbol*>* getNullableParts(int index);
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std::vector<NodeTree<Symbol*>*> getPathEdges(std::vector<NodeTree<int>*> path);
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@@ -53,7 +54,7 @@ class RNGLRParser: public Parser {
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std::vector<std::pair<NodeTree<Symbol*>*, int> > SPPFStepNodes;
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std::vector<NodeTree<Symbol*>*> nullableParts;
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std::map<NodeTree<Symbol*>*, bool> packedMap;
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std::map<NodeTree<Symbol*>, bool> packedMap;
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};
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#endif
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@@ -20,7 +20,7 @@ NodeTree<Symbol*>* RNGLRParser::parseInput(std::string inputString) {
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}
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if (accepting) {
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std::cout << "Accepted!" << std::endl;
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return getNullableParts(stateSets[0]->getBasis()->operator[0]->getLeftSide());
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return getNullableParts((*(stateSets[0]->getBasis()))[0]->getLeftSide());
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} else {
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std::cout << "Rejected, no input (with no accepting state)" << std::endl;
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}
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@@ -64,7 +64,7 @@ NodeTree<Symbol*>* RNGLRParser::parseInput(std::string inputString) {
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if (firstActions[i]->action == ParseAction::SHIFT)
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toShift.push(std::make_pair(v0,firstActions[i]->shiftState));
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else if (firstActions[i]->action == ParseAction::REDUCE && firstActions[i]->reduceRule->getRightSide().size() == 0) {
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Reduction newReduction = {v0, firstActions[i]->reduceRule->getLeftSide(), 0, getNullableIndex(firstActions[i]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)}
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Reduction newReduction = {v0, firstActions[i]->reduceRule->getLeftSide(), 0, getNullableIndex(firstActions[i]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)};
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toReduce.push(newReduction);
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//toReduce.push(std::make_pair(std::make_pair(v0, firstActions[i]->reduceRule->getLeftSide()), 0));
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}
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@@ -83,8 +83,8 @@ NodeTree<Symbol*>* RNGLRParser::parseInput(std::string inputString) {
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}
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//Clear the vector of SPPF nodes created every step
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for (std::vector<NodeTree<Symbol*>*>::size_type j = 0; j < SPPFStepNodes.size(); j++)
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SPPFStepNodes[j] = NULL;
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// for (std::vector<NodeTree<Symbol*>*>::size_type j = 0; j < SPPFStepNodes.size(); j++)
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// SPPFStepNodes[j] = NULL;
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SPPFStepNodes.clear();
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while (toReduce.size() != 0) {
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@@ -97,7 +97,7 @@ NodeTree<Symbol*>* RNGLRParser::parseInput(std::string inputString) {
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std::cout << "GSS:\n" << gss.toString() << std::endl;
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}
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std::cout << "Done with parsing loop, checking for acceptance" << std::endl;
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NodeTree<int>* accState = gss.frontierHasAccState(input.size()-1);
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NodeTree<int>* accState = gss.frontierGetAccState(input.size()-1);
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if (accState) {
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std::cout << "Accepted!" << std::endl;
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return gss.getEdge(accState, v0);
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@@ -112,7 +112,7 @@ NodeTree<Symbol*>* RNGLRParser::parseInput(std::string inputString) {
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void RNGLRParser::reducer(int i) {
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Reduction reduction = toReduce.front();
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toReduce.pop();
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std::cout << "Doing reduction of length " << reduction.length << " from state " << reduction.from->getData() << " to symbol " << reduction.first.second->toString() << std::endl;
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std::cout << "Doing reduction of length " << reduction.length << " from state " << reduction.from->getData() << " to symbol " << reduction.symbol->toString() << std::endl;
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int pathLength = reduction.length > 0 ? reduction.length -1 : 0;
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//Get every reachable path
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std::vector<std::vector<NodeTree<int>*> >* paths = gss.getReachablePaths(reduction.from, pathLength);
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@@ -143,7 +143,7 @@ void RNGLRParser::reducer(int i) {
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//Otherwise, we create the new label if we haven't already
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int reachedFrontier = gss.getContainingFrontier(currentReached);
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for (std::vector<std::pair<NodeTree<Symbol*>*, int> >::size_type k = 0; k < SPPFStepNodes.size(); k++) {
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if ( SPPFStepNodes[k].second == reachedFrontier && *(SPPFStepNodes[k].first->data) == *(reduction.symbol)) {
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if ( SPPFStepNodes[k].second == reachedFrontier && *(SPPFStepNodes[k].first->getData()) == *(reduction.symbol)) {
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newLabel = SPPFStepNodes[k].first;
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break;
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}
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@@ -164,7 +164,7 @@ void RNGLRParser::reducer(int i) {
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std::vector<ParseAction*> actions = *(table.get(toState, input[i]));
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for (std::vector<ParseAction*>::size_type k = 0; k < actions.size(); k++) {
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if (actions[k]->action == ParseAction::REDUCE && actions[k]->reduceRule->getRightSize() != 0) {
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Reduction newReduction = {currentReached, actions[k]->reduceRule->getLeftSide(), actions[k]->reduceRule->getRightSize(), getNullableIndex(actions[k]->reduceRule), newLabel}
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Reduction newReduction = {currentReached, actions[k]->reduceRule->getLeftSide(), actions[k]->reduceRule->getRightSize(), getNullableIndex(actions[k]->reduceRule), newLabel};
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toReduce.push(newReduction);
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}
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}
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@@ -182,10 +182,10 @@ void RNGLRParser::reducer(int i) {
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if (actions[k]->action == ParseAction::SHIFT) {
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toShift.push(std::make_pair(toStateNode, actions[k]->shiftState));
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} else if (actions[k]->action == ParseAction::REDUCE && actions[k]->reduceRule->getRightSize() == 0) {
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Reduction newReduction = {toStateNode, actions[k]->reduceRule->getLeftSide(), 0, getNullableIndex(actions[k]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)}
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Reduction newReduction = {toStateNode, actions[k]->reduceRule->getLeftSide(), 0, getNullableIndex(actions[k]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)};
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toReduce.push(newReduction);
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} else if (reduction.length != 0 && actions[k]->action == ParseAction::REDUCE && actions[k]->reduceRule->getRightSize() != 0) {
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Reduction newReduction = {currentReached, actions[k]->reduceRule->getLeftSide(), actions[k]->reduceRule->getRightSize(), getNullableIndex(actions[k]->reduceRule), newLabel}
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Reduction newReduction = {currentReached, actions[k]->reduceRule->getLeftSide(), actions[k]->reduceRule->getRightSize(), getNullableIndex(actions[k]->reduceRule), newLabel};
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toReduce.push(newReduction);
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}
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}
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@@ -198,7 +198,7 @@ void RNGLRParser::reducer(int i) {
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void RNGLRParser::shifter(int i) {
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if (i != input.size()-1) {
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std::queue< std::pair<NodeTree<int>*, int> > nextShifts;
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NodeTree<Symbol*> nextLabel = new NodeTree<Symbol*>("frontier: " + intToString(i), input[i]);
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NodeTree<Symbol*>* newLabel = new NodeTree<Symbol*>("frontier: " + intToString(i), input[i]);
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while (!toShift.empty()) {
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std::pair<NodeTree<int>*, int> shift = toShift.front();
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toShift.pop();
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@@ -206,11 +206,11 @@ void RNGLRParser::shifter(int i) {
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NodeTree<int>* shiftTo = gss.inFrontier(i+1, shift.second);
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if (shiftTo) {
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std::cout << "State already existed, just adding edge" << std::endl;
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gss.addEdge(shiftTo, shift.first, nextLabel);
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gss.addEdge(shiftTo, shift.first, newLabel);
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std::vector<ParseAction*> actions = *(table.get(shift.second, input[i+1]));
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for (std::vector<ParseAction*>::size_type j = 0; j < actions.size(); j++) {
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if (actions[j]->action == ParseAction::REDUCE && actions[j]->reduceRule->getRightSize() != 0) {
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Reduction newReduction = {shift.first, actions[j]->reduceRule->getLeftSide(), actions[j]->reduceRule->getRightSize(), getNullableIndex(actions[j]->reduceRule), newLabel}
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Reduction newReduction = {shift.first, actions[j]->reduceRule->getLeftSide(), actions[j]->reduceRule->getRightSize(), getNullableIndex(actions[j]->reduceRule), newLabel};
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toReduce.push(newReduction);
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}
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}
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@@ -226,10 +226,10 @@ void RNGLRParser::shifter(int i) {
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if (actions[j]->action == ParseAction::SHIFT) {
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nextShifts.push(std::make_pair(shiftTo, actions[j]->shiftState));
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} else if (actions[j]->action == ParseAction::REDUCE && actions[j]->reduceRule->getRightSize() != 0) {
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Reduction newReduction = {shift.first, actions[j]->reduceRule->getLeftSide(), actions[j]->reduceRule->getRightSize(), getNullableIndex(actions[j]->reduceRule), newLabel}
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Reduction newReduction = {shift.first, actions[j]->reduceRule->getLeftSide(), actions[j]->reduceRule->getRightSize(), getNullableIndex(actions[j]->reduceRule), newLabel};
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toReduce.push(newReduction);
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} else if (actions[j]->action == ParseAction::REDUCE && actions[j]->reduceRule->getRightSize() == 0) {
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Reduction newReduction = {shiftTo, actions[j]->reduceRule->getLeftSide(), 0, getNullableIndex(actions[j]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)}
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Reduction newReduction = {shiftTo, actions[j]->reduceRule->getLeftSide(), 0, getNullableIndex(actions[j]->reduceRule), new NodeTree<Symbol*>("null", nullSymbol)};
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toReduce.push(newReduction);
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}
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}
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@@ -241,7 +241,7 @@ void RNGLRParser::shifter(int i) {
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void RNGLRParser::addChildren(NodeTree<Symbol*>* parent, std::vector<NodeTree<Symbol*>*>* children, int nullablePartsIndex) {
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if (nullablePartsIndex != 0)
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children->push_back(getNullableParts(nullablePartsIndex);
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children->push_back(getNullableParts(nullablePartsIndex));
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if (!belongsToFamily(parent, children)) {
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if (parent->getChildren().size() == 0) {
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parent->addChildren(children);
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@@ -249,7 +249,8 @@ void RNGLRParser::addChildren(NodeTree<Symbol*>* parent, std::vector<NodeTree<Sy
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if (!arePacked(parent->getChildren())) {
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NodeTree<Symbol*>* subParent = new NodeTree<Symbol*>();
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setPacked(subParent, true);
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subParent->addChildren(&(parent->getChildren());
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std::vector<NodeTree<Symbol*>*> tmp = parent->getChildren();
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subParent->addChildren(&tmp);
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parent->clearChildren();
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parent->addChild(subParent);
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}
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@@ -262,11 +263,13 @@ void RNGLRParser::addChildren(NodeTree<Symbol*>* parent, std::vector<NodeTree<Sy
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}
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bool RNGLRParser::belongsToFamily(NodeTree<Symbol*>* node, std::vector<NodeTree<Symbol*>*>* nodes) {
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std::cout << "Checking " << node->getData()->toString() << "'s family" << std::endl;
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std::vector<NodeTree<Symbol*>*> children = node->getChildren();
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for (std::vector<NodeTree<Symbol*>*>::size_type i = 0; i < nodes->size(); i++) {
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bool containsOne = false;
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for (std::vector<NodeTree<Symbol*>*>::size_type j = 0; j < children.size(); j++) {
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if ((*(*nodes)[i]) == *(children[j])) {
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//Not sure where null comes from. For right now, just check to be sure we don't segfault
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if ((*nodes)[i] == children[j] || (*nodes)[i] != NULL && children[j] != NULL && (*(*nodes)[i]) == *(children[j])) {
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containsOne = true;
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break;
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}
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@@ -278,19 +281,19 @@ bool RNGLRParser::belongsToFamily(NodeTree<Symbol*>* node, std::vector<NodeTree<
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return true;
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}
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bool RNGLRParser::arePacked(std::vector<NodeTree<Symbol*>*>* nodes) {
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bool RNGLRParser::arePacked(std::vector<NodeTree<Symbol*>*> nodes) {
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bool packed = true;
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for (std::vector<NodeTree<Symbol*>*>::size_type i = 0; i < nodes->size(); i++)
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packed &= packedMap[node];
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for (std::vector<NodeTree<Symbol*>*>::size_type i = 0; i < nodes.size(); i++)
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packed &= packedMap[*(nodes[i])];
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return packed;
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}
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bool RNGLRParser::isPacked(NodeTree<Symbol*>* node) {
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return packedMap[node];
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return packedMap[*node];
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}
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void RNGLRParser::setPacked(NodeTree<Symbol*>* node, bool isPacked) {
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packedMap[node] = isPacked;
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packedMap[*node] = isPacked;
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}
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@@ -408,15 +411,15 @@ int RNGLRParser::getNullableIndex(ParseRule* rule) {
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return 1;
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}
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NodeTree<Symbol*> RNGLRParser::getNullableParts(ParseRule* rule) {
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NodeTree<Symbol*>* RNGLRParser::getNullableParts(ParseRule* rule) {
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return new NodeTree<Symbol*>("null", nullSymbol);
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}
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NodeTree<Symbol*> RNGLRParser::getNullableParts(Symbol* symbol) {
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NodeTree<Symbol*>* RNGLRParser::getNullableParts(Symbol* symbol) {
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return new NodeTree<Symbol*>("null", nullSymbol);
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}
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NodeTree<Symbol*> RNGLRParser::getNullableParts(int index) {
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NodeTree<Symbol*>* RNGLRParser::getNullableParts(int index) {
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if (index == 0)
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return new NodeTree<Symbol*>("not_null", nullSymbol);
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return new NodeTree<Symbol*>("null", nullSymbol);
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@@ -424,7 +427,7 @@ NodeTree<Symbol*> RNGLRParser::getNullableParts(int index) {
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std::vector<NodeTree<Symbol*>*> RNGLRParser::getPathEdges(std::vector<NodeTree<int>*> path) {
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std::vector<NodeTree<Symbol*>*> pathEdges;
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for (std::vector<NodeTree<int>*>::size_type i < path.size()-1; i++)
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for (std::vector<NodeTree<int>*>::size_type i = 0; i < path.size()-1; i++)
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pathEdges.push_back(gss.getEdge(path[i], path[i+1]));
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return pathEdges;
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}
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